The difference with bans and kicks is the perpetrator pays the penalty and is discouraged from doing it in future rather than everyone else on there having to hunt around for the abusers name from a list and not silence them, just deafen themselves to them. Really the harm they can do before muting them just detracts from what should be a good experience and continues because they are never kicked out. If you did this in a pub or bar you'd soon find you have to change your attitude just to avoid the inconvenience of all the decent latency servers blocking you.Aeonknight said:This shit again?Treblaine said:I am in favour of grassroots change, things have to work at the business end, right in the servers.
PC gaming I've found to be quite clean from admins policing on a one-to-one basis, their server, their responsibility. Much like how this website has effective moderation.
Microsoft's problem is their top-down control can never get the right balance between stopping abusers and not over-reacting and banning people for harmless banter.
Console could learn from the PC privately run server model with accountable admins and moderated community and forums. This is going to come from the bottom up but the responsibility of the big companies is to allow and encourage this.
Tell me something, what exactly is the difference between a quick mute/block function and a boot off the server from the harassed individual's point of view? Not a whole lot.
A mute option can be implemented at whim. And you may play on servers with admins who give a shit, but that is hardly the majority. There are just as many if not more servers with little to no work done by the admins to keep it clean. And that's not even accounting for the servers where the admin is the one doing the harassing.
But by all means keep pretending the PC community is any more mature than the console community.
What I am talking about with servers is good grassroots movements, something much easier on servers where individuals take personal responsibility, rather than COD style matchmaking console-hosted model. So many Minecraft projects would not work at all without servers that are policed by dedicated users to stop trolls breaking everything that people make, not that breaking shit doesn't happen but only amongst good friend who know what the limits are.
The thing is the intimidation value of admins kicking bad sportsmen keeps many from trolling for risk of being banhammered from a valuable low lag server.
The results speak for themselves, playing on PC you get much less abuse and trolling than you find on Xbox 360. I have had enough with Xbox 360, fugging done with it.