Fool! You missed out SW: Trilogy Arcade!
The amount of cash I threw into that machine at the arcades, hehe.
The amount of cash I threw into that machine at the arcades, hehe.
Heh, I remember those. I only got to play the first one though. I think the main reason they're so hard is the lack of a save slot. You have to do it all in one sitting or else start over again. The farthest I've ever made was when you're inside the Death Star (I was playing as Han) and I got stuck at the boss at the end, some giant robot thing. After it killed me I was stuck with the lousy pistol, and after that the fight became basically impossible. Lots of temper tantrums and thrown controllers resulted from that game, but for some reason it never stopped being fun.minoes post=9.71567.730244 said:The "Super Star Wars" series for the snes. Incredibly hard, but really good games.
If you havent played either game you should get the first one, it's just better.Revelo post=9.71567.729559 said:Has to be between Rogue Squadron and Battlefront. But i keep thinking about buying KOTOR 2 to see what that series is like.
I thought the demo was pretty terrible. Targeting system sucked horribly, DMM isn't used nearly as often as I was led to believe, and while it is only a demo the combat got repetitive very quickly for me.COR 2000 post=9.71567.730901 said:But SW:TFU hasn't even come out yet, so why is everyone pronouncing it "Dead-on-Arrival"?
You kids and your save slots... why, when I played Star Wars on my NES, we died from touching ANY monster and we had exactly three continues! And another thing... *rambles on*Xalmar post=9.71567.730468 said:Heh, I remember those. I only got to play the first one though. I think the main reason they're so hard is the lack of a save slot. You have to do it all in one sitting or else start over again. The farthest I've ever made was when you're inside the Death Star (I was playing as Han) and I got stuck at the boss at the end, some giant robot thing. After it killed me I was stuck with the lousy pistol, and after that the fight became basically impossible. Lots of temper tantrums and thrown controllers resulted from that game, but for some reason it never stopped being fun.minoes post=9.71567.730244 said:The "Super Star Wars" series for the snes. Incredibly hard, but really good games.
Frankly, I had the exact opposite experience with the demo. It just made me want the game more.KSarty post=9.71567.730952 said:I thought the demo was pretty terrible. Targeting system sucked horribly, DMM isn't used nearly as often as I was led to believe, and while it is only a demo the combat got repetitive very quickly for me.COR 2000 post=9.71567.730901 said:But SW:TFU hasn't even come out yet, so why is everyone pronouncing it "Dead-on-Arrival"?