elvor0 said:
AccursedTheory said:
...What?
Are you talking about FF11? Because half of the things your talking about aren't in FF14.
There is cycle based targeting, list targeting and tank turning. These are all slower than a mouse. Having to scroll through a list to target something is slower. The raids in FF14 are obviously tuned to deal with this, as it's all a bit slower, so it works for FF14, but I still find the controls awful in terms of efficiency.
There is cycle targeting, but I'm struggling to think of a fight where that was ever a concern. If your turning was slow, then all I can say is 'sensitivity scaling,' and I found moving both in body and in camera movement was far easier on controller than keyboard, and even if it wasn't, it was more then adequate for every fight, including Titan Ex, Bahamut, and Ravana Ex, the three most movement based fights in the game (At least at the time when I quit).
In FF14, you don't need any menu to attack,
I made a fuck up there, I cut and pasted something elsewhere and didn't fix that part. That should read "
or bring up a menu list then press attack"
Still, at no point in the game do you need to enter a menu to attack. I mean, you can, for reasons I can't fathom, but you don't have to.
And besides Monks, which did have convoluted as hell combos every 'May have to use at any moment' ability fit on the first cross bar, with the 'Use Once Per Fight' or 'Super Long Cooldown' abilities comfortably sitting on the second cross bar, along with whatever weird macros you may be using.
Dragoon has 23 buttons within its rotation. That's pretty convoluted as far as I'm concerned. With defensive CDs/pots, limit break, macros there's about...30, ish? More if I need to mark, focus etc. Problem is, I need to take my hand off movement to access some of them(d pad binds), which I don't want to have to do, because then I can't avoid fire as quickly, or move between flank and behind as efficiently. You're going to need to do /some/ scrolling. Admittedly, I can't fit everything onto a reachable button with my small hands either with a kb, but what I can do, is have everything in front of me, and click it while still performing my rotation without missing a beat.
This has got to be the only time I have ever seen someone say clicking was faster and more intuitive then cross bar switching. Honestly, a lot of these complaints seem to be boiling down to 'slower for me,' which I completely agree with. If you're primarily a keyboard player, switching to a controller
would be hugely problematic. The same is true in reverse - I tried to switch to keyboard/mouse when my controller died, while I was waiting for my new one from amazon, and I found it absolutely terrible. The two control schemes are pretty different, and its hard to go from one to another.
And movement was, almost universally, equal between controller and keyboard. And if we were to use anecdotal evidence to the contrary, I knew more people who failed to avoid attacks on keyboard then controller. 80% of the people I knew who had trouble with Titan, for example, were keyboard and mouse users. That is, of course, not proof that controllers were better (Titan Ex was more a latency and paying attention test then anything else), but it's at least indicative that controllers weren't handicapped.
I honestly will never know why Titan EX got such an infamous reputation from a difficulty perspective. There's a lot of movement, but the whole thing could be summed up as "don't stand in the shit, healer fuck off if you get targeted by the rock. Kill add." Personally I found the hit detection in FF14 pretty poor. I do NOT get hit by ground based AOE.
I'm always dumbfounded by people who can't understand other people's issues. I've never had a problem with Titan (Beyond the typical 'What the fuck was that' learning curve), but I can completely understand why others do - At low graphic settings, some of the ground effects are hard to see, high latency is a massive problem (I live on top of a mountain, and thus have latency as high as possible without the game being unplayable) for people who haven't learned the fight yet, and the fight is particularly hard for people who haven't 100% figured out their class, as they try to balance rotations, particularly location based rotations, against positional ground effects. And all of Titans attacks are 'There is no try, only do or do not' attacks - You either dodge them all or die (Unless you're a tank, at which point you can take a nap, like 95% of the bosses in FF14). That, along with Titan's 'lolz, go lay on the floor for the rest of the fight and think about how shit you are' attack, make it a fairly unpleasant experience.
Titan Ex really shines once you've figured it out, have gotten your clear, your pony, and whatever glam gear you wanted from him (Why anyone would want them is beyond me, but different strokes for different folks). Then you can go pug it with a friend, laugh at everyone else's goofs, and feel good about super carrying the newbies.
I'm not saying people can't perform with a pad, but there are elements which are objectively faster with a kb+m than with a pad. You can turn faster, and target and cast spells with much fewer strokes on a kb+m than you can with a pad.
I don't know what else to say, other then 'objectively' is a stretch for most things, and the few things keyboard and mouse are objectively better at are pretty much non-issues that show up so infrequently its a wonder why anyone would care.