I voted for stylised.
Violence is one of those things where I don't really think it adds to most games, but it can really piss me off and put me off certain games. An example of a game where I did find the violence amusing and fitting the tone is probably the God of War series. Kratos tearing off heads and disembowling centaurs and being all like "Ain't a thing, yo," and then walking off to murder some more people is extremely fucking cool to me. Similarly, I don't like violence in movies, but love the Evil Dead series.
I also liked the violence in Fallout and Fallout 2 because I sort of felt I'd earned it. Yeah, I don't think that shooting a guy in the eyes with a 10mm pistol will cause his entire fucking shoulder to disappear, but it only really happened if you got a good critical hit, or if you use a weapon where you'd be surprised if it didn't cause them to lose a couple of limbs. In Fallout, I didn't get one of those animations until I was a few hours into it. In Fallout 3, severed limbs and heads were flying about before I'd left Vault 101, so
If the game focuses too much on the violence, I can't and won't play it. Manhunt, for example. I was 18 when it came out and my brother's descriptions of how the first mission involves you murdering a guy by suffocating him with a plastic bag made me feel genuinely ill, the same way that torture scenes in gangster films make me feel really depressed. Even when I was 12 or 13, I don't think I'd've been into that. I think that can be used to great effect in some games (the finger scene in Heavy Rain worked really well, even though it was minimal violence and no real gore), but when you essentially get the highest score for violencing up people, it makes me feel really uncomfortable.
On a similar note, I feel the same way about swearing in games. I liked Assassin's Creed, but I didn't get far in Assassin's Creed 2 because in the few hours between the games, the blonde woman in the Real World had suddenly developed a fairly severe case of Tourette's syndrome, and it sounded forced and pissed me off. See also: Prototype. It's not that I have a thing against swearing, but it just reminds me of 9 year olds who swear all the time to look cool and it just ends up seeming kinda obnoxious.
TL;DR version: Violence can be good, but usually doesn't add anything, and when it feels out of place or happens too often or is the main focus of the game, I hate it.
Violence is one of those things where I don't really think it adds to most games, but it can really piss me off and put me off certain games. An example of a game where I did find the violence amusing and fitting the tone is probably the God of War series. Kratos tearing off heads and disembowling centaurs and being all like "Ain't a thing, yo," and then walking off to murder some more people is extremely fucking cool to me. Similarly, I don't like violence in movies, but love the Evil Dead series.
I also liked the violence in Fallout and Fallout 2 because I sort of felt I'd earned it. Yeah, I don't think that shooting a guy in the eyes with a 10mm pistol will cause his entire fucking shoulder to disappear, but it only really happened if you got a good critical hit, or if you use a weapon where you'd be surprised if it didn't cause them to lose a couple of limbs. In Fallout, I didn't get one of those animations until I was a few hours into it. In Fallout 3, severed limbs and heads were flying about before I'd left Vault 101, so
If the game focuses too much on the violence, I can't and won't play it. Manhunt, for example. I was 18 when it came out and my brother's descriptions of how the first mission involves you murdering a guy by suffocating him with a plastic bag made me feel genuinely ill, the same way that torture scenes in gangster films make me feel really depressed. Even when I was 12 or 13, I don't think I'd've been into that. I think that can be used to great effect in some games (the finger scene in Heavy Rain worked really well, even though it was minimal violence and no real gore), but when you essentially get the highest score for violencing up people, it makes me feel really uncomfortable.
On a similar note, I feel the same way about swearing in games. I liked Assassin's Creed, but I didn't get far in Assassin's Creed 2 because in the few hours between the games, the blonde woman in the Real World had suddenly developed a fairly severe case of Tourette's syndrome, and it sounded forced and pissed me off. See also: Prototype. It's not that I have a thing against swearing, but it just reminds me of 9 year olds who swear all the time to look cool and it just ends up seeming kinda obnoxious.
TL;DR version: Violence can be good, but usually doesn't add anything, and when it feels out of place or happens too often or is the main focus of the game, I hate it.