lacktheknack said:
Literally pulling numbers out of your dragonbum doesn't actually help you. -_______-
It's a dark day when someone flagrantly disregards my statement and says that my attempts to move it back are "insults".
Right.
That's not an insult...
I said "Valve has released a game a year since Half Life, minus 2002" and then listed five games they'd released in the last five years.
Exact quote:
They've released Portal 2, Left 4 Dead AND Left 4 Dead 2, Alien Swarm, Counter-Strike Global Offensive and DOTA 2 in the last five years.
You then took issue with this and mentioned a couple guesstimates that were both two years off.
So I was wrong on two of them where I specifically stated that they were
almostreleased X amount of years ago? Yet that's me being wrong. And considering I only got two of them "wrong" so to speak means that you posting those dates there mean nothing to me since those are basically the dates I was referring to anyway.
"Almost"? I certainly don't recall that word being used. So yeah... that's you being wrong.
And they mean nothing to you... why? Because you were referring to the dates that prove my point?
You then stretched your argument into some strange middle-logic where somehow, releasing five games in five years is somehow unacceptable.
That's not what I said. I said I find it funny that companies like Ubisoft, Nintendo, and various other companies get chewed out on the Escapist all the time for only making games for a specific franchise(s) yet Valve gets a free pass and a shield to go with it despite the fact that 3 of their 5 games are sequels/expansions to their existing IP. Let's not even forget that a good chunk of them weren't even made by Valve in the first place, but rather they hired the people who made the original concepts of said games and put a Valve coat of paint on it. Any other company who did that would be called out as being a hack. Valve are called out as geniuses. Does that mean those games are bad? No.
But I find it funny that it tends to be ignored while we all criticize the likes of EA for doing the same thing.
I don't recall you ever saying this...
You do realize that I'm not "insertcleverphrase", right? I've been following this post train since "Valve is a listless game company", since which you've said one subtle line about franchise milking.
I went back further, and all I can find is one other one-off line about franchise-milking. If that's really your core argument, you've done a terrible job.
So no... you've been arguing that Valve doesn't really make games anymore.
Which is blatantly false. Along with other statements you've made, such as:
So...that's two games that they actually released last year. with everything else being done 4-5 years ago. Yeah, that's not a new game every year.
And:
Portal 2 came out almost 4 years ago.
L4D2 came out 6 years ago.
Anyways...
You were even so bold as to point out a game released two and a half years ago and then said "that's almost three years", as if that stretch of the truth would somehow not prove me entirely right in the first place.
How is saying that a stretch of the truth? We are 1 1/3 months away from it being the end of the 2013 year as of today. That is very much almost 5 years since Valve first released L4D2.
Portal 2 was released in April, not January So add four months to the 1 1/3... oh.
Left 4 Dead 2 was released in
late November. It's four years old as of a week ago.
It's still warping facts to support your position, which doesn't work. It only antagonizes people who read it.
Also, apparently actively supporting a multiple-year beta is further evidence of corporate stagnation and laziness in your mind.
Yes. on a dev team of creative individuals only bug fixing, and adding content updates to a continuous running game isn't exactly Valve using all of their creative horsepower.
What was the last new thing Valve has done? Or since we have a hard on for new IP's outside of Alien Swarm (which I only knew existed until now) what new IP have they come up with (That they didn't just hire from the outside like they did for TF2, and Portal)
We can criticize Activision for adding DLC content to Assassins Creed, or how the AAA industry add ass loads of DLC content and continue support to their games and talk about how uninspired they are, but with Valve it's a whole nother ball game?
You're saying "I'm not seeing a constant output of their creative output, so therefore they're sitting around wasting time. No, the two constant creative outputs they have (TF2 and DOTA2) do not count."
-____-
You also say that the hiring of people who've demonstrated talent doesn't count as "new IP". This means that Star Citizen is not new IP either, because it's made by people who made Wing Commander. It also means that Grim Dawn is not new IP, because it's made by the people that made Titan Quest.
-__________-
I'll give you the "continued support" remark being held to different standards, but despite what you want me to believe (presumably because you think I have the memory of a goldfish and lack the ability to scroll up), that's not what you were talking about before.
You're supposed to APPEAL to the person you're arguing with, not antagonize them with untruths.
Except for the fact that I never said any "untruths" if I recall.
See above.
Madame, you've lost this argument, and no insults were exchanged. Move on.
Yes. Because nobody is allowed to criticize Valve as a game developer studio.
That's the problem with Valve. It's like any criticism directed their way is deflected immediately. The only legitimate criticism against them that nobody bothers to defend is their Steam policies.
But man oh man, the moment you criticism them as a game company you are in for it.