Poll: So, which destination would you choose?

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Balobam

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The question and title pretty much cover it.

You wake up in a room with four doors and nothing else, each door has a plaque on it, they read; Ishimura, Raccoon City, Silent Hill and Castle Brennenburg. If you think you can beat the system and just not leave the room, you're very wrong. First, the Silent Hill door will open and in will pour fog, Castle Brennenburg door swings ajar and water pours in up to your knees, the other two doors open and then that's that, you're now stuck in a room with all four horrors surrounding you with no escape. So I highly recommend you choose a door.

One more detail, you are still yourself when you enter the door, and so you will only have your skills and your disposal. So for instance, Raccoon City, you've probably never used a gun before so when you find one you're not going to have pinpoint accuracy. But this does mean you'll do slightly better off in Brennenburg than Daniel as you can compact yourself behind things instead of just crouching, you can throw things to slow down the grunt etc.

If you choose either Silent Hill or Raccoon City, you will find a gun near where you enter, but you wont instantly start with one, so if you miss it, then you're more screwed. If you choose Ishimura you will find a plasma cutter nearby, same as the other 2. Choosing Brennenburg will instantly result in a lantern on your person, but no immediate oil.

And for obvious reasons, layouts would change so if you have a place roughly memorised, it will be useless, and you are bound by the restrictions of that game. So in Brennenburg you can't just smash a window near the entrance and escape, in Ishimura you can't hop back onto the ship and leave before it gets destroyed, Silent Hill is Silent Hill, good luck getting out and for Raccoon City, well, if you can get out, then well done.

So, which would you choose, and why?
 

Hikikomori Ookami

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That's a tough one. I'd either have to go with Raccoon City or Silent Hill. I'm leaning towards Raccoon City, but if the rest of the world is overrun with zombies as well then I may take my chances with Silent Hill. I would choose one of these over the others because I'm not familiar with the last choice, and I'd rather not be stranded in space. Plus, I'm rather confident with firearms, having been around them for almost 20 years, so I might just have a chance in Raccoon City or Silent Hill.
 

iFail69

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Raccoon City, any day of the week. My obsession with zombies has led me to formulate many many anti-zombie strategies so I think I'd have a much higher chance at surviving there than any of the other places :p
 

TiloXofXTanto

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Space, because space.
There is no reasoning, it's in space, therefore I must go there.
Why? Because it is there.
It's like Mount Everest in Space.
 

Dirty Hipsters

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Raccoon City easily.

1. I do track and cross country and can EASILY outrun any of the zombies in the city.

2. I do know how to use a gun and can actually move and shoot at the same time unlike the protagonists in the resident evil franchise.

Of course, this is with the assumption that I'll be allowed to leave this world once I beat the game and return to my own world. Would not enjoy spending my entire life fighting zombies. If this is not the case, then I definitely pick silent hill, after all, I can leave when I'm done, even though I would be much more pants-wettingly afraid (fucking dogs).
 

Wierdguy

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Eh... either way Id be pissing and shitting myself in a corner somewhere while the horrors prowl closer and closer... ffs I cant even handle the games them selves! Let alone the real thing :(

IF I had to choose though probably Silent Hill... atleast as far as I know you can still leave that place relativley easily.
 

Ninjat_126

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Raccoon City. I can take a few zombies.

Brennenburg would be alright if I could hide, and I wouldn't be afraid of the dark like the PC in Amnesia.

Silent Hill? No thanks. I don't want to go up against the contents of my subconscious. Or Pyramid Head.

Ishimura is a death sentence without a RIG, and probably with one too. A horribly painful death sentence.
 

PlasmaFrog

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Let's reason with... "LOGIC!"

The Ishimura

- Overran with heavily mutated and deadly humanoids makes this place a nightmare for anyone. Most creature possess powers that are beyond that of the average human capabilties, not to mention cunning as well. The only way for escape is a pod after traveling back and forth through hell or a rescue beacon, both of which are unlikely since most of the ship isn't functional.

Survivability tendency - Good fucking' luck!

Raccoon City

This formally small city is now overwhelmed by victims of the T-Virus. Sure, they're mindless and have an incredible immunity to neuralgic pain and conventional weaponry, but you can easily kill them dismembering their spinal cord, ceasing control of brain functions from the virus. With an armory, body armor, and some smarts, you could very well carry yourself out alive from an already dead, yet very much alive city.

Survivability tendency - Some common sense and a gun might save you.

Silent Hill

Are you a sanity depraved lunatic, then that's most likely why you're here. Perhaps you should try to reason with your past life and attempt to get a grip on reality. Coincidentally, if everything turns out to be real, then you'll want to keep on running before you end up with a large scrap of metal finds its way to your buttock. Just keep a clear, cautious, and conscious mind.

Survivability tendency - High, yet you may wind up in the loony house for the rest of your forsaken life.

Castle Brennenburg

If you find yourself waking up on the ground of a mysterious castle with fluid that appears to be peptobismol, then it may have been one hell of a crazy party. If that isn't digestive relief, then you're seriously fucked, and most likely don't know why. Scary monster, hideous things that go bump in the night, and massive amounts of horror literature that would make Edgard Alen Poe blush. Just remember that too much light is a bad thing, too much darkness is a bad thing and to laugh at the oversized vagina that is clearly present on the enemies face, but not too loud! You don't want to make friends by hugging and being playfully slapped around.

Survivability tendency - You'll live, just stop being a big pussy and flinching at every flickering light.
 

MisterShine

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If I knew I was going to die, I'd go with Ishimura so I could at least go into outerspace before i got eaten.

Though if I thought I could survive, I'd go with Raccoon city. The necromorphs would bejust too fast and too numerous for me to handle, and you can't seemingly hide from them anyway. I was so scard of Amnesia the game I don't think Amnesia: The Real Life would be good for me. Plus I'm not a really fast runner and i'm a big guy, much harder for me to hide away than Daniel did. Silent Hill is close to Raccoon, but since SH is usually a representation of the persons inner conscious and psychological issues... I'd rather stay out of that yawning abyss.

While RC has plenty of horrible and dangerous things outside its slowly moving zombies (Dogs, Nemesis, lickers, Jill Valentine), at least I'd feel a little more safe in an urban enviroment where I'm more likely to findpeople to team up with.
 
Sep 14, 2009
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Dirty Hipsters said:
Raccoon City easily.

1. I do track and cross country and can EASILY outrun any of the zombies in the city.

2. I do know how to use a gun and can actually move and shoot at the same time unlike the protagonists in the resident evil franchise.

Of course, this is with the assumption that I'll be allowed to leave this world once I beat the game and return to my own world. Would not enjoy spending my entire life fighting zombies. If this is not the case, then I definitely pick silent hill, after all, I can leave when I'm done, even though I would be much more pants-wettingly afraid (fucking dogs).
this

if its like the 2nd movie where it's JUST the city for now, then i can deal with that, you bet your silly ass my feet will be moving so fast i will barely be touching the ground, plus id use strategy to my advantage unlike many dumbass protagonists among movies...

ever seen a zombie climb? rooftops are very much your friends.

doubt it, if you did, it was probably a special one, if that.
 
Sep 14, 2009
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PlasmaFrog said:
Let's reason with... "LOGIC!"

The Ishimura

- Overran with heavily mutated and deadly humanoids makes this place a nightmare for anyone. Most creature possess powers that are beyond that of the average human capabilties, not to mention cunning as well. The only way for escape is a pod after traveling back and forth through hell or a rescue beacon, both of which are unlikely since most of the ship isn't functional.

Survivability tendency - Good fucking' luck!

Raccoon City

This formally small city is now overwhelmed by victims of the T-Virus. Sure, they're mindless and have an incredible immunity to neuralgic pain and conventional weaponry, but you can easily kill them dismembering their spinal cord, ceasing control of brain functions from the virus. With an armory, body armor, and some smarts, you could very well carry yourself out alive from an already dead, yet very much alive city.

Survivability tendency - Some common sense and a gun might save you.

Silent Hill

Are you a sanity depraved lunatic, then that's most likely why you're here. Perhaps you should try to reason with your past life and attempt to get a grip on reality. Coincidentally, if everything turns out to be real, then you'll want to keep on running before you end up with a large scrap of metal finds its way to your buttock. Just keep a clear, cautious, and conscious mind.

Survivability tendency - High, yet you may wind up in the loony house for the rest of your forsaken life.

Castle Brennenburg

If you find yourself waking up on the ground of a mysterious castle with fluid that appears to be peptobismol, then it may have been one hell of a crazy party. If that isn't digestive relief, then you're seriously fucked, and most likely don't know why. Scary monster, hideous things that go bump in the night, and massive amounts of horror literature that would make Edgard Alen Poe blush. Just remember that too much light is a bad thing, too much darkness is a bad thing and to laugh at the oversized vagina that is clearly present on the enemies face, but not too loud! You don't want to make friends by hugging and being playfully slapped around.

Survivability tendency - You'll live, just stop being a big pussy and flinching at every flickering light.
ha just curious, on your last one, while i don't disagree, if actually pit in the situation, and it was randomly generated so all the "true" moments didn't happen when you would expect them to, would you really be saying that a.k.a. not shitting your pants around every turn/light flicker/fucked up thing?
 

aarontg

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Aug 10, 2009
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Id'e choose raccoon city since it seems that all you need is a cocky attitude and a basic knowledge of zombies and corny military experiments to survive.
 

Ninjat_126

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Nov 19, 2010
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PlasmaFrog said:
Let's reason with... "LOGIC!"

The Ishimura

- Overran with heavily mutated and deadly humanoids makes this place a nightmare for anyone. Most creature possess powers that are beyond that of the average human capabilties, not to mention cunning as well. The only way for escape is a pod after traveling back and forth through hell or a rescue beacon, both of which are unlikely since most of the ship isn't functional.

Survivability tendency - Good fucking' luck!

Raccoon City

This formally small city is now overwhelmed by victims of the T-Virus. Sure, they're mindless and have an incredible immunity to neuralgic pain and conventional weaponry, but you can easily kill them dismembering their spinal cord, ceasing control of brain functions from the virus. With an armory, body armor, and some smarts, you could very well carry yourself out alive from an already dead, yet very much alive city.

Survivability tendency - Some common sense and a gun might save you.

Silent Hill

Are you a sanity depraved lunatic, then that's most likely why you're here. Perhaps you should try to reason with your past life and attempt to get a grip on reality. Coincidentally, if everything turns out to be real, then you'll want to keep on running before you end up with a large scrap of metal finds its way to your buttock. Just keep a clear, cautious, and conscious mind.

Survivability tendency - High, yet you may wind up in the loony house for the rest of your forsaken life.

Castle Brennenburg

If you find yourself waking up on the ground of a mysterious castle with fluid that appears to be peptobismol, then it may have been one hell of a crazy party. If that isn't digestive relief, then you're seriously fucked, and most likely don't know why. Scary monster, hideous things that go bump in the night, and massive amounts of horror literature that would make Edgard Alen Poe blush. Just remember that too much light is a bad thing, too much darkness is a bad thing and to laugh at the oversized vagina that is clearly present on the enemies face, but not too loud! You don't want to make friends by hugging and being playfully slapped around.

Survivability tendency - You'll live, just stop being a big pussy and flinching at every flickering light.
If you're mentally stable, Silent Hill.

If you're suicidal, Ishimura.

If you're not afraid of the dark, Brennenburg.

Anything else, Raccoon City.

Don't Amnesia's Gathererers have special properties or something? And don't they only hunt the main character due to his past actions?
 

gigastrike

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I'm gonna say Castle Brennenburg. I always wondered why Daniel was so afraid of being in the safety of the dark.
 

PlasmaFrog

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Feb 2, 2009
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Ninjat_126 said:
PlasmaFrog said:
If you're mentally stable, Silent Hill.

If you're suicidal, Ishimura.

If you're not afraid of the dark, Brennenburg.

Anything else, Raccoon City.

Don't Amnesia's Gathererers have special properties or something? And don't they only hunt the main character due to his past actions?
Something of the sort, all though I won't spoil it.
 

SilentCom

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Sounds like you're asking what game would you want to play in real life while maintaining the abilities of the character in the game. Unless you meant something else when stating "So for instance, Raccoon City, you've probably never used a gun before so when you find one you're not going to have pinpoint accuracy."

If I am myself in any of those situations, then I would probably choose Dead Space or Amnesia because I am more familiar with those games. If I am basically like the character except in real life, then I would probably still go with Dead Space or Amnesia. XD
 

SoranMBane

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Well, definitely not the Ishimura, I know that. If the necromorphs didn't get me, the Marker-induced insanity would, and I'm not sure which would be worse. I guess Silent Hill has the best chance of me surviving since I could just, you know, leave and live out the rest of my life in the otherwise normal universe of Silent Hill. Sure, I'd have a hard time explaining exactly where I came from to the authorities, but I'd be alive. As for Raccoon City and Castle Brennenburg; fuck that. The Resident Evil world is overrun by zombies, and even in the off-chance that I were to escape the castle without being reduced to ribbons by some eldritch horror, I'd be living in, what, the 1800s? I happen to be deathly allergic to zombies and every time period before the 1960s sucked, so Silent Hill wins.