mrdude2010 said:
erttheking said:
The Dark Souls character for two reasons. Dark Souls is all about using analysis and quick movements to dodge your enemy's attacks and finding openings in your opponent's defense while in Skyrim you just run up and start hacking. Also, the Dark Souls character can't die, (s)he'll just keep coming back and chipping away at the Dragonborn until the fight is over.
You're playing Skyrim wrong if you just run up and start spamming the melee button.
No, your playing it
right. There is literally nothing else but variation on "Run forward and spam the right trigger / left mouse button." Sure you could be spamming arrows from a range or spamming magic from a range, but it never changes.
PrinceOfShapeir said:
Kind of defeats the whole purpose taking away half of the Dovahkiin's powers.
I agree with this, I honestly avoided the OP's main chunk of the post once I saw that he pretty much wanted skyrim's character to be cut in off and making it a laughing joke for the opponent.
Honestly, what I think is that if there was no magic potions to heal or restore mana or herbs to chug down, and it was straight 1V1 it would be much more entertaining.
Though fuck the "slow down time" scream, that would have to be chopped out for balance.
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Dark Souls because of the pure, raw hardcore challenge that comes with the game itself. Skyrim, whether people want to argue it or not, is not hard in the slightest. Someone yelling at the dark souls guy to knock him down has been done before by several of the bosses which he has killed. Someone running up and mashing attack wouldn't work because the dark souls guy does a ridiculously powerful parry with his shield that kills many minor enemies [depending on weapon or shield, it could be higher up creatures] and if he kicks their down on the ground for a few seconds, or if they are blocking the kick will destroy their block and you'll get in a free two or three hits.
Even with the powers [pretty much all but the time slow] the Dragon Born has to little options when it comes to his standard, run of the mill gameplay. The dragon shouts do nothing but leave him open, since you can't be blocking or anything while your doing it, giving a smart player time to run around and backstab him [which, once again, is pretty much instant kill so two or three would take out any dragon born] or simply kick his ass to the ground and hammer on him.
What was the hardest thing you had to face alone in Skyrim, and have you killed it on the hardest difficulty mode without any special magical powers or constantly spamming cheese-wheels in the pause screen to heal up? Dark Souls is designed to be a hard-as-hell PVE and PVP experience and as such, no matter who's character were talking here, on pure raw game mechanics the Dark Souls character would win since he is specifically built to counter other players and bullshit one-hit-kill stuff.
Skyrim is made to be a cake-walk, thus why eating cheese-wheels is done in the pause menu, thus why the AI is dumb as shit, thus why during most if not all real challenges theres a glitch or exploit to avoid taking a single hit, thus why you can leave a dungeon full of ravaged undead with only a pixel of health gone. It isn't
meant for PVP or any difficult type of PVE, Dark Souls, however, is just a much harder game with more abilities and things specifically made to train players into PVP or PVE that is hard as nails. You can not leave Dungeon in that game without being near death if you didn't heal while in it, on the basis that every enemy can damage and kill you if you do not take them down fast enough or dodge enough.
Also, I don't get why everyone is voting dragon-born, if were talking about on a battlefield where there is no potions or stealthing and its raw 1 V 1 in a Colosseum, I doubt Dragon Born could do much more then run in and mash the button, die and never try again because he's dead.