The FPS genre, in terms of multiplayer anyways are leaning towards RPG-like aspects into their games to give it more lasting power. The most popular would be the Call of Duty series (From 4 to BLOPs) by allowing you to unlock weapons and to customize your classes according to how you see fit. But I always wondered about a possible RTS/FPS hybrid games, where you combine the gameplay that you would see in a RTS game and incorporate it into a shooter, such as research and placing down buildings. As far as I know, there aren't really any actual games that embraces this mix of the two genres, there have been games that somewhat has elements from the other, but it is very minimalistic (Example: Battlefield 2).
There have been two mods that I know that does this however, both being mods for Half Life or Half Life 2 and those being Natural Selection and the Empires Mod (Respectively). If you haven't played either of those mods, they both use what I was talking about earlier. They both involve two teams battling it, but there is also a player that is a commander that can place down buildings, give orders, conduct research for better weapons, and has to gather resources to do so, just like a RTS game.
In Natural Selection's case, only one team has a commander while the other team has to cooperate, the two teams have different objectives, so the team without the commander aren't really at a disadvantage. In the Empire Mod's case, there are large maps, two commanders that are elected by each team, place down buildings that have individual functions, research for better vehicles/weapons/armor, just imagine Command and Conquer (Before 4) for the RTS view.
So to sum it up and for those that are basically saying "TL;DR", do you think a RTS/FPS hybrid, which uses incorporates elements from both genres equal, will work out?
And for those that care:
Edit: Apparently I was too stupid to mention Savage 2:
http://www.youtube.com/watch?v=agJa_0Tq4-0
There have been two mods that I know that does this however, both being mods for Half Life or Half Life 2 and those being Natural Selection and the Empires Mod (Respectively). If you haven't played either of those mods, they both use what I was talking about earlier. They both involve two teams battling it, but there is also a player that is a commander that can place down buildings, give orders, conduct research for better weapons, and has to gather resources to do so, just like a RTS game.
In Natural Selection's case, only one team has a commander while the other team has to cooperate, the two teams have different objectives, so the team without the commander aren't really at a disadvantage. In the Empire Mod's case, there are large maps, two commanders that are elected by each team, place down buildings that have individual functions, research for better vehicles/weapons/armor, just imagine Command and Conquer (Before 4) for the RTS view.
So to sum it up and for those that are basically saying "TL;DR", do you think a RTS/FPS hybrid, which uses incorporates elements from both genres equal, will work out?
And for those that care:
Edit: Apparently I was too stupid to mention Savage 2:
http://www.youtube.com/watch?v=agJa_0Tq4-0