Poll: Pokemon is actually strategy and not an RPG ?

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Thaius

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Mar 5, 2008
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Welcome to turn-based RPGs in general. Turn-based combat is all about strategy, otherwise it would just be a boring excuse for a battle system. So yes, it's a strategy game, but that is what makes it an RPG.
 

ZeroDotZero

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Sep 18, 2009
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Abedeus said:
ZeroDotZero said:
Abedeus said:
ZeroDotZero said:
Kiwibloke said:
If it's a strategy game, it is a very poor strategy game.
You'd be suprised.

It's just about the world's biggest strategy TBS game. The RPG is just a filler I think. I play it competitively, trying to get the best Pokemon with the strategically best moves and types.
I can bet that MMBN games have a lot more strategy involved (especially human vs human) than Pokemon games.
In competitive matches between people who play Pokemon strategically, it really does become all about strategy.
Not much strategy when your Pokemon has an inherent vulnerability.

About single-player - I defeated Red in Pokemon Silver when my Pokemon were about 50-60. His highest monster was almost... 85? I had no monsters invulnerable to his attacks, nothing like that, except for Hunter against Normal attacks.

A lot of Revives, Hunter for melee monsters. I just jumped from one revived monster, revive another, jump to it after the before guy died and so on... And waited until his Charizard ran out of elemental attacks.
Well, I can't really compare them, but in my opinion the core Pokemon gameplay is in the multiplayer, where revives and potions and whatever can't be used. Playing against someone who knows their stuff is tricky. There's a lot of good combinations of held items, abilities and moves out there. That's enough to make it a strategy game for me.
 

Zefar

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May 11, 2009
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UNKNOWNINCOGNITO said:
I would like for once a pokemon game where I play as the pokemon and fight actual fighting game style !

Then again... Every one would Choose Charzard.
Why would I want to be fire breathing lizard?

Bulbasaur is my pick and I send swarms of Razor leaf which cuts through stone like butter. :D Or use my Vine whip.

Anyway what to class Pokemon?
RPG and strategy. Well it only gets strategy when you get to the much later levels but basically you have like 2-3 pokemons that can deal with most things that get in your way. But it goes like this.

Pokemon trainer pull out Rock type, you bring out leaf/earth or whatever type and one hit kill the monster with a green move.

That's about it. As long as you know a pokemon weakness you can like one hit kill with a powerful pokemon.
 

i2esol

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Jul 1, 2009
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Well, RPGs are usually full of strategy. In FFX you had to switch between characters who could hit aerial, damage using magic, etc. You wouldn't use Rikku to take on a heavily armored character, but to steal. You wouldnt use Auron to damage a flying creature, mostly because he would miss. And you wouldn't always keep Lulu out because mana is precious.
Unless we're talking about the newer games that RPG means essentially that you control a character and must roleplay as him. Then I have no idea.
Some of the best RPGs tend to have a lot of strategy behind them. Even if some are essentially, go here, press "attack" wait fifteen seconds, repeat until one party is dead.
I personally prefer strategy in any game, because it keeps you on your toes and keeps the game balanced as opposed to coasting through it in a matter of hours.
 

gigastrike

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Jul 13, 2008
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All turn-based RPGs require you to use some sort of strategy. You can't factor in skill if the entire game is stat-based.
 

|Ragnarok|

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Dec 3, 2009
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The genre is "Monster Trainer" or something like that.

Extremely popular in asia with digimon and stuff.
 

garjian

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Mar 25, 2009
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Pokemon has a lot of strategy in it...

its just you dont need it to beat the game, in fact, the game is easier if you dont...
when i comes to fighting other people, thats when strategy comes in...

abilities, what to give them to hold, is all very important... for example, Toxic Orb induces poison to the holder... Breloom has the ability to heal when poisoned, but also it can learn Facade through TM, which doubles in power when Poisoned... then on top of that, it can learn Spore, which has 100% chance to put to sleep, and Leech Seed which drains HP from the opponent... which is great for stalling, and if you can prevent them switching with a Spikes deterant it works very well...
similarly Ursaring has the Guts ability, which ups attack when poisoned... Ursaring is also a normal-type so gets a damage bonus when using Facade... not to mention Ursarings already ample Attack value...

...and strategies such as the common Baton Pass based strategies used to set up other pokemon for maximum advantage... with a ninjask, you can give 3 Speed buffs, and 6 Attack buffs to saaaaaay, the previously mentioned Ursaring... that Ursaring will be more likely to attack first, and murder just about anything in 1 hit.

theres plently of strategy involved... and you wouldnt be able to touch an evenmy using such things in a equally-levelled battle.

hang on... let me fish out my Platinum version, ill post some of the strategies i have lying about.

just for those who doubt it so much...



Anyway, its as much of a strategy game as any turn based RPG, id just call it an RPG personally.
 

ProfessorLayton

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Nov 6, 2008
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I've always thought of it like a virtual card game. I guess it's kind of an RPG but I've never really thought of it that way. It's actually very hard to classify.
 

Hurr Durr Derp

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Apr 8, 2009
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Pokemon is a fairly simple RPG (what complexity it has comes almost entirely from the metagame, not the game itself), not a strategy game. It might require some strategy, but most games do. A strategy game is not defined simply by the need to use strategy.

It's like saying football is defined by the use of a ball, and that by that logic tennis should be called football as well.