Of those listed I would have to go with Silent Hill, however the scariest game I've ever played would probably be the Half-Life mod Afraid of Monsters. Not sure what about it made it so creepy, but I've never been that tense while playing a game. The shaking zombie heads a la Jacob's Ladder helped. Call of Cthulhu: Dark Corners of the Earth also had an amazingly heavy atmosphere, the fact that it had no HUD and the sanity system really helped it play with your mind.
I personally find it quite difficult for games to be scary to be honest, even the supposed 'most frightening' series eventually put you in a position where you realise you have nothing to fear but your health bar running out (which itself doesn't seem so scary after you remember that you saved/there was a checkpoint before this boss anyway).
Silent Hill seems a little less disturbing when you realise that your supposedly 'normal scared civillian' can take on large eldritch abominations and freudian manifestations of pure evil using small firearms and pieces of debris with a decent chance of survival.
Resident Evil's zombie apocolypse loses it's sting when you realise that you can be bitten any number of times and not contract the zombie virus and that no matter how big it is, a shotgun will bring it down.
I could go through almost every horror game I've played and look at how I'm always in a fairly comfortable position, the exception being Alien Trilogy (hear me out).
Alien Trilogy and it's atmosphere instilled in me something that no other game has ever managed to do, a sense of dread and despair. You go through the dark corridoors and hear the dark, depressing music and the cries of 'kill me' from colonists in the walls, you can quite clearly see that things have gone to hell and that as you progress deeper and deeper that it only gets worse.
It doesn't matter how many aliens you kill and how much health or ammo you have, you're still faced with a very grim situation. You were sent down to investigate and rescue any survivors (obviously, you're the only one left alive and uninfected and the game goes to great lengths to remind you of this) and even if you succeed in escaping, it's a downer ending as it's implied that
Aliens manage to escape onto your ship and kill the crew, meaning that not only are you likely to have been killed but the Aliens can now spread further
Condemned is still the scariest game I've ever played, though the single scariest moment I've encountered in a game goes to one moment in the beginning of The Suffering (had to be the beginning, because I only played about half an hour of that game.)
There's a bit where you're walking around the prison, and you check out a security camera...the feed is of you from behind, and it shows a monster sneaking up behind you. You freak out and cut back to the game, and...no monster. That one made me jump.
Silent Hill is the best option listed, but, in all honesty (having played quite a few horror games) Condemned: Criminal Origins is possibly the scariest game I've ever played.
Just the first one though, the second one somehow thought that giving you an entire cache of firearms would really unnerve the player. That game was rubbish.
Anybody else remember the level in the abandoned department store in Condemned 1?
*Shiver*
Also, anybody else here feel that Dead Space really wasn't that scary, especially once you figured out the "playing dead" tendencies of enemies?
I loved dead space. Not only was it fun to play, but playing it a 3am in the dark, me and a friend couldn't leave the room we were just so high-strung and freaked.
It my not be the scariest game ever, but I couldn't play for more then an hour at a time cuz i got so stressed at some points. (the level with the necromorph that can't be killed and yeah hafta freeze it. fucked with me. especially when your in the room with all the sliding shelves.)
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