Agreed. Plus, what I like about sequels (in all media) is that there is a lot less time spent fucking around, setting everything up. Sequels dive right in.Internet Kraken said:The way I see it, a game can have an infinite amount of sequels so long as they are all still fun to play. When it starts to get stale and old, then it's time to move on.
Sequels generally tend to be original game, only vastly improved. So for t reason I often enjoy them more than the original game.
fix'dDisaster Button said:Sequels aren't always about sucking cash. But the ones that are should be shot with an armour piercing sniper moose.
The funny thing is that all the titles you've just mentioned have extremely high expectations and SHITLOADS of people are lining up to be the first ones to get them (with the exception of ODST, which is already out and was rated an awesome game). I can see what you mean though, with games like F.E.A.R. 2 failing horribly (I still only see Extraction Point and Perseus Mandate as the good F.E.A.R. games). But I think the majority of sequels that come out are actually good. 2008 plus this year has had alot of sequels, and 2010 is looking the same.ThatZombieGuy said:It seems like all popular games get a sequel. Left 4 Dead 2, Halo 3: ODST, CODMW:2. I'm not saying that sequels automatically ruin games, I'm saying that most we can do with out. What do you think?
No doubt I could pull any number of people up on this, but why single out Halo? Halo 2 developed the single player gameplay introduced in halo and added in a more difficult co-op mode, it also included xbox live (surely a significant move forward, I can't name any earlier online console titles). Halo 3 went onto introduce the forge and further build on the multiplayer game. It also completely desecrated the singleplayer game (though I'm sure they thought they were improving it, and rejecting failure is the same as rejecting progress).Osaka-chaness said:I don't hate sequels since a lot of games that have sequels actually see improvements like Jak 2, Ratchet and Clank 2, and Sly 2, but I DO hate sequels for games such as Halo because they're mostly made for the money. How often do we get sequels that are truly made "for the fans"? Rarely.
I apologize. It's just that I hear too many people saying that Halo is the best shooter ever (and most sick of a lot of 360 fanboys calling it the best system ever. They both have their positives and negatives.Dys said:I'm fine with them, so long as games are not left deliberately unfinished for the sake of a sequal (this means you, halo 2). Honestly, everytime an original concept comes along, people shun it. We can't all hate sequals as much as we claim when we are happy to buy fifa 20xx, half life 2 ep x or call of duty x.
No doubt I could pull any number of people up on this, but why single out Halo? Halo 2 developed the single player gameplay introduced in halo and added in a more difficult co-op mode, it also included xbox live (surely a significant move forward, I can't name any earlier online console titles). Halo 3 went onto introduce the forge and further build on the multiplayer game. It also completely desecrated the singleplayer game (though I'm sure they thought they were improving it, and rejecting failure is the same as rejecting progress).Osaka-chaness said:I don't hate sequels since a lot of games that have sequels actually see improvements like Jak 2, Ratchet and Clank 2, and Sly 2, but I DO hate sequels for games such as Halo because they're mostly made for the money. How often do we get sequels that are truly made "for the fans"? Rarely.
Basicially the only 'sequal' in the halo franchise that has not added anything new (presumably, I've not played it) is the ODST expansion pack. Y'know, that game that isn't a sequal. Would you please go the extra step and explain why the halo sequals are "for the money" anymore than any other game, as it is far from obvious.
Surely I'm not the only person who's sick of all this bashing on halo, it contradicts common sense. No, the game is not even close to the best thing that's happened to videogames, but it surely doesn't deserve this much hate. I get that popular must equal uncool, and that a great many of people within gaming culture strive to be unique and interesting, but just because abandvideo game has become popular doesn't mean we should all hate it.