Finally found and reinstalled Might and Magic 7 last night.
I'm now deciding on my first game-winning party.
As good as the default party is (it's not the best, but it covers all the essentials), I think I'm going to risk a deviation.
So far, I'm rolling with:
-Dwarf Monk (strictly for yucks. Also, default cost for Personality is halved compared to Goblin, so he can actually make use of those limited spells he gets later)
-Elf Archer
-Human Druid (I remember really liking this class. Can't remember why though..)
-Elf Sorceress (Probably the best class in the game. So versatile...)
Though if that fails to satisfy, I need a backup group...preferably one that isn't designed to totally cheese the game to death.