Poll: The Halo Story

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Paulie92

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AjimboB said:
Paulie92 said:
It wants to be Starcraft so hard: Parasitic destructive bestial race bent on destroying almost everything controlled by the Gravemind/Overmind, Humans race newest member of the galaxy trying to survive against aliens with superior numbers/tech and a proud noble race of religous fanatics and honour driven warriors quick to exile those who don't fall in line
Yes, because Starcraft's story was completely original.

...wait.
Touche, that was just the most obvious comparison to me, though you could probably compare both them to almost any sci-fi
 

manythings

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Eipok Kruden said:
manythings said:
It has one? *ba-dum-bum*

I played halo one through, generic and boring characters, samey places, space religious fundamentalists, honest they're not just zombies and the old maguffin of ancient, extinct hyper-advanced civilisation. I liked the master chief and I really just wanted to run and gun. It gave me that and I ignored the rest.

Halo 2; Played this through with a friend trading levels (Me, master chief; him, the arbiter). It had more of the same. Characters who i didn't care about, enemies were about the same, better weapons and some stuff that made no sense (basically why this whole genocide of the jackals was a great idea to the leaders). The not-zombies are actually the plant from little shop of horrors and still not interesting. The end was clearly just a clean break to allow halo 3. After that I no longer cared.

The story is dumb, there are plot holes a-plenty and it is just standard sci-fi jiggeries and whats-its.
The Flood honestly aren't space zombies. They're parasitic fungi based on an incredibly adaptable "super-cell" structure. Duh. I'd file them more under "Eldritch Abominations" than "Zombies".

Also, what plot holes are you talking about? I haven't found any, to be honest. I thought I had a while back, but then I found out the reasons for the plot points were just hidden.
They tried to make that case with 28 days later until they finally admitted that yes they are just fast zombies. Parasitic fungi are all well and good but that doesn't change the fact that they are reanimated corpses bent on spreading the contagion, RE: Zombies. You can't use a word like eldritch and talk about something that is meant to be scientific.

Plot holes solved by looking? If I have to stop playing the actual game to find out about the story then the story has been stupidly made, the game is made to convey the story to me. What purpose is there to hiding shit from me? It's not clever or interesting it's just shitty planning.

They set out to kill the jackals because the brutes... were hairier? I never got a satisfactory explanation. The halo builders build them to defeat the flood by destroying all life and, in an unbelievable act of stupidity, left samples of it in protected containers that could withstand the halos whatever. Humanity is at war with the covenant because they are jerks I guess. The master chief gets and armour and shield upgrade at the begining of halo 2 and is now less resistant to any form of damage but later survives atmospheric re-entry AND unslowed planet fall without a single injury. And don't get me started on Cortana...
 

Nouw

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greenflash said:
it needs more back story and to not have a faceless space marine as the main charictor
Read the books then.

There's a lot of backstory. It's just that they couldn't fit it into the games which would have been awesome.
 

Icehearted

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The games? Tripe. Everything else, never bothered. I can't be arsed to bother with a patchwork of pretentious convoluted cash grabbing in novel/comic/cartoon form ad nauseum.

If it matters (it doesn't) I'm a picky reader and hard to please.
 

Eipok Kruden

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Pnut Dancer said:
Personally, I think it has an awesome story.
It goes deep into backstory, and a lot of things tie into each other.

All spartans are fleshed out well, contrary to what most will say; John-117 is by no means a faceless, fearless space marine. He appears to be because of portrayal in the games. He does not speak much, and is faceless in them. To those that play the games a little bit, this is fine. He is 'them'. To those that delve into the universe, though, he gets his face, and personality.

'Playing Halo' barely touches the games' stories; do you read every little bit of the terminals, think about everything said, and crossreference it to itself?
Do you tie it in to the various books, graphic novels, and Legends?

At the beginning of the Reach trailer, Emile(I believe, forget specifics of it right now) referenced Pegasi, and how he didn't think anyone survived. Pegasi had a major battle where 300+ Spartan IIIs were massacred even before it began. Part of one of the books.

If anyone that says it has a 'bad' story knows who the Precursors are, then I will be surprised. And not the Forerunners, Precursors.
Well, does anyone know who the Precursors are? I don't think so. Not even the Forerunners knew who they were. We might find out something about them in the Forerunner trilogy, but the first book hasn't been released yet. Other than that nitpick, I totally agree with you. There is so much more detail just under the surface. There are even little audio files that play if you're in a certain place (I love that bit Marty put in in the scarab encounter on the Ark. That little piece is one of my favorite songs ever. It's just such a perfect melody.). Although that isn't exactly related to the Halo story... lol
 

AlternatePFG

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It's got an interesting backstory and universe, but story? Eh. I'm kinda in the middle on this one.
 

Assassin Xaero

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I never read much into it from the two games I played... there are all these alien rings or something in space that are some ultimate weapon or something. Oh, and there was that stupid robot that was trying to kill all humans to kill off the zombie things in what was the worst level in the history of FPS gaming.
 

Eipok Kruden

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manythings said:
manythings said:
It has one? *ba-dum-bum*

I played halo one through, generic and boring characters, samey places, space religious fundamentalists, honest they're not just zombies and the old maguffin of ancient, extinct hyper-advanced civilisation. I liked the master chief and I really just wanted to run and gun. It gave me that and I ignored the rest.

Halo 2; Played this through with a friend trading levels (Me, master chief; him, the arbiter). It had more of the same. Characters who i didn't care about, enemies were about the same, better weapons and some stuff that made no sense (basically why this whole genocide of the jackals was a great idea to the leaders). The not-zombies are actually the plant from little shop of horrors and still not interesting. The end was clearly just a clean break to allow halo 3. After that I no longer cared.

The story is dumb, there are plot holes a-plenty and it is just standard sci-fi jiggeries and whats-its.
They tried to make that case with 28 days later until they finally admitted that yes they are just fast zombies. Parasitic fungi are all well and good but that doesn't change the fact that they are reanimated corpses bent on spreading the contagion, RE: Zombies. You can't use a word like eldritch and talk about something that is meant to be scientific.

Plot holes solved by looking? If I have to stop playing the actual game to find out about the story then the story has been stupidly made, the game is made to convey the story to me. What purpose is there to hiding shit from me? It's not clever or interesting it's just shitty planning.

They set out to kill the jackals because the brutes... were hairier? I never got a satisfactory explanation. The halo builders build them to defeat the flood by destroying all life and, in an unbelievable act of stupidity, left samples of it in protected containers that could withstand the halos whatever. Humanity is at war with the covenant because they are jerks I guess. The master chief gets and armour and shield upgrade at the begining of halo 2 and is now less resistant to any form of damage but later survives atmospheric re-entry AND unslowed planet fall without a single injury. And don't get me started on Cortana...
I never stopped playing. I didn't even pause. I just thought a bit about it and figured it out. It's not like I had to pause and look it up in the Halo Encyclopedia (which, to be honest, I don't even have). I just put myself in the Hierarchs' shoes for a bit and thought about it from their point of view.

Also, the zombies from 28 Weeks Later ARE just zombies. They aren't reanimated flesh, they're still perfectly alive, they just have a virus. They're more like unintelligent versions of the Reavers from Firefly/Serenity. They don't have any sort of plan, no organizational structure, no hive mind or ruler, no goal, they're just really angry people that act like zombies by way of some freaky virus.

And what the fuck are you talking about with the brutes killing jackals? The Jiralhanae never declared any sort of war on the Kig-Yar... For the most part, the Kig-Yar sided with the Covenant Loyalists in the Civil War. I don't even understand your question. Unless you're talking about why the Jiralhanae attacked the Sangheili, but that was because of that bastard Truth and his selfish machinations.

And wait a second, what are you talking about "less resistant to any form of damage"? The shields took more damage and recharged faster and you didn't have to worry about healthy packs anymore. He became MORE resilient with Halo 2. And the reason he survived the fall from the dreadnought was because his armor locked up and its gel layer hardened. Even with that, a normal human would have died instantly, their bones shattered. He survived because his muscles are ten times denser and his bones are covered in a layer of a ceramic composite, making them even harder than steel. Even with all his augmentations, it's a miracle (not an actual godly miracle, just really amazing) he survived. He was knocked unconscious and I think his heart nearly stopped. Hell, he had internal bleeding for much of Halo 3. Probably broke quite a few bones too.

And what's wrong with Cortana?
 

Mikeyfell

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Aug 24, 2010
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Cortana is the only redeeming quality of the whole shallow shitty mess
I fucking love Cortana
she's one of the greatest characters of all times
she's just in one of the crappiest series in history
 

Korten12

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Icehearted said:
The games? Tripe. Everything else, never bothered. I can't be arsed to bother with a patchwork of pretentious convoluted cash grabbing in novel/comic/cartoon form ad nauseum.

If it matters (it doesn't) I'm a picky reader and hard to please.
have you read the books? Comics? They are simple cashin's a lot of them are really well written.
 

kikon9

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I just like how it all starts thousands of years ago with the forerunners and then the other species pick up from there.
 

Broderick

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If we are only talking about Halo's story with no added backstory from the books, than I would say that it was a decent sci-fi story that had some potential but ended up wasting most of it. I have never read the books but from what I hear, they clear up a lot of the holes in the general story of the halo series. A story about a super soldier, the last of his kind, destroying an ancient relic from the past(halo) to prevent the covanent from firing it and in turn, obliterating everything.

When you look at it, it seems quite interesting, as the covenant treat halo as a religous object, theres a few twists and turns, most of which involve the covenant. I just dont think the creaters tried hard enough to make us (the player) get that "oh...my...god.." feeling from any of the plot turns. I mean how many of you actualy was affected by the attack of the covenant on the human settlment in the second game (second level I think)? It was more of a "hey look...more aliens, lets shoot em!". Instead of a "OH MY GOD THEY ARE ATTACKING! WE HAVE TO PROTECT THE CITY!!!"
 

Cynical skeptic

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Space opera is a term for a story that could exist in any time frame, but is arbitrarily set in space for the sake of drawing in a few cheap sales.

Halo is so completely space opera, that merriam webster may as well append the definition of space opera with "halo." The fact the game drops biblical names like they're candy onto various parallel concepts simply proves this further. That, alone, doesn't mean its bad. The fact bungie originally had to commission novels (story sold separately) is what makes it bad.
 

Poofs

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to be honest i really like Halos story and ive never had a problem with it
and to all the people saying the story needs to be more fleshed out play ODST, that is almost pure story
 

Icehearted

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Korten12 said:
Icehearted said:
The games? Tripe. Everything else, never bothered. I can't be arsed to bother with a patchwork of pretentious convoluted cash grabbing in novel/comic/cartoon form ad nauseum.

If it matters (it doesn't) I'm a picky reader and hard to please.
have you read the books? Comics? They are simple cashin's a lot of them are really well written.
See section in bold. I figure you have to love the game to care about the books, and I don't love the game. They've all been mediocre at best, but that's just my opinion. Coop was tops, tons of fun, but as a stand alone shooter it's always felt a bit of like a parody of the genre it's trying to fit into, kind of like Starship Troopers.
 

Zhukov

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Dec 29, 2009
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Meh. It's okay. Not terrible, but nothing special either. I suppose it does its job.

This is just going on the games. I haven't bothered with any of the extended universe stuff and I never will. I suppose it's possible that there is an astounding sci-fi epic out there, full to bursting with compelling characters and interesting themes. But somehow I doubt it.
 

kingcom

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The biggest problem i have the Halo's story is that it seems a little skitzofrenic. You see every time they actually begin to introduce and flesh out a concept, its abandonned and moved on to a new problem. The Covenent could have been really interesting opponents. A religious crusade perceiving humanity as a thread to religious ideology (could have been something like Stargate's Ori). Instead of persuing that they made their standard troopers into comic relief characters, similtaneously killing that faction's credibility as a serious threat and relegating them to a sideplot. They then move into the Flood, a race of parasitic space aliens who could overrun the galaxy if it were not for an ancient alien race preventing them last time (again see Stargate, Babylon 5, Star Trek etc etc). Instead of fleshing out the ancient race and the flood, all we fully see is that the Halo device is that its the device from...you guessed it, Stargate. Used to wipe out life.

While this is fine, switching BACK to the covenant, who have established as a side problem and trying to make them a focus of the story didnt work. They had no crediblity as a threat.
 

MaVeN1337

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I remember playing Halo 1 and 2, And actually enjoying the story between master chief and the arbiter.

Then a bunch of morons wrote some fucking terrible books about it, and everything that was relevant disappeared.