Poll: Sequels... Goddamn sequels

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ThatZombieGuy

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Oct 27, 2009
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I have a question forum. How do you feel about sequels for video games? Do you think that trying to suck every last bit of cash out of a franchise is wrong, or that sequels can seriously improve on the original? I for one am starting to hate sequels. It seems like all popular games get a sequel. Left 4 Dead 2, Halo 3: ODST, CODMW:2. I'm not saying that sequels automatically ruin games, I'm saying that most we can do with out. What do you think?
 

Sassafrass

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Legacy
Aug 24, 2009
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I don't mind sequels. It continues a story that may not have been finished, or has a new story that plugs the holes of the old story.

So I like them, most of the time. [sup]*looks at FFX-2 with hatred burning in his eyes*[/sup]
 

Crapster

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Aug 6, 2009
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As long as there are significant advances in gameplay or storyline, then bring 'em on, I say!
 

Twilight_guy

Sight, Sound, and Mind
Nov 24, 2008
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Sequels get known early because they are an extension of an already liked game. New games have their fun status in question and have to prove themselves. Saying "Think of this cool new game idea" does not generate as much hype as "hey, halo sequel." Therefore, sequels just stand out more.[/digression]

If a sequel improves on a games mechanics and offers a new story with the same fun gameplay then I'm all for it. Unfortunately no series can survive more then 2 or 3 sequels before they start to suck. I think I support controlled or conditional sequeling.
 

Marv21

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Jan 1, 2009
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Depends on

1. Original Game?
2. How much they want/plan to fix
3. How much they plan to add
4. How mainstream the game is?
5. Does the company care about the fans?

The 5 factors that says if a game has a chance.
 

ThatZombieGuy

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Oct 27, 2009
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It's just that most big game sequels tend to squash the newcomers. Except for recently, when Borderlands passed Left 4 Dead 2 as the most purchased game on Steam! L4D2 sounds cool but Borderlands is awesome and different.
 

butikilledu47

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Oct 6, 2009
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ok i've got major gripes about one small series: rainbow six vegas. I loved the first one, and the second one was great...but it so much about the characters and story was changed that I couldn't bring myself to like anything other than the gameplay aspect. so some sequels we can do without, especially when the creators change so much about the fucking character base you're accustomed to. I could go into detail but it'd take too long.
on the other hand, I love fallout 3, pretty much all of the Tekken series, Dynasty Warriors series, and several others. whoever makes sequels just needs to remember why we loved the original and why the game deserves a sequel in the first place.
 

gmer412

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Feb 21, 2008
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APPCRASH said:
Half Life 2.

Money well spent.
Thirded.

OT: I think many sequels can add to a series. Mass Effect 2, MW2, things like those, they advance the story and develop the world of the game (or at least I hope they do). Others... not so much. *coughcoughdynastywarriors46Ccoughcough* Edit: oohh, unlucky position in posts....
 

Dragon Zero

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Apr 16, 2009
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It all depends on how much people talk about them, if they are getting way more air time than is necessary (like perhaps an FPS coming out in Nov) I tend to actually wish it sucks simply so I don't have to hear about it any more. But then again that can apply to any game but it seems doubly infuriating when it is a sequel.
 

badgersprite

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Sep 22, 2009
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I'm not always opposed to sequels, because a lot of linear games of the current generation are considerably shorter than games for, say, the PS1, and, also, games take a lot of time to create, so I give them the benefit of the doubt and just assume that it takes developers three games to cover the story they want to tell. Like Assassin's Creed or Mass Effect for example. Those games clearly came out with a pre-existing intention for the story to continue - they already knew where they wanted the story to go.

Where I don't like sequels and feel like they're just milking a cash cow is when they're continuing a story that's already ended - where there's no point in continuing a series because it's not adding anything to the experience; just a carbon copy of the original. Tomb Raider and LoZ are probably the most obvious choices, although Resident Evil & the new Silent Hill spin offs are up there, because they have almost no continuity or connection to what the original games were trying to accomplish. They're just generic action games with a popular franchise stapled onto the box, and they basically detract from the glory that were the genuinely brilliant games in the series.
 

maddawg IAJI

I prefer the term "Zomguard"
Feb 12, 2009
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If there a follow up on a popular game that I liked then why hate it?

Half-Life 2 is a sequel and it's a great game. Call of Duty4:Modern Warefare is a sequel and is a great game. Halo:Odst was a sequel and while not as good as the other two was also enjoyable to play!

If the game is good and the sequel is better or equal, then I'm not complaining.
 

Grayjack

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Jan 22, 2009
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Some sequels improve on originals. Look at the Half Life and the Persona series.
 

Chicago Ted

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Jan 13, 2009
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Most games that are good get sequals that improve upon the original in several ways. Most of the time sequals only occur for games that sell well and are good, so I feel that I appreciate most.
 

Internet Kraken

Animalia Mollusca Cephalopada
Mar 18, 2009
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The way I see it, a game can have an infinite amount of sequels so long as they are all still fun to play. When it starts to get stale and old, then it's time to move on.

Sequels generally tend to be original game, only vastly improved. So for that reason I often enjoy them more than the original game.
 

zombflux

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Oct 7, 2009
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I usually feel that if a game does its job right, a sequel isn't necessary.

There are rare exceptions, though.