And then there's Ideon, which if I'm remembering correctly, is quite literally God in robot form -- as in, if you do too much damage to it (which is next to impossible to do; we're talking planets sized and larger energy blasts not even scratching the paint), it destroys the universe and starts over. Mecha from the Real Robot subgenre (like Gundam and Macross) may be weak compared to the stuff from 40K, but Super Robots tend to be at least as far ahead of 40K's robots as the 40K ones are from Gundam or Mechwarrior. I mean, Titans fight other titans. Ideon could probably go toe to toe with 40K's chaos gods themselves and win -- and if it lost, it would take the entire universe with it.Soviet Heavy said:What about the Guren Lagann Mecha? They fight with universes as projectiles.FFHAuthor said:I wouldn't think it fair to include 40K Titans as Mecha alongside American 'future tanks' and Japanese 'giant samurai'. It's like saying that the New Orleans Saints can beat Jimmy's weekend two hand touch football game and the after school Lacrosse team. Titans aren't just a whole other league, the other league that you measure Titans against is a whole league beyond the one you'd measure Gundams and Battletechs against.
OT: I have to give it to Real Robot genre Japanese mecha. Battletech style walking tanks may make for a fun tabletop game and an awesome simulator, but for cool points, you can't beat UC era Gundam[footnote]which was a lot more grounded in reality than the various spinoff series; Yoshiyuki Tomino knows how to do a good mix of hard and soft sci-fi[/footnote], or pretty much anything from Macross.
Also, am I the only one in this thread who didn't know that Games Workshop was a European company? I thought pretty much all of the major tabletop companies were based in the US, and had been since the 70's.
Edit: Besides, none of designs are actually very practical. Even the American style walking tanks would wind up with clogged joints really quickly in any type of long term deployment. The most realistic take on giant robots that I've ever seen was the novelization/re-imagining of the original Mobile Suit Gundam. Mobile suits were never actually used on a planetary body; the closest thing was combat inside of an orbital colony, which was still zero G at the center, and were fairly low gravity even on the edges. In that novel, mobile suits basically serve as space fighters with arms that can be used to hold a variety of weapons, and legs that are mostly used to take advantage of Newtonian physics and change orientation without wasting thruster fuel (the arms can also be used for this.) It solves a lot of the logical problems you get when you have a giant robot walking around on land.