Poll: What has been the best MGS so far?

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Hawki

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FillerDmon said:
Why the hell isn't Revengeance an option?
Because it's "Rising," not "Solid."

Because it's the black sheep of the franchise that no-one wants to talk about.

Because if Rising is included, it behoves the OP to include the first two Metal Gear (not Solid) games, Snake's Revenge, Ghost Babel, and the Acid games. Not that that would be a bad thing admittedly, but I don't see any of them getting any votes.
 

FillerDmon

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"That no-one wants to talk about" might be an opinion, but I will accept that the thread is about Metal Gear Solid, not Rising. My butthurt has now subsided.
 

Ayen Matthews

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I have to agree with those saying the first game. Best of the series, and best game on the original PlayStation, in my mind. Changed the way I looked at video games and showed they can be more if they really want to. Also, had the best soundtrack IMO. It's a game I can still go back to today. 2 and 3 takes a bit more willpower, but I still enjoy them. I lost interest after 4, to tell you the truth.
 

Arshaq13

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My vote is MGS 3 followed by 1 then 2 and finally 4.
MGS 3 is easily one of the best games ever made.

That being said, the launch trailer has given me a level of hype I haven't felt in ages.
 

Kyrian007

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Couldn't vote in the poll. There wasn't an option for MGS: Twin Snakes, which makes MGS better than MGS3. It gives the PS1 era game even better gameplay than the PS2 did for MGS2. It did crank up the action in the cutscenes to ridiculous levels, but really is it TOO over the top when there's a motorcycle-fu fight in MS3? Twin Snakes for the Gamecube is the best version of the best game in the series.
 

Casual Shinji

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Kyrian007 said:
Couldn't vote in the poll. There wasn't an option for MGS: Twin Snakes, which makes MGS better than MGS3. It gives the PS1 era game even better gameplay than the PS2 did for MGS2. It did crank up the action in the cutscenes to ridiculous levels, but really is it TOO over the top when there's a motorcycle-fu fight in MS3? Twin Snakes for the Gamecube is the best version of the best game in the series.
That's why a lot of people still prefer the first MGS over the sequels, warts and all, because it wasn't pulling any of that nonense yet. Than Twin Snakes has to go and insert it anyway. And taking away Naomi's accent was a fucking crime. The voice acting in general was weaker.
 

Danbo Jambo

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MGS1 for me easily. As Maximum Bert says it struck the best balance of realism and fantasy by far. It was still obviously OTT in some areas, but the whole vibe of the game felt far more grounded and connected than any which followed. This meant I could invest and believe more in the characters and the story.

And of course you have the excellent bosses.

Every MGS game since has felt like an attempt to throw us a curve ball and keep us on our toes, as opposed to just giving us a great game. Plus the more ridiculous and OTT the plots have become, the less interesting they have too. MSG3 rectified that to some degree, but the whole thing felt too futuristic for the era it was supposed to be set in IMO.
 

Benpasko

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Not a hard choice for me, since I think MGS3 is the greatest game of all time. That game is just truly epic in a way few works of fiction are. By the end of it, you know why Big Boss is a legend.

That said, MGSV looks amazing. I wouldn't be surprised if it took the first or second place slot for a lot of people (Myself included). I've put 40 hours into Ground Zeroes, so I already know I'm hooked on the new engine, I can't wait for content.
 

Kyrian007

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Casual Shinji said:
That's why a lot of people still prefer the first MGS over the sequels, warts and all, because it wasn't pulling any of that nonense yet. Than Twin Snakes has to go and insert it anyway. And taking away Naomi's accent was a fucking crime. The voice acting in general was weaker.
And I've always maintained that the MGS "purists" were just acting out of closet Gamecube hate repackaged as rage over an accent (even though the same voice actors were used,) or over-the-top action (because we all know how tastefully understated Hideo Kojima directed games usually are.) But nowadays I admit it's a nuanced position, and only a part of the Twin Snakes naysayers covering their real motives.
 

stroopwafel

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MGS2 for me. It was the first time a game actually made me sit back and reflect. I love how the game played with emotions like doubt and uncertainty and the definition of perception. No other game have done that since(to be honest it's quite rare in fiction in general). The way the game breaks down its own narrative through both gameplay and story into a self-referential parody of videogames and player agency makes this a genuine piece of, may I say it, post-modern art. The game was also way ahead of it's time in regard to it's critique on information control and social and genetic selection. The themes of MGS2 run deep but are handled with such a meticulous care that a lot of the game is nigh on prophetic like 13 years later(social media, PRISM, information manipulation etc). The themes also loop back into the gameplay itself re-enforcing them as an interactive novelty that make you, the player, part of the experience rather than just the observant. MGS2 was essentially a satirical retelling of MGS1 deconstructed into philosophical soul-searching.

To think the same company that greenlighted MGS2 and the similarly avant-garde Silent Hill 2 now just want to make slot machines and cheap phone games; it just blows my mind(and not in a good way).

I enjoyed all the MGS games, but not really on a deeper, intellectual level like MGS2. To be honest I enjoyed the original Metal Gear games as well. I played the original on the MSX when I was just a few years old. :p MGS1 was amazing when it came out and had a really good story, a slick spy-thriller(full of cutscenes *cough*) that defined a genre. MGS3 really broke out of the mold that MG1+2 and MGS1+2 started(break into fortress, defeat giant robot etc.) and was structurally very different from the previous games(including being bascially the start of the Big Boss origin story) but was still obviously absolutely superb.

Just to think we now arrived at Phantom Pain and seeing how games and technology have evolved in a little less than 30 years, and knowing that the same guy is still responsible, is nothing less than amazing. Not even the douchebag Konami exec can spoil that. :p

''You exercise your right to "freedom" and this is the result.
All rhetoric to avoid conflict and protect each other from hurt.
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Neurotic Void Melody

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I would say a hybrid choice of peacewalker and MGS3. If they could just merge the two somehow...

Also MGS2 happened at a time where everything it had was revolutionary for video-games. That cannot be dismissed.

Have not got to play the first game nor the fourth. If they would just release the rental on PS Now, that would be great. I thought it would have been, seeing as Sony love their snake so much. Perhaps it's a Konami thing.
 

EscapeGoat_v1legacy

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For me it's Metal Gear Solid 3: Snake Eater by miles. The setting - a Cold War-era Soviet Union jungle, swamp and mountain region - I found highly interesting, not to mention absolutely gorgeous to stand around gawping at. Plus I found the micromanaging of Snake's equipment, camo and face paint, food supplies and injuries weirdly compelling and very engaging. The story was still reasonably cohesive as well, working both as a prequel and as a standalone tale, and the boss fights were at their absolute peak in that game with the standout being the sniper battle with The End. Fantastic game and definitely my favourite in the series.