http://www.escapistmagazine.com/news/view/112555-Bethesda-Introduces-Skyrims-New-Faces
Given we know what they'll look like, interesting to see what will be grabbed instead of the 90% bretons we probably had in Oblivion.
Nord - Chunky fighter-type, will likely - Boast resistance to cold and enhanced strength + large weapon skills
Breton - Standard white human guy, likely - increased resistance to magic spells, enhanced casting abilities
Imperial - Standard white human guy with an emphasis on diplomacy and non-magic fighting.
Redguard - Badass black guys. Fight like Nords but with faster attacks and more finesse
Altmer - Sallow-skinned elves who are really fuckin tall. Snooty attitudes to other races - Greatly increased casting abilities, decreased resistances to unfriendly spells and swords.
Dunmer - Dark elves, average height. Not the friendliest of races, quite racist in lore. Jack of all trades class.
Bosmer - Short wood elves, good with shortswords and really good with bows.
Khajit - Tiger guys, will be good at sneaking, archery and daggers.
Argonian - Lizard-dudes. Stats were shit in the last 2 games, boasting improvements in the worst and rarest weapon category and water-breathing as standard. Interesting to see if they've improved their racials a little.
I'll go for Khajit in the hopes that stealth in Skyrim is improved. The racial attributes are mostly educated guesses of mine from the previous games, but they are likely to be different. That said, that's the overall theme of the race so it shouldn't change too much. They won't be making Khajits into strong casters and altmer into head-on fighters.
Given we know what they'll look like, interesting to see what will be grabbed instead of the 90% bretons we probably had in Oblivion.
Nord - Chunky fighter-type, will likely - Boast resistance to cold and enhanced strength + large weapon skills
Breton - Standard white human guy, likely - increased resistance to magic spells, enhanced casting abilities
Imperial - Standard white human guy with an emphasis on diplomacy and non-magic fighting.
Redguard - Badass black guys. Fight like Nords but with faster attacks and more finesse
Altmer - Sallow-skinned elves who are really fuckin tall. Snooty attitudes to other races - Greatly increased casting abilities, decreased resistances to unfriendly spells and swords.
Dunmer - Dark elves, average height. Not the friendliest of races, quite racist in lore. Jack of all trades class.
Bosmer - Short wood elves, good with shortswords and really good with bows.
Khajit - Tiger guys, will be good at sneaking, archery and daggers.
Argonian - Lizard-dudes. Stats were shit in the last 2 games, boasting improvements in the worst and rarest weapon category and water-breathing as standard. Interesting to see if they've improved their racials a little.
I'll go for Khajit in the hopes that stealth in Skyrim is improved. The racial attributes are mostly educated guesses of mine from the previous games, but they are likely to be different. That said, that's the overall theme of the race so it shouldn't change too much. They won't be making Khajits into strong casters and altmer into head-on fighters.