Poll: Most important stat in an RPG?

Recommended Videos

Gigaguy64

Special Zero Unit
Apr 22, 2009
5,481
0
0
geldonyetich said:
If this were an American RPG, I'd say Dexterity. However, these being an Japanese RPG stats, I'd say MP, because you can usually prop up all the other stats with spells.
well some american RPG's use MP but they disguise it as skill points or ammo.
 

DazZ.

Elite Member
Jun 4, 2009
5,542
0
41
Gigaguy64 said:
D4zZ said:
Where's my Agility aswell or are you counting that as speed. (not the same thing *humph*).
i was counting it as the same, but plz tell me difference!!!!
i must know!!!
I take speed as the time it takes for my turn in Jrpgs ATB system, can't think of other games that use a "speed" attribute.
I'm currently getting alot of games mixed up in my head and confused. I'll wait for someone to come along and tell me I'm wrong. :)
 

Kuchinawa212

New member
Apr 23, 2009
5,408
0
0
Ah HP if I gotta. I mean what's the point of killing a bad guy if I can surive his friend about to charge me.

and... Attack. I gott ahit what I'm aiming at
 

Gigaguy64

Special Zero Unit
Apr 22, 2009
5,481
0
0
Kuchinawa212 said:
Ah HP if I gotta. I mean what's the point of killing a bad guy if I can surive his friend about to charge me.

and... Attack. I gott ahit what I'm aiming at
SPD is being able to hit your target, ATK is the DMG you do.
 

MoganFreeman

New member
Jan 28, 2009
341
0
0
Eh, HP and defense are secondary. Hit them hard and fast enough and you won't NEED to worry about what happens when they hit you back.
 

Gigaguy64

Special Zero Unit
Apr 22, 2009
5,481
0
0
D4zZ said:
Gigaguy64 said:
D4zZ said:
Where's my Agility aswell or are you counting that as speed. (not the same thing *humph*).
i was counting it as the same, but plz tell me difference!!!!
i must know!!!
I take speed as the time it takes for my turn in Jrpgs ATB system, can't think of other games that use a "speed" attribute.
I'm currently getting alot of games mixed up in my head and confused. I'll wait for someone to come along and tell me I'm wrong. :)
well you do make sence.
Fire Emblem uses both SPD and SKL to hit your opponent and dodge them.
it just depends on what game it is.
and like some ppl have said, the stats i mentioned do lean toward JRPG's
 

geldonyetich

New member
Aug 2, 2006
3,715
0
0
Gigaguy64 said:
geldonyetich said:
If this were an American RPG, I'd say Dexterity. However, these being an Japanese RPG stats, I'd say MP, because you can usually prop up all the other stats with spells.
well some american RPG's use MP but they disguise it as skill points or ammo.
I'm talking about all the stats on the poll taken together, not just the MP.

ATK, DEF, SPD, HP, MP, LUK are mostly stats you see in Japanese RPGs. Charisma not so much, I'll give you that.
 

apoktaino

New member
Aug 4, 2009
10
0
0
I gotta say luck, It normally affects all the other stats, and is the hardest to level up in most games
 

KingPiccolOwned

New member
Jan 12, 2009
1,039
0
0
Macksheath said:
None; only a poor warrior chooses one stat above the other.

But since this thread leaves me with no choice, I guess speed. In Fire Emblem rules, your opponent will stand still whie you double him.
That is an interesting philosophy, however it is a flawed one. After all a jack of all trades, is a master of none.
On subject however, mine is Health.
 

KingPiccolOwned

New member
Jan 12, 2009
1,039
0
0
geldonyetich said:
Gigaguy64 said:
geldonyetich said:
If this were an American RPG, I'd say Dexterity. However, these being an Japanese RPG stats, I'd say MP, because you can usually prop up all the other stats with spells.
well some american RPG's use MP but they disguise it as skill points or ammo.
I'm talking about all the stats on the poll taken together, not just the MP.

ATK, DEF, SPD, HP, MP, LUK are mostly stats you see in Japanese RPGs. Charisma not so much, I'll give you that.
I have seen all of those in western RPG's. I've even seen them all in one game.
 

Gigaguy64

Special Zero Unit
Apr 22, 2009
5,481
0
0
apoktaino said:
I gotta say luck, It normally affects all the other stats, and is the hardest to level up in most games
yea.. in fire emblem it effects a lot and some characters suck at the stat.
 

geldonyetich

New member
Aug 2, 2006
3,715
0
0
KingPiccolOwned said:
geldonyetich said:
Gigaguy64 said:
geldonyetich said:
If this were an American RPG, I'd say Dexterity. However, these being an Japanese RPG stats, I'd say MP, because you can usually prop up all the other stats with spells.
well some american RPG's use MP but they disguise it as skill points or ammo.
I'm talking about all the stats on the poll taken together, not just the MP.

ATK, DEF, SPD, HP, MP, LUK are mostly stats you see in Japanese RPGs. Charisma not so much, I'll give you that.
I have seen all of those in western RPG's. I've even seen them all in one game.
You'll see the tendency for them in Eastern games to such a greater degree it's pretty clear that this poll is based on Eastern game. That you've seen them all in one game probably suggests that particular game imitated the Eastern games is all. (Either that, or you're confused about the true origin of that game.)
 

ProfessorLayton

Elite Member
Nov 6, 2008
7,452
0
41
Attack, followed by HP and Defense. I like getting up in their faces and doing a thousand damage. Close range or melee is where I like it and I want to get hit a hundred times without it making a dent in my health.
 

Souplex

Souplex Killsplosion Awesomegasm
Jul 29, 2008
10,312
0
0
Chutzpa. Nothing says awesome like surviving anything and doing anything through raw badasserey.
 

The Austin

New member
Jul 20, 2009
3,368
0
0
I'm going to go with speed. If you cant get hit, who needs health, right?

But then again, you could be running so fast that you trip and stub your toe and die.....

errr......Sorry, that was my Oblivion character talking..
 

KingPiccolOwned

New member
Jan 12, 2009
1,039
0
0
geldonyetich said:
KingPiccolOwned said:
geldonyetich said:
Gigaguy64 said:
geldonyetich said:
If this were an American RPG, I'd say Dexterity. However, these being an Japanese RPG stats, I'd say MP, because you can usually prop up all the other stats with spells.
well some american RPG's use MP but they disguise it as skill points or ammo.
I'm talking about all the stats on the poll taken together, not just the MP.

ATK, DEF, SPD, HP, MP, LUK are mostly stats you see in Japanese RPGs. Charisma not so much, I'll give you that.
I have seen all of those in western RPG's. I've even seen them all in one game.
You'll see the tendency for them in Eastern games to such a greater degree it's pretty clear that this poll is based on Eastern game. That you've seen them all in one game probably suggests that particular game imitated the Eastern games is all. (Either that, or you're confused about the true origin of that game.)
I am fairly certain I saw all of those in Oblivion. Which is by Bethesda, and thus very western.
 

TikiShades

New member
May 6, 2009
535
0
0
Luck. It's universally amazing. In one game, luck could raise EXP, drop, and Gold gain rates, extra evasion and crit chance, AND could give a chance to negate all damage done while allowing a counterattack.

When you have a high luck, everything becomes easy.
 

geldonyetich

New member
Aug 2, 2006
3,715
0
0
KingPiccolOwned said:
geldonyetich said:
KingPiccolOwned said:
geldonyetich said:
Gigaguy64 said:
geldonyetich said:
If this were an American RPG, I'd say Dexterity. However, these being an Japanese RPG stats, I'd say MP, because you can usually prop up all the other stats with spells.
well some american RPG's use MP but they disguise it as skill points or ammo.
I'm talking about all the stats on the poll taken together, not just the MP.

ATK, DEF, SPD, HP, MP, LUK are mostly stats you see in Japanese RPGs. Charisma not so much, I'll give you that.
I have seen all of those in western RPG's. I've even seen them all in one game.
You'll see the tendency for them in Eastern games to such a greater degree it's pretty clear that this poll is based on Eastern game. That you've seen them all in one game probably suggests that particular game imitated the Eastern games is all. (Either that, or you're confused about the true origin of that game.)
I am fairly certain I saw all of those in Oblivion. Which is by Bethesda, and thus very western.
The Elder Scrolls series might have similarly named stats, but they operate in a pretty different manner. ATK isn't chance to hit, it's a derived weapon damage. DEF isn't a chance ot avoid being hit, it's a reduction of incoming damage. SPD isn't the model of speed you see in the poll, but rather a generic stat that determines the speed of movement (not attack). HP and MP are heavily derived from other stats. Luck is pretty close to operaitng the same, at least.
 

TikiShades

New member
May 6, 2009
535
0
0
Gigaguy64 said:
Kuchinawa212 said:
Ah HP if I gotta. I mean what's the point of killing a bad guy if I can surive his friend about to charge me.

and... Attack. I gott ahit what I'm aiming at
SPD is being able to hit your target, ATK is the DMG you do.
Whaaaat. SPD is Speed, as in movement. Having a high attack skill means you attack well, aka HIT well. Strength should be how much damage you do.