Poll: MAJORA'S MASK 3D! GET ANGRY!

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keniakittykat

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I just saw the trailers and saw someone already made an "I approve" thread. So here's one that's not as impressed.

Remember that fake trailer from a few yearsback?

Yeah, doesn't that look awesome? And more than anything else, completely plausible? People's minds blew into pieces and suddenly everyone was begging Nintendo for an HD remake, if they weren't already.

Now look at the actual trailer
Riveting...
It doesn't look anything better than the N64 original. And making it a portable is just pointless.

And before you scroll down and type how graphics doesn't matter, remember that those crappy graphics are directly ported from 15 years ago. Do you remember ANY N64 game that still looks good compared to today's standards? Besides, what's the point in remaking a game if it looks almost exactly the same?

But the bottom line is that this is again a missed opportunity. Nintendo had a game that could have sold units. An honest to god HD remake (like windwaker HD) is something people would buy a Wiiu for. Many of the comments I've read on the trailer video all say something along the lines of "Phew, thank god I don't have to buy a wii u for this!" Saying they would have bought one just to play Majora's mask.
Once again, Nintendo has no sense of foresight. (Shocking news, I know)

I love you, Nintendo, but your stupid business decisions are getting hard to watch...




PS: ignore the poll, it's being screwy and I can't seem to fix it)
 

thanatos388

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Seeing as how I greatly prefer the art style of the N64 game to the fan trailer I am happy it's on 3DS. And given how I no longer have as much time on my hands as I used to as a wee little babe I greatly appreciate having it be portable with smoother animation and a steady frame rate. And FYI, the textures are redone and upraised. It's not just the same game on the 3DS. The Moon especially looks really different (worse actually, from an artistic perspective). When I saw this announced I was actually worried that they would fuck up the art from the original game. But thankfully they seem to be handling it well, aside from the moon anyway it used to look like it was either in pain or angry or possibly both. Now it just looks like a generic mask from Party City.
 

Silvanus

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Very happy it's on the 3DS/2DS, actually. That's the one I'm actually likely to get.

And, for classic (or semi-classic) games like this, graphics aren't a big thing for me.
 

Shoggoth2588

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keniakittykat said:
Riveting...
It doesn't look anything better than the N64 original. And making it a portable is just pointless.
The differences are subtle but there are differences...Link's model is a lot sharper and more detailed. Gyorg also looks like an actual fish now instead of a horrible, automaton monstrosity. That being said, I do agree about visuals being less important than gameplay.

As for Gameplay, Majora's Mask isn't the worst Legend of Zelda I'd play through to completion. I hate the 3-day time limit (yes, I know about the means by which to slow time), I hate that there are only 4 or 5 core dungeons (the 5th being The Moon). The Great Bay temple is what I point out to people when they complain about the Ocarina of Time's water temple being the worst ever. I hate that there are so few bosses too but with fewer temples comes fewer bosses. I do like the side quests though and this game is made up of a ton of them. I like the transformations too and what few boss fights you get, the only ones I really didn't like was Gyorg. I'm optimistic and will likely get this anyway even though I'd rather see Skyward Sword put on the Wii U with a better control scheme. Or just more info on Zelda U.
 

shrekfan246

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I feel like someone either hasn't seen Ocarina of Time 3D or hasn't played the original N64 Zelda games in a very long time.

Or both.

Just to get everyone up to speed, the N64 versions of Ocarina of Time and Majora's Mask both run at just about 20 frames-per-second or less, while the 3DS version of Ocarina runs at a steady 30. They also have significantly more blocky polygonal character models than at least the 3DS version of Ocarina had (though the original Majora's Mask is a lot better than Ocarina in that regard anyway) and even through Youtube compression of a 3DS video I can tell those textures are better than an N64 game.

And I don't even particularly like the Zelda franchise, with the exception of Wind Waker.
 

War_Dyn27

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Er, OP, having just played the n64 version of majora's mask (on my Wii U)yesterday, I can say that the graphics shown in the trailer are objectively better than the n64: sharper textures and higher poly character models though out.
Nintendo are obviously releasing it on the 3DS to be a companion to ocarina 3D. Plus the 3DS is more successful, cheaper to develop for and more accessible so it makes good business sense too. Also that mock trailer you showed, while well made looks awful. Why does it look like a dark gritty Ice Age and not the charming pseudo anime style the n64 Zelda games had. Not to mention its pre rendered so a HD Majora's Mask would never have that fidelity anyway.

I don't know OP you seem unnecessarily bitter towards the 3DS. Just be happy that a classic game can be enjoyed anew.
 

NeutralDrow

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...

Okay, my sense of sarcasm is failing me, so I'll just say that that's an incredibly poor reason to get angry.

I don't care that you said "don't type about how graphics don't matter," graphics don't matter (though for what it's worth, the old lady in the wheelchair now gives me night terrors). That's not why I wanted this game remade. I wanted it remade because it's a great game, with its looping plot, its transformations, its music, its characters, and its palpable sense of nihilistic despair. This is an excuse to replay the game in another format, and see what they've added in. I wouldn't have cared if they'd regressed it to PS1 graphics if they get the other things right.
 

Sir Pootis

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keniakittykat said:
And making it a portable is just pointless.
Except for all the people who like to play on portable systems...

When Ocarina 3D came out, a ton of people speculated and hoped for a Majora's Mask 3D as well. I don't see what reason there is to complain about Nintendo literally giving people what they want.

keniakittykat said:
remember that those crappy graphics are directly ported from 15 years ago.
Yep. Looks EXACTLY like the N64 game. Can't even tell the difference. [obvious sarcasm]


I'm sorry, but it seems to me that you're getting angry purely for the purpose of getting angry.
 

Catfood220

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I say put it out for the 3DS as its my favourite Zelda game and I own a 3DS and not a Wii U. Though to be fair, I'm not sure why a remake can't be put out for the Wii U to be fair.
 

jamail77

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Jesus, you all pretty much just ganged up on the OP without really bothering to understand his gripe at all. Yes, that is TECHNICALLY a subtle but noticeable improvement over the original, but it still is sub-par compared to what the Wii U can dish out. Heck, there are games already made for the 3DS that look better. No, graphics don't matter, but with the right artistic approach a game's art style can stand the test of time (Wind Waker). Even with the 3DS version looking better it still doesn't hold up to what I think some of us have come to expect when we hear an old game is being remade, remastered, whatever. There's no real excuse for it; I really do say that as someone who doesn't care much about graphics. An overhaul really isn't that much to ask for when modern indie games can look better than that.

For the record, I felt the same disappointment OP. To be fair, yes, as I agreed with the rest of you, it does look better. Do a side by side comparison and it clearly looks better (Although there are some bits where I think they made a mistake compared to how the N64 versions looks and it doesn't give as strong of an atmosphere as the original's visuals did. That's just a few bits here and there from what I've seen though). I was just hoping for more like the OP. Beggars can't be choosers I suppose. I've never even played the game anyway. Though, it looks like this won't change that since I don't have a 3DS and don't really want one

Gundam GP01 said:
keniakittykat said:
I would not call Wind Waker HD an HD remake at all. Barring changes to the triforce collection quest and that new sail, it's basically the same game, just in 16:9 and with bloom out the ass and MAYBE some higher rez textures. Well, and more shadows, but that seems to be it.

I'd call it a port. Not a remake.
You really don't think this is much of an improvement?

I'd say that's a vast improvement. Yes, a lot of that is bloom and more shadows but there is clearly a lot more complexity in its visuals outside of that. That is not MAYBE some higher rez textures, that is DEFINITE higher rez textures. What kind of overhaul were you expecting exactly to not consider that, if not an HD remake, AT LEAST an HD remastering? I mean, were you expecting the cartoony visuals to turn into real life looking visuals or something? That wouldn't make any sense.

Still, it makes sense that some, like you, don't see Wind Waker HD as all that great. The nice thing about that game is its visuals can stand the test of time even though you could make plenty of improvements down the line as the HD version clearly shows. It's not like the original Wind Waker looks like the original Doom or something. To some, updating the visuals probably seems pointless.
 

Aerosteam

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Okay, first off it does look better than the N64 version, it also has a higher frame rate.

Second, you do know that there are people out there who have not played the original, right? And that some people prefer portable gaming? And that Wind Waker HD wasn't a remake?

And lastly, don't point at a FAKE CGI TRAILER and say something like "it should have been this".
 

Silverbane7

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while i chose 'prefer 3ds' on the vote, i would have liked a 'want on 3ds now, will likely also buy on wiiu later' option because that is what i would like.
(someone further up said they just finished it on wiiu, but since im in the UK, i probably dont get a download version over here..i wish they would remember us Uk folks with the Eshop some days...)

since i have both the original N64 version and the gamecube ports, and play them regularly (and yes, i DO like that i have portable versions of things aswell as stay-at-home versions) i have to say that the graphics on the 3ds trailer are sharper in a fair few parts.
the enviroment seems sharper, as does the moon and the picture is clearer. its like someone took the stockings off the camera lense (pantyhose for you yanks)
persoanly, i am just happy to get the game on 3ds because you cant play it on gamecube or n64 on long rail trips or car/bus trips (unless you have a special moddied with screen version of those consoles. i know its possable but the battery cost would probably be too much for the avarage player)
 

Hero of Lime

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I think I'll have to wait to say it truly looks better, but knowing the great details Ocarina 3D had, I think I'll be pleased with this one too. One thing I notice about 3DS screenshots and footage is that it always looks better in person. For some reason 3DS games always look more blurry and low res on the internet.

Having it on 3DS makes plenty of sense considering they already did all the hard work getting Ocarina of Time updated on the 3DS. Honestly, it would not feel right having Majora's Mask remade in HD, while leaving Ocarina of Time on the 3DS.

Edit: I feel like these comparison pictures give a good example of changes the 3DS version makes.



I can't deny that the 3DS remakes aren't drastic visual overhauls, but Ocarina 3D managed to impress me when they made certain characters and environments pop out so much more.
 

WeepingAngels

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Gundam GP01 said:
jamail77 said:
You really don't think this is much of an improvement?
I think it's the exact same models with some better textures, more lighting effects, and lot more bloom. It's got the same story, the same dungeons, same controls, and mostly the same progression. Only real difference is the gamepad touch support for the menu, miiverse stuff, and that fast sail.

That's not enough for it to be a remake in my opinion. I dont get the question about it being an HD remaster. Literally every HD remaster I've played has just been a prettier port. Wind Waker fits right in.
How do you define an HD remake because HD is all about graphics and resolution, not story.
 

Something Amyss

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keniakittykat said:
And before you scroll down and type how graphics doesn't matter, remember that those crappy graphics are directly ported from 15 years ago. Do you remember ANY N64 game that still looks good compared to today's standards? Besides, what's the point in remaking a game if it looks almost exactly the same?
Well, except they're not directly ported.

You do have a point, though. We all played these games, and probably have them lying around still. Hell, we probably all have our N64s gutted and turned into portable versions which rival the 3DS in terms of both power and portability, so why would anyone want a portable version of a classic game? And honestly, there's no reason we shouldn't feel cheated that the port didn't live up to the promise of a fan-made trailer that didn't have to do an entire game or go outside of a script or anything of import. It's not like we've ever seen gameplay not live up to cutscenes or anything.

NeutralDrow said:
Okay, my sense of sarcasm is failing me, so I'll just say that that's an incredibly poor reason to get angry.
I don't know, hopefully I filled your shoes.

Now that the wave of sarcasm has subsided, I'll just say that I'm not a fan of the game (I clicked this thread by mistake off the recent posts list), but I've had a ton of fun with ported games with minimal touchups on my DS/3DS, and I don't see why this is a problem. People want Majora's Mask, well, this is Majora's Mask. I've spent more time with Mario 64 on the DS than I did with it on the Gamecube, in part because now I don't have to be hunched in front of an old CRT in my spare time.

jamail77 said:
Even with the 3DS version looking better it still doesn't hold up to what I think some of us have come to expect when we hear an old game is being remade, remastered, whatever.
Or, rather than missing the point, we don't share the same values as you, the OP, and "some of us."

This is a fairly plausible reason, to boot. I'm sorry you expected the moon despite having the previous game to weigh it against, but maybe its your expectations that are the problem.
 

Nieroshai

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WeepingAngels said:
Gundam GP01 said:
jamail77 said:
You really don't think this is much of an improvement?
I think it's the exact same models with some better textures, more lighting effects, and lot more bloom. It's got the same story, the same dungeons, same controls, and mostly the same progression. Only real difference is the gamepad touch support for the menu, miiverse stuff, and that fast sail.

That's not enough for it to be a remake in my opinion. I dont get the question about it being an HD remaster. Literally every HD remaster I've played has just been a prettier port. Wind Waker fits right in.
How do you define an HD remake because HD is all about graphics and resolution, not story.
Well to start with, a remake would be a re-made game, not a port. Tomb Raider: Anniversary is a remake. A different game with an identical premise and story. Silent Hill HD is Silent Hill down to its code, but altered in post to be HD. On to movies. Rob Zombie's Halloween is a remake. Flying Tigers in technicolor is a remastering. There's a VAST difference.
 

WeepingAngels

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Nieroshai said:
WeepingAngels said:
Gundam GP01 said:
jamail77 said:
You really don't think this is much of an improvement?
I think it's the exact same models with some better textures, more lighting effects, and lot more bloom. It's got the same story, the same dungeons, same controls, and mostly the same progression. Only real difference is the gamepad touch support for the menu, miiverse stuff, and that fast sail.

That's not enough for it to be a remake in my opinion. I dont get the question about it being an HD remaster. Literally every HD remaster I've played has just been a prettier port. Wind Waker fits right in.
How do you define an HD remake because HD is all about graphics and resolution, not story.
Well to start with, a remake would be a re-made game, not a port. Tomb Raider: Anniversary is a remake. A different game with an identical premise and story. Silent Hill HD is Silent Hill down to its code, but altered in post to be HD. On to movies. Rob Zombie's Halloween is a remake. Flying Tigers in technicolor is a remastering. There's a VAST difference.
You wanted Nintendo to remake the game from the ground up? LOL!

You may as well be asking for it not to be re-released at all.
 

elvor0

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keniakittykat said:
Riveting...
It doesn't look anything better than the N64 original. And making it a portable is just pointless.
Yes it does. Go look at a side by side comparison, it's clearly better looking.