I just think that if this actually works, we'll all just get tired of the "super cool awesome (gimmicky) motion controls" pretty soon, realise how retarded we look while doing all of that stuff and go back to controller gaming in less than a year.Trivun said:Well, you obviously aren't. I myself am a hardcore gamer and have been since about 6 years old (I'm 18 now). This could be the best thing to come from the gaming industry since motion capture was first thought of, and I don't say that lightly. Any true hardcore gamer would be over the moon to hear this news, myself included. Have you seen the trailer? Just think how that would totally revolutionise gameplay for any of your favourite games. Pick any game not targeted towards the casual market, my choice will be Gears of War. Imagine, having to actually crouch down into cover, holding the gun and firing at enemies yourself? Get rid of the targeting system, it's all down to your own ability. That would be the most immersive thing to ever come from any gaming company to date. The Wii and the PS2's Eyetoy have nothing on this. Just because most Wii games cater to the casul demographic, it doesn't mean all motion sensor and motion capture technology within gaming falls in the same circle.ElephantGuts said:Microsoft is catering to casual gamers to edge in on the Wii's success in a desperate and shameless attempt to get more money, and they are selling their soul and the loyalty of their hardcore gamers in the process.
And yes, I am speaking for all hardcore gamers when I say that.
At least, that's what I think.