I definitely think moral choice systems are improving. Each try they keep getting better, just not quite there yet. There is always the problem though of those fans of role-playing who would cry out in horror if they were trying to play a "pure good" character (I think that's the correct term for someone who plays entirely good decisions) and they got into a situation where there was no "good" solution and the only way to get out would be to do something "evil".
I do think though that morality systems are getting a bit token now in some games. I would rather a game not try and have a morality system than have a poorly thought out and hastily added one.
I do think though that morality systems are getting a bit token now in some games. I would rather a game not try and have a morality system than have a poorly thought out and hastily added one.