CIA said:
Abedeus said:
So you just called Xbox 360 an old console, and games for it "old". And a year from now, PS3 will have been an old console too.
Your argument is faulty because your assumptions are faulty. Better now?
We're talking about games. I'm not making a value call on games that are five years old, far from it. I'm just saying that developers think of five year old games as old. They don't contribute anything except influence. In other words: little to no money is coming from them. THe Video Game business moves just as fast as the movie business.
On the subject of Halo:
The regenerating health system was copied into most shooters and many RPGs. The checkpoint system started to show up in every game ever. The control layout for first-person games is now copied from Halo, with one or two minor changes. Space marines have become the default protagonists. Online multilayer has become popular on consoles mostly thought Halo. The Halo series almost single-handedly launched an entire line of consoles.
It is easy to see a divide. If you call it old vs. new that is your business. I personally find anything without a checkpoint system to be outdated.
Half Life:
FPS games started having interesting characters.
FPS games started having dialogs with each other.
FPS games started having PLOT, as opposed to SHOOT EVERYTHING UP!!! a'la Doom/Quake.
FPS games started having competitive multiplayer with teams and objectives, where you don't win if you just kill everyone you encounter.
Quake:
FPS games in 3D.
FPS games with tons of guns.
FPS games with great multiplayer over LAN.
Tons of mods.
Oh, and checkpoint system deserves to die. But I guess you consider Crysis without checkpoint system (saving is normal + auto-saves at key events), Dragon Age and Mass Effect 2 old, Fallout 3 outdated...
See, you ARE kind of new to the gaming.