Poll: Protagonist Showdown: Skyrim vs. Dark Souls

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ThePuzzldPirate

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Easton Dark said:
Skyrim doesn't have stamina, so Dovahkiin can just keep swinging until Mr. Dark Souls can't block or dodge anymore and go to town.

Skyrim wins.
Your forgetting that Dark Souls main can counter, for Dovakin to come up swinging would be the worst approach for him.
 

Kyber

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Well my Skyrim Character has like over 100 health potions, can turn invisible, can hit around
700-900 damage with a with a sneak attack, also is an ach-mage of winterhold, Harbinger of the Companions, Guild Master of the Thieves Guild, Listener for the Dark Brotherhood and has super tough armor plus buttload of mana, health and stamina... Yeah, i've played around 100+ hours with him.
 

Easton Dark

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ThePuzzldPirate said:
Easton Dark said:
Skyrim doesn't have stamina, so Dovahkiin can just keep swinging until Mr. Dark Souls can't block or dodge anymore and go to town.

Skyrim wins.
Your forgetting that Dark Souls main can counter, for Dovakin to come up swinging would be the worst approach for him.
No, I'm not forgetting you can parry in Dark Souls. It's hard as shit to do though.
 

Elf Defiler Korgan

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Easton Dark said:
Skyrim doesn't have stamina, so Dovahkiin can just keep swinging until Mr. Dark Souls can't block or dodge anymore and go to town.

Skyrim wins.
Skyrim does have stamina.
http://www.uesp.net/wiki/Skyrim:Stamina

Dark souls pushes you harder, both games can lead to strong builds, dark has a higher level of combat skill possible, but skyrim has some better abilities, dark s has parry, tumbling and backstab, the magic in dark s is also very strong if you go into it.

Hmm, lol. Putting poison on a weapon (or fire, or electricity) in dark souls is a lot easier with no need for slow menuing it every time. The hotkey option still involves a pause, with both a brief pause can change so much of what they counter and what their kit is.

I'm going dark souls, but the upper level shield stuff in skyrim is also very debilitating to opponents and great for knocking them over. Dark souls to counter this also has high stability shields, bashing as well, stunning/bleeding/toxic weapons. Skyrim also has tiny bits of bleed over the short term and very effective slowing cold damage.

A good match-up. Would depend on the player.
 

Elf Defiler Korgan

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Easton Dark said:
ThePuzzldPirate said:
Easton Dark said:
Skyrim doesn't have stamina, so Dovahkiin can just keep swinging until Mr. Dark Souls can't block or dodge anymore and go to town.

Skyrim wins.
Your forgetting that Dark Souls main can counter, for Dovakin to come up swinging would be the worst approach for him.
No, I'm not forgetting you can parry in Dark Souls. It's hard as shit to do though.
A lot easier with the buckler or target shield/cestus. You learn the window. In dark souls there is so much to learn, it hands you very little for free.
 

Master Kuja

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Depends really, my Dark Souls character can slap some serious shit because of the way he's built and geared, but pitting him up against my Skyrim character is a bit of a crapshoot.

I mean sure, if my DS character stays alive long enough and is cautious enough to be able to have long enough to analysis my Skyrim character's moveset, then my DS character definitely.
On the other hand, it wouldn't exactly take much for my Skyrim character to simply Unrelenting Force my DS character to the ground and dome him with an arrow or two.
 

Fayathon

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My DS character would mop the floor with my Dovakiin, simply because of the magic in DS, two casts of Homing Soul Mass would take a minimum of 3/4ths of Dovakiin's health and my +5 Gravelord Sword does ~250 HP a hit on top of Toxin which is 7 HP drain a second. If Dovakiin backed off at that point then I could chuck poison throwing knives at him too.

Don't get me wrong, my Skyrim character is bullshit overpowered, but my chosen undead has a lot more powerful gear on him. Enchanted glass has nothing on a backstab from a Ring of Fog ninja with Toxin damage.

Easton Dark said:
ThePuzzldPirate said:
Easton Dark said:
Skyrim doesn't have stamina, so Dovahkiin can just keep swinging until Mr. Dark Souls can't block or dodge anymore and go to town.

Skyrim wins.
Your forgetting that Dark Souls main can counter, for Dovakin to come up swinging would be the worst approach for him.
No, I'm not forgetting you can parry in Dark Souls. It's hard as shit to do though.
Riposts are hard to learn properly without getting killed, however they are easy as hell to do once you've got the timing down on them because there are only a few timings you need to worry about the whole game through.

EDIT: That being said, I use the Crystal Ring Shield, so I don't riposte at all, the shield doesn't support it, I find the light ranged attack to be far more useful more often than being able to critical enemies.
 

soren7550

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Dec 18, 2008
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What if the Dovakiin uses a spell/enchanted weapon to Soul Trap the Dark Souls fellow? Wouldn't that stop him from coming back?
 

Fayathon

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soren7550 said:
What if the Dovakiin uses a spell/enchanted weapon to Soul Trap the Dark Souls fellow? Wouldn't that stop him from coming back?
Chosen Undead doesn't really have a soul of his own, and he/she/it is tied to the bonfires with the Darksign, so Soul Trap would do shit all IMO.
 

Fayathon

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Jaeke said:
Time control + 572 Dam Bow> Dark Souls.
Time control means shit when Chosen Undead can turn into a box and wait for an insta-kill backstab.
 

Jaeke

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Fayathon said:
Jaeke said:
Time control + 572 Dam Bow> Dark Souls.
Time control means shit when Chosen Undead can turn into a box and wait for an insta-kill backstab.
Not if I'm already stealthed with Ebony Mail, Shadow Warrior, and my power granted from Nocturnal that makes me invisible EVERY time I crouch.

So all in all, I do a 572 damage strike with a paralyze poison buff x6 stealthed with deadly shot perk, I'm completely invisble while crouched, if you get within 10 feet my chestpiece activates, causing constant poison damage and if I have to run I uncrouch, take off, and re-crouch turning invisible and cancelling combat again. Repeat.
 

Easton Dark

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Fayathon said:
Riposts are hard to learn properly without getting killed, however they are easy as hell to do once you've got the timing down on them because there are only a few timings you need to worry about the whole game through.
Yeah but this is just 1 fight, there's no respawning, no learning, no nothing. And each time Mr. Dark Souls gets hit, he gets stunned a little bit, and Dovahkiin can just keep swinging, keeping Dark Souls stun locked.
 

Fayathon

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Easton Dark said:
Fayathon said:
Riposts are hard to learn properly without getting killed, however they are easy as hell to do once you've got the timing down on them because there are only a few timings you need to worry about the whole game through.
Yeah but this is just 1 fight, there's no respawning, no learning, no nothing. And each time Mr. Dark Souls gets hit, he gets stunned a little bit, and Dovahkiin can just keep swinging, keeping Dark Souls stun locked.
Homing soul mass + Karmic Justic [http://darksoulswiki.wikispaces.com/Karmic+Justice] would make for an interesting death for our dragon blooded protagonist. Not to mention if the Chosen Undead's poise is high enough then stunlocks are a hell of a lot harder to pull off.
 

Aprilgold

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mrdude2010 said:
erttheking said:
The Dark Souls character for two reasons. Dark Souls is all about using analysis and quick movements to dodge your enemy's attacks and finding openings in your opponent's defense while in Skyrim you just run up and start hacking. Also, the Dark Souls character can't die, (s)he'll just keep coming back and chipping away at the Dragonborn until the fight is over.
You're playing Skyrim wrong if you just run up and start spamming the melee button.
No, your playing it right. There is literally nothing else but variation on "Run forward and spam the right trigger / left mouse button." Sure you could be spamming arrows from a range or spamming magic from a range, but it never changes.

PrinceOfShapeir said:
Kind of defeats the whole purpose taking away half of the Dovahkiin's powers.
I agree with this, I honestly avoided the OP's main chunk of the post once I saw that he pretty much wanted skyrim's character to be cut in off and making it a laughing joke for the opponent.

Honestly, what I think is that if there was no magic potions to heal or restore mana or herbs to chug down, and it was straight 1V1 it would be much more entertaining.

Though fuck the "slow down time" scream, that would have to be chopped out for balance.

________________

Dark Souls because of the pure, raw hardcore challenge that comes with the game itself. Skyrim, whether people want to argue it or not, is not hard in the slightest. Someone yelling at the dark souls guy to knock him down has been done before by several of the bosses which he has killed. Someone running up and mashing attack wouldn't work because the dark souls guy does a ridiculously powerful parry with his shield that kills many minor enemies [depending on weapon or shield, it could be higher up creatures] and if he kicks their down on the ground for a few seconds, or if they are blocking the kick will destroy their block and you'll get in a free two or three hits.

Even with the powers [pretty much all but the time slow] the Dragon Born has to little options when it comes to his standard, run of the mill gameplay. The dragon shouts do nothing but leave him open, since you can't be blocking or anything while your doing it, giving a smart player time to run around and backstab him [which, once again, is pretty much instant kill so two or three would take out any dragon born] or simply kick his ass to the ground and hammer on him.

What was the hardest thing you had to face alone in Skyrim, and have you killed it on the hardest difficulty mode without any special magical powers or constantly spamming cheese-wheels in the pause screen to heal up? Dark Souls is designed to be a hard-as-hell PVE and PVP experience and as such, no matter who's character were talking here, on pure raw game mechanics the Dark Souls character would win since he is specifically built to counter other players and bullshit one-hit-kill stuff.

Skyrim is made to be a cake-walk, thus why eating cheese-wheels is done in the pause menu, thus why the AI is dumb as shit, thus why during most if not all real challenges theres a glitch or exploit to avoid taking a single hit, thus why you can leave a dungeon full of ravaged undead with only a pixel of health gone. It isn't meant for PVP or any difficult type of PVE, Dark Souls, however, is just a much harder game with more abilities and things specifically made to train players into PVP or PVE that is hard as nails. You can not leave Dungeon in that game without being near death if you didn't heal while in it, on the basis that every enemy can damage and kill you if you do not take them down fast enough or dodge enough.

Also, I don't get why everyone is voting dragon-born, if were talking about on a battlefield where there is no potions or stealthing and its raw 1 V 1 in a Colosseum, I doubt Dragon Born could do much more then run in and mash the button, die and never try again because he's dead.
 

JaceArveduin

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Dovahhkiin, because he can sneak up behind you and crit you for 15x damage after pacifying you so that you don't feel like fighting on sight.
 

Compatriot Block

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It's pretty clear that the Dragonborn is intended to be overpowered in his universe. This is turning into one of the old debates between Master Chief and a Warhammer 40k Space Marine.

As much as I like Halo, and as much as I'd prefer reading a story with Master Chief as the protagonist, some characters are DESIGNED to be essentially unbeatable by anything not in their ridiculous weight-class, and so the smart money is on a 40k Space Marine.

So unless you're willing to cripple the Dragonborn arbitrarily, chances are the Dark Souls guy will end up Fus'd in the a.
 

RedDeadFred

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May 13, 2009
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Dovahkiin not being able to use the full power of shouts seems kind of wrong.... I mean, my Dovahiin has collected all of the shouts and would quite simply brutalize any character. The shouts are pretty much made so that you can 1v1 anything in the game at almost any level.

Although even without the full power of the shouts, slow time would still make the fight easy for Dovahkiin. Let me give those of you who have not used slow time very much and idea of just how op it makes you in a 1v1. You can catch arrows out of midair! That's how much faster you become. Even on the first level of the shout, Dovahkiin would see his/her enemy, use slow time, and kill the enemy before they've even drawn their sword.

Getting rid of shouts completely and it's still probably Dovahkiin depending on the match up. I think a two handed warrior or a dual wielding warrior would lose out against a Dark Souls character. But a sword and shield warrior with the appropriate gear can defend against anything and stagger with shield bash (and slow down time briefly with the enhanced reflexes per). A mage could just dual cast thunderbolt and chain stun the enemy (thunderbolt is almost insta hit, you're not dodging it). An assassin with the appropriate equipment and perks can completely disappear from battle and then one shot ko almost anything with a dagger or a powerful bow.

The only thing I'm wondering is if we are talking about who would win in a fight or who will eventually die first. Dark Souls character just coming back over and over kind of beats even the strongest Dovahkiin. Although when Dovahiin does eventually die, he becomes part of Talos so if we count that I think a God might even be able to kill an immortal. I think this paragraph may be reading too deeply into this though.

Captcha Error: Which one is math? I put square root of 3. All of the other answers were food or China yet I got this wrong?
 

Rack

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Jan 18, 2008
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Dovahkin easily, because the Dark Souls character can only win by dying repeatedly and learning how the other character works. But the Dovahkin isn't some dumb beast with attack patterns that cam be learned or magical weak points that can be exploited. He's an intelligent thinking chaacter who is designed to be much much stronger than the Dark Souls character, one who can blast giants and dragons with overpowered abilities rather than patiently learn their weak spots and exploit them. His health bar is several orders of magnitude higher than the Dark Souls character and he has unliimited access to healing. And while he might not be able to summon dragons he can still summon Dragonborn, become invincible, detect life (even unlife), slow time, and deal damage with a word. Then he has stunlock spells, invisibility and damage spells that don't even require him to hit his enemy.