Poll: What TF2 class takes the most skill?

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Dapper Ninja

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Aug 13, 2008
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Probably the Spy, though Engineer and Demoman are up there. When you're a Spy, you're essentially playing a stealth game where all of your enemies are playing a shooter. That takes skill.
 

HeySeansOnline

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Apr 17, 2009
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dfcrackhead said:
HeySeansOnline said:
Engineer, because it doesn't just boil down to player skill vs player skill in a firefight, the engi has only a few machines to both support his team, and protect his ass.

Build order, placement, upgrade vs dispenser. Engis need to make quick descisions to keep their presence on the field, while not only using their limited weaponry to protect themselves, but also their team mates.
Engy got a lot easier now that you can pick up and move your buildings, so if you're red on a offense/defense game mode, you can build your stuff right outside of your resupply and have turret at level 3 and placed along with a level 2 or 3 dispenser by the time that first minute is up
Is this PC, cause all my experience came from the Xbox.
 

Wing Dairu

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Jul 21, 2010
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Spy for sure. Any thicko can just hold down the fire button until everything is dead. But it takes real skill to impersonate an enemy player successfully.
 

Soviet Heavy

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Jan 22, 2010
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I would say the Heavy. You're slow, you need to know when to attack, and you are a big target. Newbie heavies are rather easy prey, but a skilled heavy can anchor a whole team or spearhead an attack.
 

Happy Sock Puppet

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Aug 10, 2010
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archvile93 said:
medic, you try getting all the morons around you to hold still long enough to heal them.
THIS!

...or maybe not necessarily the hardest class to play, but definitely the least appreciated.
 

Mr. Omega

ANTI-LIFE JUSTIFIES MY HATE!
Jul 1, 2010
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Learning and mastering are different for each class.

Spy is probably the hardest to learn, but once you get the basics (and that takes a while), it is IMO, one of the easiest to master. It's just the basics are so hard to learn that it not many people even bother.

Pyro is the easiest to learn (w+m1 can rack up plenty of kills on it's own), but juggling, flare-sniping, axetinguisher and managing to ambush a large group makes it hard to master. It's just so easy to get the basics that everyone assumes there's no skill.

These are just opinions, though, based on both what I've seen and what I've experienced. The update just might change that opinion, though (freakin' eternal reward and degreaser...)
 

Internet Kraken

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Mar 18, 2009
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None. Each class requires a very different skillset, so trying to determine which is the hardest to master is pointless since they are so different. Playing Engineer is vastly different from playing Heavy, yet both classes do require skill. You can't say which requires more though, since they both require different skills.
 

Bobipine

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Jan 22, 2010
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I went for scout, just because to be an incredibly good scout you can need to work, I would have went with Spy, but I myself think a too high luck factor is included in playing him, though it might just means I'm not a really good one?
 

P47R1CK

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Jun 15, 2009
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BlackandBlueMage said:
I'm honestly just as surprised as you this hasn't been done yet, at least in poll form, but oh well.

What class in Team Fortress 2 do YOU think takes the most skill to play well (not your personal favorite, though if it is, that's cool)? Poll has left out Pyro because it's obviously not Pyro.

Personally, I think Spy even though I hate playing Spy.
Pyro isnt on the list but Heavy is.
OP cant airblast and is butthurt about being killed by pyros one of the most underpowered classes. (Well, pre polycount. The degreaser + axetinguisher is abit imbalanced at the moment.)
 
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To be a good Pyro, you must be fantastic at secondary weapons, as the short range flamethrower can only be good in close quarters. Coupled with a shotgun and axtinguisher, however, will be murder if used correctly.
 

lockeslylcrit

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Dec 28, 2008
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I play a Pyro, and I can tell you from experience that it takes a lot more tactics than just running up to someone and burning them.
You will need to time and place yourself carefully to backblast grenades and rockets, you need to remember to spy check on defense, you need to master the backblast to prevent an uber from coming in the door (I've done it several times), you need to know when to use the flamethrower and when to use the shotgun (protip: anywhere near water is bad for your flamethrower), you need to know how to conserve ammo and prioritize Engineer targets when on offense, etc...
 

Flying-Emu

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Onyx Oblivion said:
Demoman. You must MASTER the physics to do some crazy trick shots.
I would argue that Demoman is on par with Scout in terms of difficulty. Demoman has to master the physics of the game as regarding attack, whereas Scout has to master the physics as regards dodging, which can be decidedly more difficult.

Spy is easy, and I wish people would realize this.
 

Another

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Mar 19, 2008
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Its all relative. They are all pretty easy to learn, but all classes have there good/bad players on them.

For example:
I often play as a medic or heavy, because the servers I play on generally don't have many people opting for those classes. I'm an okay player (not great but not bad) so i let the other players take there classes and ill fill in the gaps.
Most people say that the heavy is super easy to play, and he is. But as both a medic and fellow heavy, I have seen some really shitty heavies. Does it mean I'm a more skilled heavy? Relative to that person, probably yes. To everyone else? Probably not.

My favorite is when ill uber somebody to push up to a capture point and they just plod forward gun spinning, waiting for an enemy not there, but that's at the CP i want us to get to. When your invincible get aggressive heavies!
 

KILLERTHING

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Nov 13, 2009
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Spy

Everyone constantly spychecks and engineers are paranoid as hell so its difficult to move about uncloaked and do your spying thing