Probably the Spy, though Engineer and Demoman are up there. When you're a Spy, you're essentially playing a stealth game where all of your enemies are playing a shooter. That takes skill.
Is this PC, cause all my experience came from the Xbox.dfcrackhead said:Engy got a lot easier now that you can pick up and move your buildings, so if you're red on a offense/defense game mode, you can build your stuff right outside of your resupply and have turret at level 3 and placed along with a level 2 or 3 dispenser by the time that first minute is upHeySeansOnline said:Engineer, because it doesn't just boil down to player skill vs player skill in a firefight, the engi has only a few machines to both support his team, and protect his ass.
Build order, placement, upgrade vs dispenser. Engis need to make quick descisions to keep their presence on the field, while not only using their limited weaponry to protect themselves, but also their team mates.
Oh sir, not all Pyros are W+M1...BlackandBlueMage said:IPoll has left out Pyro because it's obviously not Pyro.
THIS!archvile93 said:medic, you try getting all the morons around you to hold still long enough to heal them.
Pyro isnt on the list but Heavy is.BlackandBlueMage said:I'm honestly just as surprised as you this hasn't been done yet, at least in poll form, but oh well.
What class in Team Fortress 2 do YOU think takes the most skill to play well (not your personal favorite, though if it is, that's cool)? Poll has left out Pyro because it's obviously not Pyro.
Personally, I think Spy even though I hate playing Spy.
I would argue that Demoman is on par with Scout in terms of difficulty. Demoman has to master the physics of the game as regarding attack, whereas Scout has to master the physics as regards dodging, which can be decidedly more difficult.Onyx Oblivion said:Demoman. You must MASTER the physics to do some crazy trick shots.