Poll: Skyrim: Victim of the Crippling axe?

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008Zulu_v1legacy

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Anyone who is familiar with the works of Bethesda should know by know just how unstable their products have been. Considering that each new game is built upon the reconditioned engine of the previous title, it wouldn't be too far of a stretch to think that Skyrim will be as bad (maybe worse) in the terms of stability.

Morrowind, Oblivion, Fallout 3 and Fallout New Vegas all built off slightly altered versions of the same engine. Since Skyrim is using a further modification of the Gamebryo engine, its a safe bet it will have it's fair share of problems come launch day.
 

DuplicateValue

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Jun 25, 2009
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I honestly couldn't care less - I'll probably love it regardless.

I mean, nothing like that ever bothered me in Oblivion, I was too busy enjoying a great game.
 

EightGaugeHippo

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Apr 6, 2010
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I dont care.
Im going to play it for over 9000 hours anyway...
Just like Morrowind...
Just like Oblivion...
Just like Fallout 3...
Skyrim will devour my life.
 

Chase Yojimbo

The Samurai Sage
Sep 1, 2009
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So long as they keep Obsidian away from it I will play it for many months... oh how I long for those months...
 

Inkidu

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Well, I'd hate to use the Blizzard defense, but isn't it better to refine something and fix it rather than come up with a new engine every time?

I'd still take a Bethesda game over say an Obsidian game in terms of stability. Obsidian feels like they have a bug quota that they must fill.

Fallout 3 locked up on me four times with no patches.
Fallout: New Vegas has locked up on me about forty times (still no patches, but I can't get online. I deal, I suffer.)

The engine shows a lot of improvement. I say keep working on it and if they can get it fixed it would be a really good engine.
 

ZeZZZZevy

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Apr 3, 2011
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I got Oblivion when it hit $20, so I can't honestly say how stable it was at launch

and isn't the engine for Skyrim new? maybe the base is the old engine but I'm pretty sure they worked out some of the issues and made it easier to program for (hopefully meaning less bugs)

oh, and your poll and zero options for anyone who believes it won't be really buggy
It'd vote stable engine, but you still list problems for each section, then skip straight to perfection

can't I just vote for a stable engine?
 

ScoopMeister

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Mar 12, 2011
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Problems with Oblivion almost ruined the game for me- from the poor AI and the fact that there were about five voice actors (I realise I may exaggerate only slightly) in the entire game to frequent crashes.
To answer your question, I think that there will be problems, but I live in hope that many of the old ones will have been addressed, and we will experience an overall much smoother game than previously seen (it never hurts to be an optimist).
 

Clive Howlitzer

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Jan 27, 2011
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Surprisingly, I've never had a single crashing issue with any of Bethesda's games until I had 100+ mods installed.
 

Radoh

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Jun 10, 2010
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I noticed the lack of "The game will have some bugs, but nothing serious." in the poll.
 

Chal

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Aug 6, 2010
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Clive Howlitzer said:
Surprisingly, I've never had a single crashing issue with any of Bethesda's games until I had 100+ mods installed.
Same here, at least for the Elder Scrolls games. Fallout 3 is rather fickle.

I'm not too worried about Skyrim.
 

theonlyblaze2

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Aug 20, 2010
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So...No option for an okay game?
I have never had any problems with any Bethesda game, and I have never once downloaded a patch.
 

Hal10k

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May 23, 2011
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The engine update in this case goes beyond the modifications they made between Oblivion and Fallout, if what I've read is to be believed. They didn't just tweak it, they gutted it, ripped out the bits that smelled like dead fish, and replaced them with candy.
 

Alucard788

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May 1, 2011
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I'd like to be optimistic...but I have a bad feeling that launch day will be rife with BOSDs, system re-boots and 'it won't load!'.

Then we'll get a months worth of patching and then...it will be awesome.
 

Spencer Petersen

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Apr 3, 2010
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I will always take a solid core product with surface imperfections over a highly polished idea without depth, just like how I would rather own an uncut diamond over a polished turd.
 

Weslebear

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Dec 9, 2009
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I was never bothered by any of this in Oblivion, with a bit of imagination and getting heavily engrossed into the game I lost myself in it so well that glitches and errors came to be just amusing memories of weird times in Cyrodil and not immersion breakers.

That was the first 800hrs then I moved on to other games and I just can't lose myself like that again so the problems are a bit more notable now.

Anyway, as long as the new engines eradicates memory leakages that meant Oblivion was impossible to run smoothly without a mod to fix it, I will be a happy man regardless.
 

Kaymish

The Morally Bankrupt Weasel
Sep 10, 2008
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well all of the bethesda games i have played have been perfectly stable for me just the ai does stupid crap like the brother hood of steel knight turned up when i didnt blow up megaton and stole my unique plasma rifle i had to find and kill him with ocams razor
or there have been minor bugs and there have been too many over the years to list even a stand out one
 

IronDefender410

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Aug 29, 2010
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You do know that there are using an entirely totally new engine, right? I think it's called the Creation Engine.
 

geier

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Oct 15, 2010
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The unstable machines of bethesda are the reason why i never buy one of their game in the first 2 years.
I bought Oblivion in 2009 and Fallout 3 in 2010 as GOTY edition.
I won't buy Fallout NV before 2012 and Skyrim not before 2013.
 

captaincabbage

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Apr 8, 2010
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First off, I never found any bugs in Oblivion. Fallout 3 bugged out and crashed once for me, and that was in one of the DLC packs, not the main game.

As for New Vegas, it wasn't actually made by Bethesda, but by Obsidian, so it's no wonder that was buggy as hell.

As for Skyrim, I'm really glad that they finally dumped that huge shitpile that was the Gamebryo Engine, since that was half of the problem with their older games. I don't even know how they managed to program it, it's so unstable.