Poll: Should sniper rifles be able to kill people in one bodyshot.

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not_you

Don't ask, or you won't know
Mar 16, 2011
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It depends on the rifle used....

If you're using a standard rifle, then I guess it shouldn't be 1 hit KO...

But if you're on a 50cal then it should definitely be Bodyshot-kill
 

SL33TBL1ND

Elite Member
Nov 9, 2008
6,467
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Depends on the game. If you're aiming for realism pretty much anything should one-shot you.
 

Phisi

New member
Jun 1, 2011
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It depends on the balancing and pace of the game. A game like CoD when people die faster than an aphid in a ladybug box it is fine, and more realistic... Again most guns would kill you if you are shot in the body. If you want realism then go play Red Orchestra. However if everyone's a cement truck in play then snipers would be OP to be able to kill people from body shots. It's all about balancing and depends on the game. Anyway there is a reason you don't see everyone in the military running around with curtain rods worth of rifle, any bullet can kill and they do have problems (weight, skill required etc)
 

Caliostro

Headhunter
Jan 23, 2008
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The only correct answer here is: depends on the game

Depends entirely on the game and its balance. In some games a one-headshot kill by itself would have been way overpowered, while in others a one-bodyshot kill would be perfectly balanced. It depends on the game mechanics entirely. How fast do units move? How much damage does everyone else/every other do? How easy are they to hit? What kind of skills, if any, do players have? How are the maps in terms of sight/fire lines? etc, etc.

If you're thinking of game balance in terms of isolated weapons you're doing it very wrong.

Good example:

In a game like Battlefield Heroes where everyone soaks ten million billion bullets and move slow as hell, maps are generally open and snipers can turn invisible, a one hit headshot kill would have been broken as all fuck.

However, a "one headshot kill", "two body shot kill" policy in Battlefield Bad Company 2 is more than adequate, since everyone moves faster, has more cover, does more damage, people run out of ammo, and most of the classes can blow your face off even while in cover.

Conversely, in that same game, snipers are roughly underpowered in the inadequately named "hardcore mode". Being unable to kill in a single bodyshot with a slow firing weapon when everyone else can kill you by breathing on you with automatics, is kinda shit.

Then you have games like TF2 that are more dynamic in their modules. You can one-headshot-quickscope kill certain classes (usually classes that either have an easy time avoiding you or closing the distance), but you need either more shots or a long charge to kill other classes (that move slower and are, therefore, easier to hit).

Balance needs to consider the entire game. Otherwise it's not balance, it's just throwing shit at the wall and seeing what sticks.
 

Ziadaine_v1legacy

Flamboyant Homosexual
Apr 11, 2009
1,604
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Normally, I will go for your head. But if you're bopping around like a fucking frog ducking and weaving, I'm just going to say "fuck it", charge the shot and plow it through your chest. (TF2)

Lately it's becoming harder to both headshot AND backstab...
 

Who Dares Wins

New member
Dec 26, 2009
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I am all for making an ultra realistic multiplayer FPS game where bullets actually kill people and are not just jars of jam that kind of hurt people that can regenerate. One bullet and you're on the ground. I really would like to see what the community makes out of it.

OT: Like everyone said, depends, if the game is trying to be balanced, to be realistic etc.
 

Titan Buttons

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Apr 13, 2011
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To be honest it depends on the weapon, if it's the start sniper no. If the sinper is upgraded or at least the hardest to unlock or it's the singler player then yes.
 

Tharwen

Ep. VI: Return of the turret
May 7, 2009
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Yes, but only in a game where almost every shot causes a casualty. Realism has to apply to everything.
 

zarguhl

New member
Oct 4, 2010
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Hardcore mode, always, standard mode 2 shots. More than 2 shots is just stupid.

I tried the recon class exactly once in BF3. I was on a hardcore server, came in as recon and got the sniper rifle out. Came up right behind a guy maybe 20m away. Went to scope just for fun, hit him in the body (didn't bother aiming for the head as at 20m or so it seemed pointless) shot him and he got up and ran out of sight before I could shoot again.

I dropped a grenade to suicide and came back as assault.
 

Coop83

New member
Mar 20, 2010
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It's easy enough for developers to give you a five second immunity, so you can run away from where you spawned and get into some cover.

In real life, I believe that such a shot would have the power to kill, so for realism's sake, yes, this should be kept in the game. Of course, no-one respawns in real life, so that isn't an issue, until we start fighting as remotely piloted robots against one another. We're a few years away from that though.
 

ultimateownage

This name was cool in 2008.
Feb 11, 2009
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What, no. Why the fuck should it? Do you just really HATE fun games, and you'd prefer all of the games to just be teams of snipers taking pot shots like those really crappy AWP Game Mode CSS maps?
 

Mischa87

New member
Jun 28, 2011
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TestECull said:
And here you assume I use VATS. I don't. VATS is for lobster-handed accountants that don't trust the mis-guided flailing of their pincers.
Then don't shoot them in the head still, because that's part of the realism imparted in the game, otherwise there would be no hit locations.

That's cool. I'll let you know when I care.
You obviously do if you posted in a thread about it...

As I said, games don't need to be super realistic. That makes them boring and tedious. What it does on the tin in this context is not what they do in real life.
Again, you're stating these like they're facts. And nowhere did I say they needed to be super realistic, I said they help with immersion.

Gordon Freeman can one-shot combine soldiers in the hand with a .357 magnum, killing them, from several hundred yards away, all while firing from the hip and running at approximately the land speed record.

Let's see that happen in real life.
Yes, but the game still possesses hit locations, you can kill them easily with a well-aimed shot to the head with the 9mm, or plug away at center mass several times... Nice biased example you made there... Also, where in the game can you even aim at a target from over 300yards anyway?

I don't play mindless drones to boost my ego. I play fun games to have fun.

See, you're a shining example of why I can't stand competitive multiplayer. It's people like you that make me wish I could nuke every server off this planet. You take it FAR too seriously. It's just a fucking game! Games are meant to be ways to relax and have fun, not second jobs you have to put hundreds of hours in just to be 'average', all while paying sixty dollars every couple of years for the privelege! And on top of that the games haven't changed at all! They're all the same. Sure the graphics are different, character names are different, context is different, but the overall game hasn't changed since Doom and Quake. At least with single player FPSs things change. What you're shooting, what you're shooting them with, where you're shooting them at, why you're shooting them, whether or not you even have to shoot them, your preferred method of shooting them, these things vary between game to game.

And with that, I'm done. I refuse to deal with your sort, as I'll have a better time debating the merits of healthcare reform with a brick wall. Now you go have fun in your mindless dime-a-dozen cookie cutter mutliplayer games that haven't changed at all since Doom and Quake first showed up 15-20 years ago. I'll be in good games that A: Aren't frustratingly hard for no apparent reason, B: Have more depth than a piece of notebook paper and C: Actually tell a compelling story. Or, optionally, are just pure madness fun. Or, hell, maybe I'll do this unheard of thing called 'going outside', who knows.

I do know one thing, any further quotes on your part will be dutifully ignored. Don't waste your time.
Actually, I don't play games like Halo, and COD, and BF, you're assuming again, and making an ass of yourself. You also assume I don't get outside or something? Now you're just slinging insults buddy.. and then you just run off... I guess I can see why you're not big on challenges, you're running away when someone poses a coherent view differing from your own...

You know, I heard knitting can be quite fulfilling...
 

Mischa87

New member
Jun 28, 2011
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gmaverick019 said:
that was partially my point, it is my opinion, you were stating that if something didn't have a challenge then it wouldn't be worth/fun playing. which isn't always true as someone else also called you out on it.
We're talking about a competitive multiplayer shooter here, if it didn't have any challenge, how would it be competitive? or even a game per se?

ah so broken game mechanics isn't a game's fault..i see..i'll just go play some more empire earth then where i'm stuck on the renaissance era while the computer is past nano technology after the first minute of play. (i actually like that game alot, but besides the point, that is an objective matter when the game's own mechanics are broken to give certain things edges.

if balanced gameplay is balanced, then sure i don't mind or anything at all at how tough something is, hence why i died 30 some times yesterday on the dragon age mod "quests and legends", but when everyone resorts to using cheese/OP strategies because the games mechanics were clearly in favor of that strategy, then yeah i'm going to avoid that "challenge" as you put it, because i wasn't looking for that when i bought the game, so i'll just stick to single player/easier modes.
No, I wasn't referring to broken game mechanics, I was referring to self-control, if you're raging over losing some game, then it's your fault. And I'd be a touch worried about what you'd do in a situation that actually warranted getting angry over...

ah well i'm sorry, i found a couple of games i liked..and your feeling sorry for me because i replayed them?

huh, didn't realize that was the new hip thing to do round these parts...i'll have to write that one up in my handy dandy notebook.
No, I didn't say I feel sorry for you, I said I worry about you, that's a clear sign of obsession, I was stating it from a professional standpoint as legitimate concern, I'm sorry you took it the way that you did. I suggest a more careful reading next time, honest mistake otherwise, but you didn't have to turn into a sarcastic ass (Might want to work on that lashing out at those who show concern thing, you can put it in your notebook you mentioned)
 

Mookie_Magnus

Clouded Leopard
Jan 24, 2009
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Roggen Bread said:
Mookie_Magnus said:
It doesn't work because IRL getting a body shot doesn't kill instantly. Unless you rupture the heart/lungs, shooting someone in the body doesn't kill, it lethally wounds. Most die from bleeding out or suffocation from an open chest wound when shot. Fuck, if they're wearing Kevlar body armor, it doesn't even penetrate the body... but it'll still fuck you up.
Actually it is quite probable to die from a body shot.
It's because of the shock.
You wont hear any BANG! because most sniper rifles fire subsonic (the bullet travels just under sonic speed - your brain will not have decided what to do with that loud noise) or supersonic.
You won't see your murderer (not if he's any good).

And suddenly, without knowing whats going on you got a quite f'cking huge bullet in your favourite bodypart. In quite a lot cases your body will just say "dude, I'm outta here!"
Yes, that is true. But it's not the bullet itself that kills you as it is in a brain-scrambling headshot. Your body going into shock is a secondary effect of the bullet from the loss of blood and damage to your organs. The OP was talking about having high power long distance rifles do megadamage and kill you instantly, which doesn't happen with a body shot unless it's to the heart.
 
Sep 14, 2009
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Mischa87 said:
gmaverick019 said:
that was partially my point, it is my opinion, you were stating that if something didn't have a challenge then it wouldn't be worth/fun playing. which isn't always true as someone else also called you out on it.
We're talking about a competitive multiplayer shooter here, if it didn't have any challenge, how would it be competitive? or even a game per se?

ah so broken game mechanics isn't a game's fault..i see..i'll just go play some more empire earth then where i'm stuck on the renaissance era while the computer is past nano technology after the first minute of play. (i actually like that game alot, but besides the point, that is an objective matter when the game's own mechanics are broken to give certain things edges.

if balanced gameplay is balanced, then sure i don't mind or anything at all at how tough something is, hence why i died 30 some times yesterday on the dragon age mod "quests and legends", but when everyone resorts to using cheese/OP strategies because the games mechanics were clearly in favor of that strategy, then yeah i'm going to avoid that "challenge" as you put it, because i wasn't looking for that when i bought the game, so i'll just stick to single player/easier modes.
No, I wasn't referring to broken game mechanics, I was referring to self-control, if you're raging over losing some game, then it's your fault. And I'd be a touch worried about what you'd do in a situation that actually warranted getting angry over...

ah well i'm sorry, i found a couple of games i liked..and your feeling sorry for me because i replayed them?

huh, didn't realize that was the new hip thing to do round these parts...i'll have to write that one up in my handy dandy notebook.
No, I didn't say I feel sorry for you, I said I worry about you, that's a clear sign of obsession, I was stating it from a professional standpoint as legitimate concern, I'm sorry you took it the way that you did. I suggest a more careful reading next time, honest mistake otherwise, but you didn't have to turn into a sarcastic ass (Might want to work on that lashing out at those who show concern thing, you can put it in your notebook you mentioned)
you went off on plenty of tangents that weren't revolved around competitive multiplayer, and so did i, so that point is null, and there is a difference between having fun/trying your best, and being "competitive", guess which one i don't really care for.

raging over losing a game..?? when did i ever say that? out of all the friends i know that play video games i'm the last one to ever get angry..(true story bro.) so don't know where exactly you pulled that one out of.

ah i did misread that word, woopsie, and obsession? i said PLAYED, not total hours, even then, it adds up to way less than most people put into run throughs of lots of games (see most jrpgs or bethesda games rpgs) but from a professional standpoint? really? i'm sorry i look like such a feeble sheep from your high horse up there, i was merely being a sarcastic ass on the point that not all people play games for pure challenge, as you assuredly made so in your original comment that most people seem to do as such.

edit: if you really want to continue this ridiculously frivolous argument, then just PM, this is off topic beyond belief.
 

Malty Milk Whistle

New member
Oct 29, 2011
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hmmm, i agree, but in tf2, i have to say bodyshoters are beyond hated, mainly because of the F2P hatred, and that most F2P players pick up sniper....
 

andrat

New member
Jan 14, 2009
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Deshara said:
To everybody in this thread trying to discuss how to properly fix snipers so they can be strong, but not broken: Download TF2. Play the sniper. Enjoy the fact that ValvE beat you to the solution, years ago.

OT: The only solution I've ever seen is having the sniper's power "charge up" to full. It forces them to stop, stand, and focus on what they're shooting. They could quickscope, ect., but there'd be no point.



This this this a thousand times this.
TF2 sniping is challenging, yet easy enough.
If my Barrett on COD had this I wouldn't even mind.
 

Mischa87

New member
Jun 28, 2011
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gmaverick019 said:
raging over losing a game..?? when did i ever say that? out of all the friends i know that play video games i'm the last one to ever get angry..(true story bro.) so don't know where exactly you pulled that one out of.
First off, I'm not a "bro" how many men do you know with the name Mischa? Also, it's ironic you're taking on the mentality of those competitive gamers you so despise.

Well, for one, I didn't say raging as losing a game (You very well could be good at the games in question, but you may not like them) I was refering to this

challenge =/= fun

main reason why i don't play RTS's in multiplayer and play next to all my games on easy/normal, i don't have to be stressed to the max raging at the AI every moment of the game to enjoy it, if that were true, i wouldn't have played kotor 1 and 2 over 100 times combined.
Which, in your own words, implies that you rage over multiplayer RTS games, or games not on easy/normal (You may wanna stay away from the newer Ninja Gaiden games then)

ah i did misread that word, woopsie, and obsession? i said PLAYED, not total hours, even then, it adds up to way less than most people put into run throughs of lots of games (see most jrpgs or bethesda games rpgs)
Not sure I'm seeing the difference between played, and total hours... isn't total hours what you've been playing? Or do you sit there and watch the game on the screen for a few hours or what?

but from a professional standpoint? really? i'm sorry i look like such a feeble sheep from your high horse up there, i was merely being a sarcastic ass on the point that not all people play games for pure challenge, as you assuredly made so in your original comment that most people seem to do as such.
Yes, from a professional standpoint, I have over 5 years of counseling experience.

And not sure if you noticed, but it's in human nature to try to better oneself, which one can only do via experience, and of course to gain experience, one must attempt something which isn't easy, so, something with at least a little challenge.

So, I'm pretty sure most people actually do try for something challenging, otherwise they wouldn't grow, and mature.

Now, unless you have more being offended-at-nothing to do, I'm done here.