Reading all this posts I can see a lot going on, but it occurred to me as I read the arguments that "EA's business position is simply this and we should just leave it alone" that the underlying core of this whole argument overall is, to put it simply, what is it that we want from our games.
The truth of the matter is we can't simply
make EA listen to us. They seek to do business and that's the way of things. And the truth is, with things as they are, that's acceptable. But that's only if we want games to improve as games alone.
I don't know. I don't see anything wrong with that, honestly, but that feels like a squandering of potential here. Games can be so much more than just games. They can be art. They have writing. They have visuals. They have acting. The interactive medium they offer is simply a bonus, and if we want it to be acknowledged as such...the truth is EA's little marketing scheme is gonna hurt.
Whether or not something is art is dependent on the view of the public at large, but the stereotype is that video games are generally for kids. We know this isn't true and that the average gamer is in his 30's. This brings about a second stereotype: the average gamer lives with his mom and has absolutely no life. Again we know this is false. But these two stereotypes are the main enemy of games becoming a form of art. EA's Dead Space commercial only further serves to reinforce these stereotypes.
Again, EA is only a business and the commercial does do what it does best: market the game. As far as games go by themselves, nothing wrong with that. I cannot stress that enough. But for games as an art medium...well, let's analyze it. The game is rated M for Mature, ages 17 and up, but the game is being marketed towards teenagers below the rating's suggested guideline. Sure, the ESRB rating system is a guideline and not the law, but it does nothing to allay stereotypes. But then, if it were
just a guideline, we wouldn't have cashiers refusing to sell M-rated games to unattended kids, even when they have the money.
So what can be done about this? As it has been stated numerous time throughout the thread, EA isn't about to respond to boycotts or angry vid letters. So I'm thinking, if anyone wants EA to change their marketing policy, they should probably just get a position in EA's marketing department, a job where they'll matter, and change things. Success in any perspective is up in the air, but it will be more likely to show results, both good and bad.
And as far as Extra Credits goes, they have made their point. They have made their position clear, and they are defending and supporting it. Preachy or not, this is their opinion and they are sharing it. It's still up to the public to decide what to make of it. If anybody does not like what they are saying, then I have to ask: why are they watching in the first place? Or even, why aren't the making their own videos and providing their own counterpoint?
That where this pompous, sonuva!@#$% stands.
