Moloch Sacrifice said:
As anyone who has been here for any length of time will have noticed, debates on gender equality and depiction in media flare up quite frequently on this forum. One of the key points raised is that whilst female characters (such as Mileena in Mortal Kombat, or Lara Croft in Tomb Raider) are manipulated in order to be sexually appealing to young men, male characters (such as Kratos in God of War, or Marcus Fenix in Gears of War) are manipulated so that they reflect ideals of what said young men want to be. Therefore, I felt it might be worthwhile actually gathering some actual data on the subject.
So, male gamers, let's test you with an example: do you find the character, actions, or appearance of Kratos personally aspirational, or are expressions of characteristics you wish you possessed? If so, please outline what it is about him that you find appealing. If not, outline why you find him so reprehensible.
Would I like to look like Kratos? I...don't think so. I would rather be liythe than bulky. But there is a much more important aspect of this I'm sure you've noticed, and I'm 'a bring it up to.
I've
hated Kratos since I learned that his reaction to the killing his family due to unrestrained, wanton violence was...to even more unrestrained and wanton in his violence. I was so furious that I threw the controller across the room and shouted obscenities at the television. And with good reason; a sensible person would stop for a minute and say to themselves, "Well. That was my family I just killed. I wonder how many other people's families I've straight-up murdered for little to no reason. Maybe I should take a break. Take up swimming or something."
But Kratos is not a sensible person. Or a compassionate person. Or even a sane person. I've known sociopaths-actual
literal sociopaths-who have more compassion than he does. I am hesitant to call him a
person at all; he is closer to some kind of reptilian predator, or (by the end of the second game) perhaps some mindless Lovecraftian horror, something that kills and kills and kills and kills because it doesn't know how to do anything else. Kratos is not just reprehensible. Kratos is not just disgusting. He is genuinely
horrifying in what he does, and why. Even if he is the perfect physical specimen, his actions after the first game are those of a monster, not a man. How someone behaves is much, much,
much more important than how he looks.
And the problem? Everything I just mentioned. I'm reasonably certain that Kratos was deliberately designed with the most reprehensible personality they could give a Greek hero, and in a way that follows the later stages of The Hero's Journey[footnote]Damn it, I left my copy of
The Hero With A Thousand Faces at home. But he talks about how Minos became a villan at some point, I'll add it later[/footnote]. And they didn't have to do that. There are plenty of stories plenty of GAMES even that let you enjoy the story of someone who would, under resaonable circumstances, be considered a villan, but is considered a hero in the story. This aspect is, in fact, so importiant, that the majority of posts in this thread (as of this writing) have brought it up in some capacity.
Or, to cut out the irrelevant bits, Kratos was
DESIGNED with a
PERSONALITY.
I maintain that Objectification isn't systemic of male dominence in entertainment as much as it is systemic of poor storytelling practices in general. How often do we hear, especially in video games, that the story is on the BOTTOM of the list of priorities? Gameplay has to come first; if something needs to be cut, it is almost always the story. People don't complain about Buffy or Danerys or Tess is objectified because it isn't nessecary. If you write a good, or even a decent story, you don't need to objectify people. And the story of God of War, regardless of the terror and the violence and the bloodshed, is one that is well told.
And there's the outline of your paper on objectification. Call it, "Kratos Is Not An Object." You're welcome.