Poll: What is the biggest problem with the Mass Effect 3 ending? (spoilers!)

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PinochetIsMyBro

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SajuukKhar said:
PinochetIsMyBro said:
This would have been nice though, as it makes sense too.

If I can convince THE ILLUSIVE MAN who is possibly the strongest willed human next to Shepard him/her-self to shoot himself, I can bloody well do the same for some old piece of machinery.
the thing is though the Catalyst is a machine, it thinks like a machine, it doesn't care about emotions and whatnot only facts, and the only facts it has are that organics will be killed by Synthetics.

It really doesn't make sense that you could talk it down.
Which you can deconstruct by pointing out what you just did with the Geth.
 

mgs16925

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SajuukKhar said:
Incomer said:
Yes? I don't know how about you but I sure as hell don't care about the ideal gaming mechanics and withing the boundaries of the game I try to go as "I'd do it". (Thus ending up half paragon half renegade - and god is it annoying since it killed Jack in ME2, thx for that).
And it would be reasonable. It's been proven that Reapers are not that hot about upgrades (Thresher Maw can kill them) and there have been quiet a few cycles of purging before, or, to keep things single, it took them forever to wipe out protheans, how likely is it that nobody developed some really big gun that would just blow few more holes into the big reapers?
Choice is: Use the reapers to subdue other races / send them into the nearest sun
Choice is not: die / die in even more stupid fashion
Except the fact shepard can live at the end of the game.
Only if you take the genocide choice, and it's contrived as hell.
 

feeqmatic

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SajuukKhar said:
PinochetIsMyBro said:
This would have been nice though, as it makes sense too.

If I can convince THE ILLUSIVE MAN who is possibly the strongest willed human next to Shepard him/her-self to shoot himself, I can bloody well do the same for some old piece of machinery.
the thing is though the Catalyst is a machine, it thinks like a machine, it doesn't care about emotions and whatnot only facts, and the only facts it has are that organics will be killed by Synthetics.

It really doesn't make sense that you could talk it down.
So in your opinion was there anything wrong at all with the ending. Do you at least recognize that with the relays gone Earth in a best case scenario is looking at some serious issues.

Also you have to recognize that the whole normandy sequence is a mess.
 

SajuukKhar

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mgs16925 said:
Only if you take the genocide choice, and it's contrived as hell.
There is no "genocide" choice

feeqmatic said:
So in your opinion was there anything wrong at all with the ending. Do you at least recognize that with the relays gone Earth in a best case scenario is looking at some serious issues.

Also you have to recognize that the whole normandy sequence is a mess.
Earth is looking at some exceedingly temporary issues, in fact Earth is relatively OK if you get enough war assets.

Also because the Normand going into the relay to escape a death beam is contrived?
 

Phlakes

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Mar 25, 2010
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ChrisRedfield92 said:
The ending isn't bitter sweet. It's just bitter.
...What about the whole saving all organic life in the galaxy from being destroyed or harvested?

And this has everything that's bad about an ending: flimsy insipid nonsensical explanation for the villain's motivation, lack of closure or resolution for the main characters, to things happening for no reason or explanation, to in your face continuity errors.
If you played the first game, the Reapers' motivation is made very, very, very, extremely clear. And the entire series is Shepard's story, so it makes a lot of sense to end with Shepard instead of going into some kind of celebration montage or whatever.
 

madster11

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That's another thing i wanted to know - the reapers aren't exactly invincible. Why doesn't humanity have a railgun accelerating 100kg to 1.5x lightspeed on every one of the larger ships?

That would make it around 6x more powerful than the current weapons they're trying to fight the reapers with, and are entirely within the ability of humanity to make and operate - to generate the massive power needed, simply drop the shields. They're useless against the reapers anyway.

Phlakes said:
...What about the whole saving all organic life in the galaxy from being destroyed or harvested?
You save most of the organic life in the galaxy.
Which will then be dropped by about 1/2 when all that organic life starves or dies from disease.
There will then be another 10-15% ish taken from the remainder when wars inevitably break out due to destruction of society, and, say, 5% from suicides when people can never again see their loved ones.

Congrats, you allowed a small amount of the life in the galaxy to survive in a shitty existence and everyone you personally know and care about is going to die a slow, agonizing death.
 

SajuukKhar

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madster11 said:
That's another thing i wanted to know - the reapers aren't exactly invincible. Why doesn't humanity have a railgun accelerating 100kg to 1.5x lightspeed on every one of the larger ships?

That would make it around 6x more powerful than the current weapons they're trying to fight the reapers with, and are entirely within the ability of humanity to make and operate - to generate the massive power needed, simply drop the shields. They're useless against the reapers anyway.
A race already tired that, remember in Me2 the derelict Reaper which was destroyed by a massive gun so powerful it blew a giant trench across an entire planet?
 

madster11

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SajuukKhar said:
A race already tired that, remember in Me2 the derelict Reaper which was destroyed by a massive gun so powerful it blew a giant trench across an entire planet?
So why doesn't humanity attempt it?
They already have the guns made. They simply need to add more mass and add more power. Hell, they could probably slightly modify the guns already installed in the ships to shoot 40kg slugs instead of 20kg. That's double the firepower at the cost of nothing but their (useless) shields, all before we start creating new weapons.

They could even ram a Normandy sized ship into a reaper at FTL if they got desperate, which would sure as hell do some damage.
 

SajuukKhar

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madster11 said:
So why doesn't humanity attempt it?
They already have the guns made. They simply need to add more mass and add more power. Hell, they could probably slightly modify the guns already installed in the ships to shoot 40kg slugs instead of 20kg. That's double the firepower at the cost of nothing but their (useless) shields, all before we start creating new weapons.

They could even ram a Normandy sized ship into a reaper at FTL if they got desperate, which would sure as hell do some damage.
Because
1. It failed miserably
2. a gun that large would be super costly, and require a impracticable levels of element zero to power
3. they probably find it better to make ships then make ONE giant gun.
 

KatChampagne

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I disliked all three of the ending greatly, but not because Shepard died. In fact, I actually was expecting that from the beginning. No what was really irritating about the end is, and the reason that it ruined the game for me, was that there was no closure at any point. This was supposed to be an ending to a trilogy that I have been following for years.

I have put in hundreds, literally hundreds, of hours to be able to see all the subtle differences between the various story lines and characters that you can build. I've always liked to see the interactions between the characters and that was the sole reason I played these games.

To see all of my time, money and effort come to this? Really, that is what I was waiting for? I wasn't upset about the end because it was sad; I was upset that all of my time and thought that I put into my story was gone in a single decision. The story wasn't mine anymore and my Shepard wasn't allowed to act in character.

Honestly, Commander Shepard, badass of the universe who told reapers to go to hell, would just listen to a computer program that is telling her that synthetics are going to destroy all organics every single time (I'm not even to go into depth about how this is contradicted in the game)? Wouldn't it seem more like Shepard to try to talk it down, you know like every other major boss in the series?

It felt like the entire premise of the game was thrown out the window and I was somehow watching the end of an entirely unrelated game. Why did they find it necessary to add in that bizarre little boy at the end when he wasn't even hinted at the entire game? Would it not have been a touching and powerful ending if Anderson and Shepard both just died watching what they had saved. The tragic loss of the hero would still be there, without any ridiculous plot twists.

Even if the endings now are kept, why not have an epilogue of some sort to explain what happen to all the other character that I have grown to care about over the years? I would be happy with the text boxes that we got in DA:O. I would pay for the damn ending just to be able to see what all my effort was worth.

So to conclude, the ending of Mass Effect 3 was so disheartening that I couldn't enjoy the rest of my 34 hours and 26 minutes of game play simply because of the last 10 minutes of the game. The heart, the spark that made the game fantastic, was just gone. I didn't want to play anymore knowing that my effort and time would all be for nothing. Again.
 

SajuukKhar

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the synthetics destroying organics thing ISN'T contradicted in-game, the ONLY reason the Geth and Organics got together was because of the reaper attack.

Had The Reapers not shown up there is NOTHING in-game that suggest that they would have gotten along, in fact the quarrian and other races constant probing of their territory could have VERY easily started an Anti-Organic war.

I don't understand how people constantly fail to understand that just becuase The Geth were willing to work against the Reapers =/= mean they wouldn't have attacked organics had the reapers not shown up.
 

shintakie10

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SajuukKhar said:
the synthetics destroying organics thing ISN'T contradicted in-game, the ONLY reason the Geth and Organics got together was because of the reaper attack.

Had The Reapers not shown up there is NOTHING in-game that suggest that they would have gotten along, in fact the quarrian and other races constant probing of their territory could have VERY easily started an Anti-Organic war.

I don't understand how people constantly fail to understand that just becuase The Geth were willing to work against the Reapers =/= mean they wouldn't have attacked organics had the reapers not shown up.
The Geth never once wanted war with their creators. If anythin they wanted to just chill with them like they used to.
 

CommanderL

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[quote="Snip[/quote]


they only worked with reapers as the quarians attacked them and they where afraid of dying all the wars between the geth and quariansthe quarians started
 

Jaeke

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feeqmatic said:
There have been several tweets from a few people in Bioware that suggest that they are monitoring the vastly negative response to the ending. My guess is that they are waiting for the nerd rage to die down and then will figure out a way to pacify us while still maintaining something that they can live with.

So out of curiosity, what happened with the fall out 3 changes? I played fallout 3 and didnt have much of a care about the ending (then again i wasnt all that crazy about the game so i dont remember) can someone jog my memory about what happened with it and what was changed in the DLC?
Well with the whole Fallout 3 thing was a combination of: A)No post-campaign exploration; B) Huge loopholes that could invalidate the need for either of the endings ala Fawkes or Charon being immune to radiation.
 

SajuukKhar

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shintakie10 said:
The Geth never once wanted war with their creators. If anythin they wanted to just chill with them like they used to.
The Geth had never wanted war as far as the past in concerned, but to assume that just because they didn't want war up until now means that more decades of constant Quarrian and other organic aggression/paranoia/hatred of AI wouldn't cause them to do so is a flawed and basleess argument.
 

random281

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SajuukKhar said:
the synthetics destroying organics thing ISN'T contradicted in-game, the ONLY reason the Geth and Organics got together was because of the reaper attack.

Had The Reapers not shown up there is NOTHING in-game that suggest that they would have gotten along, in fact the quarrian and other races constant probing of their territory could have VERY easily started an Anti-Organic war.

I don't understand how people constantly fail to understand that just becuase The Geth were willing to work against the Reapers =/= mean they wouldn't have attacked organics had the reapers not shown up.
During a Mission on Rannoch, it was revealed that the Geth actually let the quarians escape rather then completely annihilate them. The Majority of Geth stay on Rannoch, content to stay neutral. In the first game, Anderson remarks that the Geth haven't been seen outside their home System, the Perseus Veil, since they forced the Quarians off their homeworld.

The only aggressive Geth you face are the ones working for the Reapers. In fact, the Quarians and geth are only fighting because the Quarians invaded Rannoch... During the Reaper invasion.

The Geth were motivated by self-preservation, not territorially or Ambition. They would not launch an aggressive war unless they felt it was necessary to protect themselves.
 

Jaeke

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SajuukKhar said:
shintakie10 said:
The Geth never once wanted war with their creators. If anythin they wanted to just chill with them like they used to.
The Geth had never wanted war as far as the past in concerned, but to assume that just because they didn't want war up until now means that more decades of constant Quarrian and other organic aggression/paranoia/hatred of AI wouldn't cause them to do so is a flawed and basleess argument.
Unless you chose the option of letting the Geth become fully self-aware sentient individuals, which throws out the entire argument of synthetics in the current timeline destroying organics, because they have been shown Shepard's example and I doubt such a sacrifice and gift given would be easily forgotten, I mean, they keep exact records from up to the time they were first made 2(or was it 3) centuries before.
 

SajuukKhar

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Jaeke said:
Unless you chose the option of letting the Geth become fully self-aware sentient individuals, which throws out the entire argument of synthetics in the current timeline destroying organics, because they have been shown Shepard's example and I doubt such a sacrifice and gift given would be easily forgotten, I mean, they keep exact records from up to the time they were first made 2(or was it 3) centuries before.
Yes because sapient individuals who were friends and/or allies have NEVER waged war against each other. All of that human history of near constant warfare and violence is made up also I guess.

If anything giving the Geth true sentience makes them MORE likely to get into a war because as a hive mind like thing they were significantly easier to control and had to vote in near unison to get something to happen.

Now all it would take it a couple of Geth getting mad at some organics, or defending themselves over organic aggression, and in the process killing said organics to start a hate war.

It is the Matrix scenario incarnate.
 
Sep 14, 2009
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iseeyouthere said:
The ending felt so empty. I just united a whole galaxy and then find out it was all for nothing? All we had to do was press one of three magical buttons?
All my choices that I had made during the series feel worthless.
I saved the Destiny Ascension in the first game... But now I see the ending, I think: Why bother? I was hoping that my choice in saving that bad girl would allow me to see it rip apart at least ONE reaper.

Can we get an ending where we shoot that stupid 'god-kid'?
basically agree, the tone and overall achievements of what you accomplish from the first two games become a major "WTF" and worth nothing when you get to the ending(s) of the third game, in which i now have next to no motivation to ever do marathon runs through all three games like i originally had planned for. i mean besides the ending, i love me3, but wow...they really did fuck up the whole "ultimate paragon" ending by giving us that. such a nip in the butt...
 

Ronin1325

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Actually, for all of those saying that 'galactic civilization will recover', there's a glaring plot hole because of an established canon event in ME2. In the "Arrival" expansion, a mass effect relay is destroyed, and it is explicitly stated (and shown) that they have enough power to destroy the entire solar system they are stationed in. So... when *all* the Mass Relays blow up at the end of ME3 (any ending), there go a heck of a lot of solar systems. Including Earth.