Poll: What do you think about Crysis 2 on consoles?

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MR T3D

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AjimboB said:
MR T3D said:
Ph0t0n1c Ph34r said:
tzimize said:
NO FPS SHOULD EVER COME OUT ON CONSOLES EVER BECAUSE THE GAMEPLAY IS DUMBED DOWN AND A WASTE OF TIME FOR PC USERS!

Sometimes caps is necessary.
Any examples behind your trolling?
the nanosuit is reduced to 2 modes in the sequel, for exactly this reason.

I like the complexity of crysis 1's suit, re-mapped the guns to the number keys, then guns on another part of keyboard, it is great.
(however, you can customize the suit's 2 modes, but its only 2 modes, which means we won't get to hear 'MAXIMUM STRENGTH', 'MAXIMUM ARMOUR', and the like.)
I really don't think that dumbs it down, in fact, since you are forced to choose only two powers, it keeps the protagonist from being overpowered, and makes the game more difficult. I mean, it's like saying that a shooter where you can only carry two weapons at a time is a dumbed down version of a game where you could carry every weapon in the world on your back.

I really don't think this was a change made specifically for consoles, considering that there are plenty of console game which give you a crapload of powers (prototype, infamous, etc), and yet you're still able to switch between them fairly easily.
actually no, the two suit modes are something speedy and with cloak, and tank with combines strength, armour
its even more power, really, as I stated, the having to dance the powers is what kept you somewhat mortal in the first one.
 

tzimize

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AjimboB said:
tzimize said:
NO FPS SHOULD EVER COME OUT ON CONSOLES EVER BECAUSE THE GAMEPLAY IS DUMBED DOWN AND A WASTE OF TIME FOR PC USERS!

Sometimes caps is necessary.
I never understood the argument of the gameplay being dumbed down for consoles. Now correct me if I'm wrong, but isn't the gameplay for any shooter "shot things until they die?" I'm not sure how exactly you can dumb that down just because someone is using a controller.

I can totally understand this argument with an RPG, or and RTS, but it's a little silly to say that an FPS has to be dumbed down to be brought to a console.
What I mean by dumbed down is that everything is slower and more awkward. Since console users cant be expected to aim or move as good as a pc user (since they are using a gamepad, and its just not possible to be as accurate with that as a mouse) everything is easier/stupider.
 

Tony2077

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tzimize said:
AjimboB said:
tzimize said:
NO FPS SHOULD EVER COME OUT ON CONSOLES EVER BECAUSE THE GAMEPLAY IS DUMBED DOWN AND A WASTE OF TIME FOR PC USERS!

Sometimes caps is necessary.
I never understood the argument of the gameplay being dumbed down for consoles. Now correct me if I'm wrong, but isn't the gameplay for any shooter "shot things until they die?" I'm not sure how exactly you can dumb that down just because someone is using a controller.

I can totally understand this argument with an RPG, or and RTS, but it's a little silly to say that an FPS has to be dumbed down to be brought to a console.
What I mean by dumbed down is that everything is slower and more awkward. Since console users cant be expected to aim or move as good as a pc user (since they are using a gamepad, and its just not possible to be as accurate with that as a mouse) everything is easier/stupider.
i personally don't have any trouble switching between pc and console fps games .

i find all this dumbed down talking pointless and stupid and for me i think its rather insulting
 

tzimize

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tony2077 said:
tzimize said:
AjimboB said:
tzimize said:
NO FPS SHOULD EVER COME OUT ON CONSOLES EVER BECAUSE THE GAMEPLAY IS DUMBED DOWN AND A WASTE OF TIME FOR PC USERS!

Sometimes caps is necessary.
I never understood the argument of the gameplay being dumbed down for consoles. Now correct me if I'm wrong, but isn't the gameplay for any shooter "shot things until they die?" I'm not sure how exactly you can dumb that down just because someone is using a controller.

I can totally understand this argument with an RPG, or and RTS, but it's a little silly to say that an FPS has to be dumbed down to be brought to a console.
What I mean by dumbed down is that everything is slower and more awkward. Since console users cant be expected to aim or move as good as a pc user (since they are using a gamepad, and its just not possible to be as accurate with that as a mouse) everything is easier/stupider.
i personally don't have any trouble switching between pc and console fps games .

i find all this dumbed down talking pointless and stupid and for me i think its rather insulting
Well its not in any way meant as insulting. The fact simply is that the control setup of consoles is not made for FPSes, its made for 3rd person adventures/fighting games.

Think about the AvP franchise for example. If you played the original vs the new one you would see that the reason it feels like you are walking in syrup (in the new one) is because if you didnt no one would be able to shoot you. The lightning gameplay of the original would NEVER fit on a console. The new one: Dumbed down for slow console users. And I dont mean slow as in stupid, I mean slow as in slow aiming. Its not physically possible to be as precise with a gamepad as it is with a mouse.
 

Tony2077

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tzimize said:
tony2077 said:
tzimize said:
AjimboB said:
tzimize said:
NO FPS SHOULD EVER COME OUT ON CONSOLES EVER BECAUSE THE GAMEPLAY IS DUMBED DOWN AND A WASTE OF TIME FOR PC USERS!

Sometimes caps is necessary.
I never understood the argument of the gameplay being dumbed down for consoles. Now correct me if I'm wrong, but isn't the gameplay for any shooter "shot things until they die?" I'm not sure how exactly you can dumb that down just because someone is using a controller.

I can totally understand this argument with an RPG, or and RTS, but it's a little silly to say that an FPS has to be dumbed down to be brought to a console.
What I mean by dumbed down is that everything is slower and more awkward. Since console users cant be expected to aim or move as good as a pc user (since they are using a gamepad, and its just not possible to be as accurate with that as a mouse) everything is easier/stupider.
i personally don't have any trouble switching between pc and console fps games .

i find all this dumbed down talking pointless and stupid and for me i think its rather insulting
Well its not in any way meant as insulting. The fact simply is that the control setup of consoles is not made for FPSes, its made for 3rd person adventures/fighting games.

Think about the AvP franchise for example. If you played the original vs the new one you would see that the reason it feels like you are walking in syrup (in the new one) is because if you didnt no one would be able to shoot you. The lightning gameplay of the original would NEVER fit on a console. The new one: Dumbed down for slow console users. And I dont mean slow as in stupid, I mean slow as in slow aiming. Its not physically possible to be as precise with a gamepad as it is with a mouse.
i haven't played the new avp and i have the same amount of control on both pc and console still can't hit players with the sniper rifle i really wish i could do better with it

edit I'd have a better chance to hit them with the gun its self then to shoot them with it
 

tombman888

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Jul 12, 2009
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meh, i dont care if they bring it out on consoles, sounds like an ok idea, im looking forward to getting it on my PC when it comes out.
 

fozzy360

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Oct 20, 2009
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Personally, I love the fact that Crysis 2 is coming to the consoles. I don't game on my laptop (except for RCT) because I just generally prefer playing shooters on consoles. I understand that some folks find it better to play a shooter on the PC, but I've tried. Trust me, I'm terrible. I like to stick to consoles. I felt the same way when I heard that FEAR was coming to the 360. I was never able to play it on the PC, so the port was an excellent opportunity for me to try it out. I think it's great if developers release games on multiple platforms (so as long as it doesn't negatively affect the game) because it opens the games to more players, and it nets them considerably more money, or so I would imagine.

Either way, I'm psyched to get Crysis 2.
 

mrhappyface

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I try to play Bioware games and RTS games on the PC. My computer can't handle Crysis though, except on the lowest settings, so I think it would be nice for the console. Besides, the only things that can handle Crysis are the Matrix, HAL 900, GlaDos , and SkyNet. And maybe Chuck Norris.
 

LordZ

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As long as they don't screw up the PC version I don't care if goes to console or not.

However, there is great potential for the PC version to get screwed up just to make it "on par" with the console version. We'll have to wait and see. I haven't been keeping up with the news so I don't know if it was modified because of consoles or not.
 

vallorn

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Nov 18, 2009
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Irridium said:
Furburt said:
I have no problem with it. Frankly, I hate the idea of any game (except maybe RTS's, or Guitar games, they don't really work on the opposite platform) being exclusive to one platform when it's able for both. I'm glad that console gamers get to experience what PC gamers like me are experiencing too. Seriously, we need to stop with these childish divisions. It's damaging the games industry.

So yeah, I'm quite happy about it. Once both sides stop their elitism, we can actually remember that we're all gamers and that we all play essentially the same things. The real enemy is out there, man, out there!
Indeed. When will people realize that they are inferior to those of us with all consoles.

BOW BEFORE MY OBVIOUS SUPERIORITY!

*ahem*

Anyway, I don't care that much. I'll be getting it on the PC, and since the Timesplitters developers are working on the multiplayer, it may actually be fun!
wait... Multiplayer!?! i think i just found the final reason to buy the game now.

but yes i prefer consoles for FPS because they limit player turn speed and help prevent twitchfests. that and i hate Keyboard+mouse (its taken me 2 years to get good with it).
 

The Ghost

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the pc version will suffer, thats what will probably come of this. Console ports are usually horrible (not that it will be for certain, but with the money coming from the console market I could see it happening).
 

Valkyira

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I find it a little hypocritical seeing as they said Crysis 1 would never run on anything but the PC. So they have either found a different way of doing it for consoles or they were full of shit to begin with.

Either way, it's a win-win situation.
 

ethaninja

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There are way to many console exlusive games. Let PC have a few. It would be too annoying on a console anyway.
 

AlanShore

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archvile93 said:
I prefer PC gaming, but I say the more systems a game comes out for, the better.

The Root Beer Guy said:
It's awesome that everybody will finally be able to finally experience a Crysis game. Exclusives are no fun.
So you'd be OK with graphics to regress back to the N64 era and gameplay complexity to be reduced so that all new games can come out on the Nintendo DS? That would be better since more people can play it, right?
 

RhombusHatesYou

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ethaninja said:
There are way to many console exlusive games. Let PC have a few.
There are quite a few PC exclusives, especially at the strategy end of things.


Personally, though, I couldn't even care if my favourite PC exclusive franchises went multiplatform as long as they didn't compromise the gameplay of the PC versions... well, okay not the gameplay per se but the control schemes (but fucking with them DOES affect gameplay).

Also, I said multiplatform. I don't want my fave PC franchises ended up as shitty ports from console titles. That's not multiplatform, that's an insult.
 

RhombusHatesYou

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Pr0 InSaNiTy said:
I find it a little hypocritical seeing as they said Crysis 1 would never run on anything but the PC. So they have either found a different way of doing it for consoles or they were full of shit to begin with.
Either way I think they found designing games for a small percentage of PCs wasn't exactly a winning proposition... at least not winning compared to the potential sales of a successful console title.