As I think others have said, I don't think there's any possible way to make enough money off of advertising to make a subscription-dependent MMO run by itself.
When you think about the amount of money in advertising I think it IS possible, besides, that's what the other options in the pole are forNeutralDrow said:As I think others have said, I don't think there's any possible way to make enough money off of advertising to make a subscription-dependent MMO run by itself.
The other options in the poll are worthless without more information. So I guess..."partly"?painfull2006 said:When you think about the amount of money in advertising I think it IS possible, besides, that's what the other options in the pole are forNeutralDrow said:As I think others have said, I don't think there's any possible way to make enough money off of advertising to make a subscription-dependent MMO run by itself.![]()
I could handle that b/c it's part of the environment. But a Coka-Cola ad in a fantasy type game would make me want to vomit with rage.ace_of_something said:City of Heroes has had in game ads for a while. The bilboards around the cities are real bilboards.
But that's the whole point! you wouldn't notice them if the developer designed them! say if the ford badge was on the front of a hover craftMoormur said:Absolutely not. There should never be in-game advertising, at least not in a real-life simulator. Can you imagine trapsing across Tatooine in the new Star Wars game (which will be Micro-transaction based, by the way, causing me to run the other way) with a Ford ad sign poping up? Or walking across the rolling hills and fields of the Shire in LOTRO only to be distracted by an advertisement for Loriel?