Poll: Should games be taught at schools?

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foodmaniac

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As much as it would be awesome to play games at school instead of English classes, the idea is pretty stupid. Like what's been said earlier, it would be far too distracting, and you have to consider that a lot of video games don't even try to use dramatic techniques - See: FPS.
 

SoranMBane

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If the school has an emphasis on things like graphic design and multimedia, then yes. I actually made an editorial on this very topic for my high school newspaper. It would make a lot of sense at my school, because we have four different academies here, one of which is Communications, which does indeed offer graphic design and multimedia classes. Plus, even if the students didn't end up going into game design as a career, the skills involved in learning game design techniques would be valuable in other industries.
 

NBSRDan

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If the school has (enough resources for) other art classes like drawing, painting, literature, photography, music, etc. then sure. Why not?

There are numerous reasons why video game production isn't already taught in secondary schools:
- - Computers are expensive; not all schools already have them (atleast not in classroom quanitity).
- - Some schools are struggling to get budgets to include "core" curriculum, let alone art classes, let alone video game production.
- - Some people think they would like making video games because they like playing them, but quickly lapse into boredom when they discover the programming aspect of game production.
- - Games take a very long time to make, often without measurable, incremental progress, but schools insist on grading things constantly.
- - Only little kids and losers play video games. Everyone knows that.
 

Ymbirtt

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SonicWaffle said:
Ymbirtt said:
Firetaffer said:
I have worded it badly, I am saying that we should learn how games are made, how much work company's like VALVe put into their games so we can fully appreciate it.
Ahhh, I see, so taught in the same way that English is taught? Thing is, I don't think there are enough games out there that are quite worth studying just yet. Yes, Half Life is a very deep game which has some great storytelling and some good messages, but there are really only a handful of games like that, compared with the hundreds of books which you could make an essay of in English. Maybe as a bit of a side note in English, in the same way that I had to talk about a film in my English course, but there just aren't enough games out there to study today to make a proper subject of it.
I think studying games the way we study literature is a very bad idea. I love games, and I don't want them to be ruined for me the same way a lot of books were ruined for me. Having to re-read the same book endlessly because others in the class were too slow, having to dissect every sentence and look for what the author was really trying to say (and being fully aware that most of the time, what the author was really trying to say is right there on the damn page!) and ascribing deeper meanings that were never there, basically making up shite that the examiner wants to hear rather than appreciating the story as a whole.

I love reading. I have a massive collection of books, more than half my belongings consists of books. Thanks to school/college English literature courses there are books (goods books, mind you) that I hate with a fiery passion. Studying something with that much intensity destroys the experience - Of Mice And Men, Silence Of The Lambs, The Tempest; all good books, all of which I'd rather stab myself in the eyes than read again. I'd hate for that to happen to video games for some poor kid, who can never play Halo again because his idiot teacher made him write an essay on how the placement of a plasma rifle in level 3 is an expression of the game designer's inner angst, or whatever silly wank they come up with.

[/rant]
Strange as it may sound, considering that post, I agree with what you've just said in your post. I don't do english, and I'd hate to study it any more than I had to (and don't even think of arguing that the ending to Lord of the Flies was good), but then I need to remember that there are some people out there who think that these things need studying and need essays writing on them, and actually get more out of literature by dissecting it. It's those people, I think, who ought to study games in the same way.
 

Custard_Angel

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On the one hand, I feel yes, because a serious game developer course would weed out SO many people who cant handle it. See also: The number of people studying Computer Science because they think they'll get to stuff around programming games the whole time. Sure the industry isn't a doom and gloomfest, but people don't realise how much complicated designing even a simple game can be. Even if the game turns out shit, a lot of work goes into it.

On the other hand, no, a thousand times no, oh god no. In a world where many people cant do higher levels of math and consistently fail science and language based courses, a computer developing course seems doomed to fail and in a worst case scenario will stifle the industry.

I could go into this viewpoint more, but I really can't be arsed and need to go to bed.
 

P.Tsunami

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Feb 21, 2010
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My first instict was "no", but after giving it some thought, this isn't a terrible idea. The problem here, of course, is that time spent teaching the fundamentals of games is time that could've been spent elsewhere.

However, we teach music in most basic educations worldwide. It's a medium mixing entertainment and art. We teach drama and movies in schools. Also, mediums mixing entertainment and art. And no matter what Roger Ebert says (I love the guy to death, but he's wrong on this), there is an element of artistic merit in video games. I see no reason why studying the history of videogames, the fundamentals of game design, interpretation of plots in famous video games, etc. shouldn't be at least an optional part of the curriculum in the very same way music, cinema and drama is.


Danzaivar said:
At school you learn the essentials, at college/uni you can learn the specifics that interest you or specifics for your future career.

The only people who need to know how to make games are the people who will be making games. It fits perfectly as a college level course.
I'm sure you had music class in your elementary school (or equivalent) education. Is music essential? Keep in mind that I ask this as an amateur musician for whom music is the single most important thing in life. The only people who need to know how to make music are the people who will be making music. We still teach music as early as kindergarten. In this regard, what separates music from video games?
 

GonzoGamer

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What like in high school? No.
They just aren't relevant to anything students need to learn there and high school students are already forced to do a lot of busy work.
The only movies I ever remember watching in high school were based on Shakespeare plays or documentaries.
 

imaloony

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I'd say that yes, in COLLEGE, there should be a class on basic game design.

Also, history should make mention of Pac-Man and Pong.
 

UnwishedGunz

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Apr 24, 2009
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thats really stupid unless theres a class about computer designing so they can look at how its made or stuff like that
 

Penguinness

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May 25, 2010
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Well for a game theres a lot of areas.. namely:
Game Design
Narratology
Modelling (Modelling, Unwrapping, Sculpting, Texturing, Rigging)
Level Design
Programming

So perhaps lessons on narratology would probably be the best for schools, can be incorporated into narratives for all things, including games. I believe in some colleges they do go into things like Maya for modelling purposes, so yes it's sort of taught in "schools". If you want the whole meal deal then there's a bajillion universities with different games courses.
 

2012 Wont Happen

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It works from either perspective you look at it. If you look at it from the artistic perspective, there is precedent because there are theater and film classes. If you look at games as simple entertainment, there is still precedent because sports are taught in schools, and are nothing but very simple entertainment.
 

P.Tsunami

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Feb 21, 2010
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2012 Wont Happen said:
It works from either perspective you look at it. If you look at it from the artistic perspective, there is precedent because there are theater and film classes. If you look at games as simple entertainment, there is still precedent because sports are taught in schools, and are nothing but very simple entertainment.
Exactly my point, as well. There are current areas in the curriculum that tell me games certainly have a place as well.

[small]Nitpick: Sports classes obviously have an additional function, namely to keep kids in a reasonable shape.[/small]
 
Feb 13, 2008
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Games cannot be taught. It's not like you can nip down to the field and practice circle-strafing.

Games are there to be enjoyed, not loathed like Double P.E.
 

Chogg Van Helsing

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May 27, 2010
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now today children, we are going to study Oblivion. Who can tell me the name of the bad guys in it? Yes timmy?

uh, the mythic dawn?

no timmy, they are the pawns of the real bad guy. anyone else? yes john?

um, Mehrunes Dagon miss?

yes john, 5 gold stars for you

geek

miss! timmy just called me a geek!

now timmy just becuae u know the name of the even daedric god doesnt mean you are a geek!


that owuld be a fun class... lol
 

AMMO Kid

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NO. The gaming industry should remain a hobby for those who enjoy immersive gameplay and good storylines. That's like asking if we should teach movies in schools.
 

P.Tsunami

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Feb 21, 2010
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AMMO Kid said:
NO. The gaming industry should remain a hobby for those who enjoy immersive gameplay and good storylines. That's like asking if we should teach movies in schools.
But we teach music, literature and drama. Why shouldn't movies and games be a part of our fundamental education, if the former are?
 

Plurralbles

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Jan 12, 2010
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um... I can't see a valid reason to.

I mean, sure, make a computer programming class fun, but not just have, "Video Game Theory 101". that's a waste of time. Only people at places like Full Sail(a college) should do that.