Complaints about realism of armour
o_0In Morrowind, you fix glass armour by hitting it with a hammer
yeah I'm with this guy, besides this happens all the time. Hell people wined to gamestop (and i think EB games) about a product that sony shoved in the box to compete with Gamestop, everyone complained and wined about it yelling at gamestop but then fact was that the store has a right to do that.BENZOOKA said:It's not an issue.
It's not even a problem that appears solely with video game development:
People don't want change. Then they ***** about how nothing has changed.
Looking back on this post now that the game's been out for a bit, do you realize just how much we guessed right about the dragons?Kahunaburger said:I wouldn't be super surprised if they just made dragons immune or really resistant to effects like that, because yeah illusion magic in general seems like it could wreak havoc on dragons. Or, in the case of command creature, wreak havoc with dragons.6_Qubed said:In all seriousness, I'm pretty sure that at least Paralyze won't be in Skyrim. Wouldn't want to downplay how badass and cool a dragon is when he's flying around by paralyzing him in midair and making him crash and take a bunch of falling damage.Kahunaburger said:Noooo... Illusion is the one super OP thing casters had left! Haha I couldn't agree with you more. Half the fun of Morrowind was breaking the system with clever spells and items. I have absolutely no clue why they insist on nerfing them, because it's a single-player game. Bethesada, if I wanted to not have the ability to fly across a continent, I wouldn't have made a magic ring that lets me fly across a continent!6_Qubed said:Personally, I'm more worried about what changes (read: nerfs) they're going to make to the magic system.
You know what I missed in Oblivion that I really liked in Morrowind? Jumping. Jumping crazy ridiculous heights and distances. And alchemy. Mind, I still used Alchemy in Oblivion to fill a variety of roles, from offense, defense, disruption, healing, and turning middling food items into CASH. (SUCK IT KING MIDAS I RUN THIS TOWN) But I missed how that one time, I turned my Morrowind-ian Breton into a physical god by using/abusing an infinite Fortify Intelligence Potion trick I found. Even though it officially ended the game as I had known it, it completely changed how I played the game, which in turn made a game that was slowly becoming boring fun again. Another thing I missed was putting activated abilities onto wearable items. I had Jump Pants. They made me really good at jumping, and they were blue. A moment of silence for the Jump Pants.
...
(Just watch now, the whole magical school of Illusion won't be in Skyrim. I ruined everything by saying something and jinxing it.)
And then punching him to death.
(Was tempted to go back and make the dragon female for purposes of equality, but seeing as the example ended with punching the dragon in question to death, I decided not to.)