Mass Effect 1 is easily the better game in my opinion, more due to ME2's flaws...
Mass Effect 2 was a much more casual friendly experience that took away all the great things from the first game.
. The main story is so bad I'm amazed people think it's acceptable [it takes a step sideways, not forward].
. The main plot also destroys existing lore and uses the books as a baseline, not the first game.
. The second games combat is less open to player decision, it's just another corridor shooter with limited tactical options.
. This is also true of the upgrade system - seem "streamline" was another word for "get rid of".
. The game lacks things to do. You could practically get lost in the Citadel on ME1, in ME2 it, along with the rest of the world, is reduced to a near corridor. The game is also entirely based around conversations and combat - there's no Mako to change the action.
. The moral choices are reduced to quick-time events, and they aren't any shade of grey - they're entirely black and white, and depending on your choice they don't even matter...
. The games class system is severely reduced in terms of different styles of play.
. There is no interesting squad interaction [in that amongst the squad].
Mass Effect 2 was a much more casual friendly experience that took away all the great things from the first game.
. The main story is so bad I'm amazed people think it's acceptable [it takes a step sideways, not forward].
. The main plot also destroys existing lore and uses the books as a baseline, not the first game.
. The second games combat is less open to player decision, it's just another corridor shooter with limited tactical options.
. This is also true of the upgrade system - seem "streamline" was another word for "get rid of".
. The game lacks things to do. You could practically get lost in the Citadel on ME1, in ME2 it, along with the rest of the world, is reduced to a near corridor. The game is also entirely based around conversations and combat - there's no Mako to change the action.
. The moral choices are reduced to quick-time events, and they aren't any shade of grey - they're entirely black and white, and depending on your choice they don't even matter...
. The games class system is severely reduced in terms of different styles of play.
. There is no interesting squad interaction [in that amongst the squad].