FPS games?
But seriously, I'd have to say HUDs. They're always in the way and sometimes only provide you with semi-important info that doesn't need to be in your face the whole time. I like what Dead Space does, implementing the HUD into the game. That, I approve of.
But seriously, I'd have to say HUDs. They're always in the way and sometimes only provide you with semi-important info that doesn't need to be in your face the whole time. I like what Dead Space does, implementing the HUD into the game. That, I approve of.