Poll: Most important stat in an RPG?

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.Ricks.

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SPD. What can't hit me can't simply hurt me, if I'm able to land 100+ hits in the time it takes for my opponent to swing one and miss... there is no hp nor strength that can handle me... Ah Ragnarok times....
 

funksobeefy

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Mezzamine said:
Mp all the way. Mages have all the best attacks.

Oh,you just punched me? oh, how original...now BURN *****!
Like burning people is anymore original then punching people.

I always go all attack cause I love seeing the large numbers fly!
 

KingPiccolOwned

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geldonyetich said:
KingPiccolOwned said:
geldonyetich said:
KingPiccolOwned said:
geldonyetich said:
Gigaguy64 said:
geldonyetich said:
If this were an American RPG, I'd say Dexterity. However, these being an Japanese RPG stats, I'd say MP, because you can usually prop up all the other stats with spells.
well some american RPG's use MP but they disguise it as skill points or ammo.
I'm talking about all the stats on the poll taken together, not just the MP.

ATK, DEF, SPD, HP, MP, LUK are mostly stats you see in Japanese RPGs. Charisma not so much, I'll give you that.
I have seen all of those in western RPG's. I've even seen them all in one game.
You'll see the tendency for them in Eastern games to such a greater degree it's pretty clear that this poll is based on Eastern game. That you've seen them all in one game probably suggests that particular game imitated the Eastern games is all. (Either that, or you're confused about the true origin of that game.)
I am fairly certain I saw all of those in Oblivion. Which is by Bethesda, and thus very western.
The Elder Scrolls series might have similarly named stats, but they operate in a pretty different manner. ATK isn't chance to hit, it's a derived weapon damage. DEF isn't a chance ot avoid being hit, it's a reduction of incoming damage. SPD isn't the model of speed you see in the poll, but rather a generic stat that determines the speed of movement (not attack). HP and MP are heavily derived from other stats. Luck is pretty close to operaitng the same, at least.
Well that seems to be how they work according to the polls, if you actually read them anyways.
 

ghalkhsdkssakgh

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funksobeefy said:
Mezzamine said:
Mp all the way. Mages have all the best attacks.

Oh,you just punched me? oh, how original...now BURN *****!
Like burning people is anymore original then punching people.

I always go all attack cause I love seeing the large numbers fly!
In that case, I'll just load up Midas Magic for Oblivion and cast Wabbabeam, which turns any creature into another random creature (temporarily). Cast it on a sheep and watch it become an Ogre! Then get pummeled to death!
 

Syntax Error

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Amnestic said:
Gigaguy64 said:
Zarthek said:
ATK and HP, with a little DEF. In other word's I'm usually a walking tank man.


Edit, The sentences after each stat on the poll made my day.
Amnestic said:
Define MP? Are we talking about a pool of energy you draw upon to cast spells which increases when your MP does or a stat which actually makes your spells more potent (ie. more MP=your fireball hits for one jillion damage)
i mean the basic points used to use special's, for EX this atk costs 30 mp or this spell costs 25 mp.
In which case, Charisma for the reasons people stated above. I'll get my party filled with fighters, but if I can't spin a fanciful silver-tongued story to keep myself out of trouble, then I'll be very disappointed.
Hey, no one's taller than the last man standing. That and the fact in RPG's, the bigger the mountain of corpses, the more the XP. Unless we're playing Fallout 3, in which case I'm just gonna pick a lock over here, disarm a trap over there, and voila! MAX LEVEL!!!!

I'm originally gonna say ATK, but playing Diablo 2 reminds me that I need to be weary of Ghosts and Apparitions (you can't hit what's not solid) and there is always the possibility that someone out there can hit me HARDER. Or curse me so that my attacks do damage to me as well (curse you Oblivion Knights and your Iron Maidens!).
 

geldonyetich

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KingPiccolOwned said:
geldonyetich said:
KingPiccolOwned said:
geldonyetich said:
KingPiccolOwned said:
geldonyetich said:
Gigaguy64 said:
geldonyetich said:
If this were an American RPG, I'd say Dexterity. However, these being an Japanese RPG stats, I'd say MP, because you can usually prop up all the other stats with spells.
well some american RPG's use MP but they disguise it as skill points or ammo.
I'm talking about all the stats on the poll taken together, not just the MP.

ATK, DEF, SPD, HP, MP, LUK are mostly stats you see in Japanese RPGs. Charisma not so much, I'll give you that.
I have seen all of those in western RPG's. I've even seen them all in one game.
You'll see the tendency for them in Eastern games to such a greater degree it's pretty clear that this poll is based on Eastern game. That you've seen them all in one game probably suggests that particular game imitated the Eastern games is all. (Either that, or you're confused about the true origin of that game.)
I am fairly certain I saw all of those in Oblivion. Which is by Bethesda, and thus very western.
The Elder Scrolls series might have similarly named stats, but they operate in a pretty different manner. ATK isn't chance to hit, it's a derived weapon damage. DEF isn't a chance ot avoid being hit, it's a reduction of incoming damage. SPD isn't the model of speed you see in the poll, but rather a generic stat that determines the speed of movement (not attack). HP and MP are heavily derived from other stats. Luck is pretty close to operaitng the same, at least.
Well that seems to be how they work according to the polls, if you actually read them anyways.
The first two do, sure. However, they don't actually call it ATK (or attack) and DEF (or defense) in Oblivion. They actually just represent it with a little icon of a sword or shield.

We're way off base. The point is that stats you have chosen are a lot more common in JRPGs than Western games. Western games are typically more like Strength, Dexterity, Intelligence, Wisdom, Constitution, Charisma.

Flippin' deal with it and admit you like JRPGs already, geeze, I don't care. I'm just pointing out I can't identify with your stats much because I play more Western games.
 

KingPiccolOwned

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geldonyetich said:
KingPiccolOwned said:
geldonyetich said:
KingPiccolOwned said:
geldonyetich said:
KingPiccolOwned said:
geldonyetich said:
Gigaguy64 said:
geldonyetich said:
If this were an American RPG, I'd say Dexterity. However, these being an Japanese RPG stats, I'd say MP, because you can usually prop up all the other stats with spells.
well some american RPG's use MP but they disguise it as skill points or ammo.
I'm talking about all the stats on the poll taken together, not just the MP.

ATK, DEF, SPD, HP, MP, LUK are mostly stats you see in Japanese RPGs. Charisma not so much, I'll give you that.
I have seen all of those in western RPG's. I've even seen them all in one game.
You'll see the tendency for them in Eastern games to such a greater degree it's pretty clear that this poll is based on Eastern game. That you've seen them all in one game probably suggests that particular game imitated the Eastern games is all. (Either that, or you're confused about the true origin of that game.)
I am fairly certain I saw all of those in Oblivion. Which is by Bethesda, and thus very western.
The Elder Scrolls series might have similarly named stats, but they operate in a pretty different manner. ATK isn't chance to hit, it's a derived weapon damage. DEF isn't a chance ot avoid being hit, it's a reduction of incoming damage. SPD isn't the model of speed you see in the poll, but rather a generic stat that determines the speed of movement (not attack). HP and MP are heavily derived from other stats. Luck is pretty close to operaitng the same, at least.
Well that seems to be how they work according to the polls, if you actually read them anyways.
The first two do, sure. However, they don't actually call it ATK (or attack) and DEF (or defense) in Oblivion. They actually just represent it with a little icon of a sword or shield.

We're way off base. The point is that stats you have chosen are a lot more common in JRPGs than Western games. Western games are typically more like Strength, Dexterity, Intelligence, Wisdom, Constitution, Charisma.

Flippin' deal with it and admit you like JRPGs already, geeze, I don't care. I'm just pointing out I can't identify with your stats much because I play more Western games.
Wait... this got turned around on me somehow. I don't know which side of this debate I'm on anymore. All I can remember is that I was supposed to be on the side of western rpg's.
 

messy

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Atk, always go for these stats. Love being able to one-hit things, plus I'm soo conservative with mana I never really use a lot of spells (i always think I'll need to save them for a boss) so it makes sense for me to be able to hit for loads
 

Monocle Man

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Apr 14, 2009
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1/7 ATK
1/7 DEF
1/7 HP
1/7 SPD
1/7 MP
1/7 LUK
1/7 CHAR

Screw warriors, mages and rogues, I am and always will be a Jack of all trades (usually I push LUK and Char to the side, though. Things that involve luck will always screw me over no matter how high it is and I do not need the help of the Beasty Boys)

In that case the LUK and CHAR points go to ATK and MP.

If I had to choose only one, I'd go for ATK.
 

geldonyetich

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KingPiccolOwned said:
geldonyetich said:
KingPiccolOwned said:
geldonyetich said:
KingPiccolOwned said:
geldonyetich said:
KingPiccolOwned said:
geldonyetich said:
Gigaguy64 said:
geldonyetich said:
If this were an American RPG, I'd say Dexterity. However, these being an Japanese RPG stats, I'd say MP, because you can usually prop up all the other stats with spells.
well some american RPG's use MP but they disguise it as skill points or ammo.
I'm talking about all the stats on the poll taken together, not just the MP.

ATK, DEF, SPD, HP, MP, LUK are mostly stats you see in Japanese RPGs. Charisma not so much, I'll give you that.
I have seen all of those in western RPG's. I've even seen them all in one game.
You'll see the tendency for them in Eastern games to such a greater degree it's pretty clear that this poll is based on Eastern game. That you've seen them all in one game probably suggests that particular game imitated the Eastern games is all. (Either that, or you're confused about the true origin of that game.)
I am fairly certain I saw all of those in Oblivion. Which is by Bethesda, and thus very western.
The Elder Scrolls series might have similarly named stats, but they operate in a pretty different manner. ATK isn't chance to hit, it's a derived weapon damage. DEF isn't a chance ot avoid being hit, it's a reduction of incoming damage. SPD isn't the model of speed you see in the poll, but rather a generic stat that determines the speed of movement (not attack). HP and MP are heavily derived from other stats. Luck is pretty close to operaitng the same, at least.
Well that seems to be how they work according to the polls, if you actually read them anyways.
The first two do, sure. However, they don't actually call it ATK (or attack) and DEF (or defense) in Oblivion. They actually just represent it with a little icon of a sword or shield.

We're way off base. The point is that stats you have chosen are a lot more common in JRPGs than Western games. Western games are typically more like Strength, Dexterity, Intelligence, Wisdom, Constitution, Charisma.

Flippin' deal with it and admit you like JRPGs already, geeze, I don't care. I'm just pointing out I can't identify with your stats much because I play more Western games.
Wait... this got turned around on me somehow. I don't know which side of this debate I'm on anymore. All I can remember is that I was supposed to be on the side of western rpg's.
It's cute how many of you kids on forums think every line of discussion is a debate.
 

WorldCritic

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Apr 13, 2009
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I go with ATK and HP, the abilities to end a fight quickly and stay alive in a long fight.
 

Jumplion

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Pfft, none of those of course! Your Charming stat is what's most important!

Persona 3 KICKS SOME SERIOUS-FUCKING-ASS!!!

But for seriousness, I like the strength stat. Nothing like having a 100+ strength stat to smash your enemies head with a blade that decapitates them.....twice...
 

KingPiccolOwned

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geldonyetich said:
KingPiccolOwned said:
geldonyetich said:
KingPiccolOwned said:
geldonyetich said:
KingPiccolOwned said:
geldonyetich said:
KingPiccolOwned said:
geldonyetich said:
Gigaguy64 said:
geldonyetich said:
If this were an American RPG, I'd say Dexterity. However, these being an Japanese RPG stats, I'd say MP, because you can usually prop up all the other stats with spells.
well some american RPG's use MP but they disguise it as skill points or ammo.
I'm talking about all the stats on the poll taken together, not just the MP.

ATK, DEF, SPD, HP, MP, LUK are mostly stats you see in Japanese RPGs. Charisma not so much, I'll give you that.
I have seen all of those in western RPG's. I've even seen them all in one game.
You'll see the tendency for them in Eastern games to such a greater degree it's pretty clear that this poll is based on Eastern game. That you've seen them all in one game probably suggests that particular game imitated the Eastern games is all. (Either that, or you're confused about the true origin of that game.)
I am fairly certain I saw all of those in Oblivion. Which is by Bethesda, and thus very western.
The Elder Scrolls series might have similarly named stats, but they operate in a pretty different manner. ATK isn't chance to hit, it's a derived weapon damage. DEF isn't a chance ot avoid being hit, it's a reduction of incoming damage. SPD isn't the model of speed you see in the poll, but rather a generic stat that determines the speed of movement (not attack). HP and MP are heavily derived from other stats. Luck is pretty close to operaitng the same, at least.
Well that seems to be how they work according to the polls, if you actually read them anyways.
The first two do, sure. However, they don't actually call it ATK (or attack) and DEF (or defense) in Oblivion. They actually just represent it with a little icon of a sword or shield.

We're way off base. The point is that stats you have chosen are a lot more common in JRPGs than Western games. Western games are typically more like Strength, Dexterity, Intelligence, Wisdom, Constitution, Charisma.

Flippin' deal with it and admit you like JRPGs already, geeze, I don't care. I'm just pointing out I can't identify with your stats much because I play more Western games.
Wait... this got turned around on me somehow. I don't know which side of this debate I'm on anymore. All I can remember is that I was supposed to be on the side of western rpg's.
It's cute how many of you kids on forums think every line of discussion is a debate.
>___< I'm not a kid, I just happen to be highly competitive.