Poll: Nobody gets a complete version of LA Noir.

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GonzoGamer

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Apr 9, 2008
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OutrageousEmu said:
GonzoGamer said:
JourneyThroughHell said:
GonzoGamer said:
I just don't want to end up paying $60 for a demo that needs to be filled out with $100 worth of dlc because that's what we're heading for if people just accept and pay for everything the developers/retailers as them to.
A 25-hour demo?

Yeah, I think that just proves my point. You don't know what you're talking about.
Or that you don't finish reading before posting. I said that's what we're heading to if people are so accepting of these practices , not that LA Noir itself would be a $60 demo.
You did it again, slippery slope fallacy. Stop fucking doing that, you are being as fucking retarded as the people who say gay marriage will lead to forced pedophilia.

But you invoked that too, with forced sodomy. Classy. Well, I guess we know someone votes Republican.
Say what you want but EA has already floated the idea around of demos you pay for; then buy the rest of it as dlc.
If I was Republican, I would be encouraging these companies to come up with even sleazier schemes to rip off the common gamer (because they think that that's the way capitalism works... when really it's the way capitalism doesn't work) then call anyone who doesn't fall for it a paranoid conspiracy theorist or a pussy. Then I would probably start ranting about how videogames promote homosexuality by falsely claiming that gamers invented teabagging.
 

Bat Vader

Elite Member
Mar 11, 2009
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I don't mind pre-ordering a game and getting exclusive DLC as long as the store I pre-order at is the only one offering the DLC. I don't like the idea of having to pre-order from two different stores just to get two extra story cases.

In my opinion instead of offering all of this DLC to different stores. Rockstar should have instead made a Collector's Edition of the game and included all of the DLC and the T-shirt.
 

Irriduccibilli

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Jun 15, 2010
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I don't mind them holding exclusive content back, it is how you stay competitative. Normally I don't give a damn about exclusive content. Red Dead Redemption had exclusive content too, and basicly you didnt need it at all to get a "full" game. You still get 100% of the game though, exclusive content just buffs it up to 110% of the game instead. Same thing goes for DLC
 

JET1971

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Apr 7, 2011
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console exclusive content for multi platform titles does 2 things really well.

1. gives fanboys something to rave about.
2. further divides the gaming community.

its main purpose though is to get more people to buy for that console if they have the competitions console as well. what does it do for the consumer in the long run?? costs them more money. short term? lesser quality games. what does it do for the developers? makes more work for them instead of polishing the game more.

and store exclusive content??? refuse to buy from that store!
 

tharglet

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Jul 21, 2010
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I'm not keen on the retailer-specific bonuses - especially as often the extra content is only given a name, and not much other info, and so it's hard to really tell which retailer is best for value for money, and does rather put me off even trying.

Tbh, I'd be happy for all this "exclusive for x" to go the way of the dodo. Just make various levels of special editions plx, or just charge for it on all platforms as dlc.

Also if they DO level the playing field AFTER release, the people who deliberately bought the game from a certain retailer or for a certain platform, a certain percentage are going to feel ripped off. (If you want evidence of this, see the amount of QQing that goes on in the WoW forums once something is made much easier to obtain lol)

Tbh, with this "exclusive" stuff, there's a high change of a whole bunch of people feeling ripped off imo.
 

GonzoGamer

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Apr 9, 2008
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OutrageousEmu said:
GonzoGamer said:
OutrageousEmu said:
GonzoGamer said:
JourneyThroughHell said:
GonzoGamer said:
I just don't want to end up paying $60 for a demo that needs to be filled out with $100 worth of dlc because that's what we're heading for if people just accept and pay for everything the developers/retailers as them to.
A 25-hour demo?

Yeah, I think that just proves my point. You don't know what you're talking about.
Or that you don't finish reading before posting. I said that's what we're heading to if people are so accepting of these practices , not that LA Noir itself would be a $60 demo.
You did it again, slippery slope fallacy. Stop fucking doing that, you are being as fucking retarded as the people who say gay marriage will lead to forced pedophilia.

But you invoked that too, with forced sodomy. Classy. Well, I guess we know someone votes Republican.
Say what you want but EA has already floated the idea around of demos you pay for; then buy the rest of it as dlc.
If I was Republican, I would be encouraging these companies to come up with even sleazier schemes to rip off the common gamer (because they think that that's the way capitalism works... when really it's the way capitalism doesn't work) then call anyone who doesn't fall for it a paranoid conspiracy theorist or a pussy. Then I would probably start ranting about how videogames promote homosexuality by falsely claiming that gamers invented teabagging.
Yeah, and there's a gigantic leap between that and "The demo will cowt $60, the DLC will still cost full price".
Do you really think they're only going to charge $15-20 for it?

s69-5 said:
GonzoGamer said:
Say what you want but EA has already floated the idea around of demos you pay for; then buy the rest of it as dlc.
Square Enix did a similar thing with Dissidia Duodecim.

$3(Cdn) nets the demo.
However the demo is quite larger than typical demos.

- There are at least 7 or 8 playable characters, though no levelling or customization.
- Story mode (4 or 5 battles)
- Arcade Easy (5 battles per character)
- Arcade Hard (30 battles per character)
- In-game achievements that unlock items for use in the main game when purchased
- Bonus character added to main game when purchased

If you enjoyed Dissidia 1, then it's a worthwhile investment. If you are on the fence, maybe purchase this demo and it may satisfy enough to avoid the $35 actual game purchase.

Pay to play demos are a slippery slope indeed, but can work for a pre-established IP with a built-in fanbase.
SqEn tends to be more generous with content though don't they?
The same scheme in the hands of an EA or Activision wouldn't be nearly as generous. Especially with a well established IP with a built in fanbase. They know when they got the fanboys by the balls and they know when to squeeze.
 

Lagslayer

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Apr 18, 2011
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Good thing I have a Wii and DS instead of certain other faulty systems with dozens of half-games. I don't have to put up with this kind of s***.