Poll: Video Games and Sexual Preference

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oplinger

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Sep 2, 2010
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meganmeave said:
oplinger said:
...And what? transmit the information to other party members through ESP? How would they know? They'll whip out your character sheet and confirm before they hit on you! Or you can wear a neon sign! "I AM GAY"

...All ridiculousness aside, the idea is sound, however it makes no sense when applied.
I've thought on this some more overnight and I think I have a better example than the one I originally argued with. You do typically choose a trait about yourself that isn't physical and immediately identifiable when you are playing table top D&D, your alignment. Most people don't go around with signs on their chests saying they are Lawful/Good. But this information is less about what they other people in your D&D group know about you, and more about what the DM knows about you. Other player characters may pick up that you are Lawful/Good by your play style, but the DM is the one that plans the game around his or her players. Companion characters in a video game like DA are not like your friends sitting around a tabletop game. They are more like the NPCs a DM would control. A good DM, imo, takes your character and tries to challenge you based on what you have chosen you character to be. Just like in ME, where you can choose some of your history, the DM, or the Bioware writers in this case, give you an encounter based on your past, whether you are a spacer or what not.

Making a choice like this in character creation, allows the developers to better tailor a game to what you might be looking for.

Again, I still don't think it's necessarily an ideal situation, but I don't think it's unprecedented either.
So would that mean you earn gay points? o.o;

From what I remember about playing D&D as long ago as that was, you also had alignment objectives to meet for your characters. You also weren't bound by your alignment, and you could act however you wanted. It'd just change your alignment as time went on. Also sometimes your class kinda shows off what alignment you are. Lawful/Good warlocks generally don't exist..

Still we run into the problem of...why even have the option though. What sort of challenges would the DM face you with? We still have the issue of how everyone else int he DMs world knows you're gay.

I do suppose having an encounter from your past would add to it though. Like you walk into a village and there's your old gay lover... But that'd be the only encounter I can think of. Well...without being controversial, like having your parents kick you out of the house and disown you, or being stoned to near death by your home village for being filled with satan or something.

But, having the ex-lover tell people, or make it really obvious is kinda similar to my dancing monkey shaped memory core >.> ...although it brings up a few more issues. How could you react to them? With a checkbox you're locked into that ex, with dialogue options you can play it off, divert attention, remind everyone how straight you are, or dive in for a sloppy wet tongue kiss. All of which would more readily define your character, and show off your sexual preferences in different ways. Overall I think the dialogue options would be better than checkbox. ..Unless we also have to define our perfect gay lover at the beginning of the game after character creation. Or pick one in the prologue out of a set of them. and...

No see, then it'd be better to not have the checkbox too, because then you can make it the same for straight people, and have a village be more realistic than just having 3 guys standing where 3 girls stand, you could pick for yourself....

Okay, um.....okay, the initial idea here was to get the squeamish people to have an option that wouldn't let the icky gay people make passes at them...Something tells me they'd rather break immersion than know someone's gay or not. >.> so maybe that's how we can justify this checkbox of sexuality?