full court press? really? that is the worst example and is no where near being a glitch, my team destroyed teams using this tactic and we would use it back on them, its all about speed and stamina, which they lackedG-Mang said:Using glitches is not the same as cheating. A glitch is merely a part of a game that was unforeseen or somehow avoid either by chance or choice--it's not inherently wrong (or even something worthy of discipline/patching) unless it makes the game unplayable or close to it for others (like the underground sentry glitch in gravelpit ptC in TF2).
People don't get banned in SSB for wavedashing, they don't get banned in Starcraft for using the gas trick, they don't get banned in Street Fighter for using a 2-1 combo, they don't get banned in quake for rocketjumping, they don't get banned in tribes for bhopping, they don't get banned in in basketball for full-court pressing, they don't get banned in Guild Wars for perma-SF farming, they don't get banned in TF2 for Bonk strafing, and they don't get banned for using third-party-antagonizing dealings in Monopoly. Glitches/exploits can become parts of games just as well as any developer-intended mechanic, and there's nothing inherently wrong with making use of emergent gameplay. Glitch mechanics are part of the game when you buy it. Whether it was clear or intentional isn't really relevant to its value.
If I sold someone my car that I had grown up with and they ended up using it for parts, it might not be how I envisioned the car would be used, but that doesn't matter--it's their car, and they have no obligations to me or my intentions. Likewise, game players aren't obligated to stay true to the spirit of the developers' intentions (or whatever you want to call it), they're merely obligated to not literally change the mechanics of the game (hacking).
If the glitch is extremely overpowered to the extent that it noticeably removes viable options at high-level play, then it should be fixed. That's as far as it should go. The video I saw looked like it made you auto-grenade on death. That's not something that breaks the game. It might make the game worse, but that's something that should be patched, not policed.
Of course, I could be getting the wrong impression from the video. If this auto-grenade/javelin/whatever thing literally kills people even if they take measures to avoid it, like sniping from a distance or something, that would qualify as making the game unplayable, which would probably warrant discipline.
Well he's an idiot, what you gonna do?Aura Guardian said:
Please, let's keep this civil.RobbinHood said:You said it yourself, "TAKING ADVANTAGE." They are guilty of taking advantage of the system, that is the reason there is a clause about this in the Terms of Use.slipknot4 said:Meh, IW fucked up, again. It's not the players fault that they are taking advantage of it.
Ignorance is never and excuse. Whether they knew it or not they broke the rules and are subject to the penalty.
They wouldn't be complaining if they just played the game it was meant to be played.
A full court press would qualify for the definition I provided of "a part of a game that was unforeseen or somehow avoid[ed] either by chance or choice." A lot of teams are unprepared for a full court press even though it's technically always been part of the game, especially against teams in childhood or casual leagues. I'm sure if you taught one of those kinds of teams to always full court press you'd get a lot of crap for not playing in the "spirit of the game" (in fact I've read an article just on that topic for a secondary school girls' team), and the same goes for glitches, which are equally part of the game but are obscure or unused.gmaverick019 said:full court press? really? that is the worst example and is no where near being a glitch, my team destroyed teams using this tactic and we would use it back on them, its all about speed and stamina, which they lacked
Like I said, I could be wrong, but it appeared to me that it could be avoided by sticking to far-ranged weapons and staying attentive. That probably changes the game, maybe even for the worse, but it certainly doesn't render it unplayable. If a server owner wanted to limit it, that'd be their right as a server owner, but for the actual game makers/distributors, it's a mechanic they put in the game. It's their responsibility to make the design intentions match how the game is played, not the players'.gmaverick019 said:this is a glitch that gets you ALMOST automatic kills after you die, due to the large blast radius in kills that you did absolutely nothing to earn at all, which you cant even block or out do, you just better hope you see them from afar or your gonna die
You are correct, it is their responsibility to fix them, and they have. However by using XBOX Live it is your responsibility to adhere to the terms of use. This glitch would not be an issue if everyone did just that.slipknot4 said:Please, let's keep this civil.RobbinHood said:You said it yourself, "TAKING ADVANTAGE." They are guilty of taking advantage of the system, that is the reason there is a clause about this in the Terms of Use.slipknot4 said:Meh, IW fucked up, again. It's not the players fault that they are taking advantage of it.
Ignorance is never and excuse. Whether they knew it or not they broke the rules and are subject to the penalty.
They wouldn't be complaining if they just played the game it was meant to be played.
If IW releases a game with serious bugs and glitches it's their responsibility to fix them.
It's like putting allot of candy in front of a baby and tell it not to eat.
Nah, i think i overreacted and i guess we both have to watch the situation from both angles.RobbinHood said:I will be more civil in the future, my apologies.
In my experience there will never be a time when we don't have game with glitches. We are however, lucky enough that through technology these issues can be fixed with patches. This is something the Gaming society needs to recognize and not abuse.slipknot4 said:Nah, i think i overreacted and i guess we both have to watch the situation from both angles.RobbinHood said:I will be more civil in the future, my apologies.
I understand you statement, and i agree. But there have been glitches in all video games.
For instance, COD4, Crossroads had a glitch in a building where you could air walk above the entire map, getting cheep kills. And it is in this context i speak my mind. Why did they make such a big deal of MW2's javelin glitch?
I generaly don't expose the glitches in an online mode because it's a bad way of getting kills and that there is a 2:1 failure rate. If a camper kills you, if you get shot from a too far distance and every other aspect of an unrewarding game style.
Damn straight i belive that glitching should not be allowed in competitive gaming but feel free to mess around with friends all long as you don't piss me off.Ninjamedic said:Im on the "IW should simply patch it" side.