OhJohnNo said:
Out of interest, what's the absolute worst way to tell a story?
Also, screw you Captcha. I will find revenge one day.
Scrolling textboxes of doom (or also known as the beginning of Star Wars). Not only is it just reading a book, I have bad eyes and they start to hurt when I try to read something moving on the screen. This is the reason why those are worse than cutscenes.
My problem (the eye problem aside) with both: When I use an interactinve medium like games it is always a step backwards to deliver a story solely or majorly in cutscenes. Actually, Mass Effect 2 is one example how you can deliver a story without cutscenes and use those only for a little more information. I only watched two cutscenes. The start of the final mission and the end of it. Everything in between was soooo boring. When I did not skip them I went into the kitchen to make me some sandwiches or coffee. But when I finished the game I still remembered every charakter, their motivations, the plot, many sidequests etc. And I still do up until today. So am I someone who is not interested in story because I skip cutscenes? No, I am someone who is not interested in watching a movie while I play a game. Interactive dialogue, backstory provided by things you see while playing, background dialogue. This are the things I love in games.
tl.dr: Cutscenes => I prefer a movie. Textboxes => I prefer a book.