I remember being quite impressed with Halo: CE when I first played it. But I believe it was more to do with the visual and graphical side of things, thanks to that cyclopean black brick known as the Xbox. Halo 2 was also impressive... because of visual and graphical appeal. I have played, in total, about 2 hours of Halo 3. The other games...
Game play wise, Halo: CE/Halo 2 were decent, but I think I was more sucked in by the "Ooo, new shiny hardware and prettiness" side of things more than anything else. Although saying that, with Halo 2, I really disliked how textures would pop in when cut scenes would start, and how the skin textures on human characters were just so damn ugly.
Later, I got Halo: CE for the PC, and even though it is perhaps a little better, control wise due to the keyboard and Mouse (Yes, I am an elitist arsehole), it haven't aged well.
I have never bothered with multiplayer. The idea of being shouted at and called a noob by fourteen year olds (My first FPS joke, there. Edgy!) would hardly be an experience I'd have much patience for. In short, Halo: CE is/was a comparte FPS, but it?s not the pinnacle of first person shooters that it seems to be labeled as.
Game play wise, Halo: CE/Halo 2 were decent, but I think I was more sucked in by the "Ooo, new shiny hardware and prettiness" side of things more than anything else. Although saying that, with Halo 2, I really disliked how textures would pop in when cut scenes would start, and how the skin textures on human characters were just so damn ugly.
Later, I got Halo: CE for the PC, and even though it is perhaps a little better, control wise due to the keyboard and Mouse (Yes, I am an elitist arsehole), it haven't aged well.
I have never bothered with multiplayer. The idea of being shouted at and called a noob by fourteen year olds (My first FPS joke, there. Edgy!) would hardly be an experience I'd have much patience for. In short, Halo: CE is/was a comparte FPS, but it?s not the pinnacle of first person shooters that it seems to be labeled as.