bussinroundz said:
dyre said:
bussinroundz said:
dyre said:
bussinroundz said:
dyre said:
bussinroundz said:
dyre said:
bussinroundz said:
dyre said:
bussinroundz said:
Ashadow700 said:
Out of Bioware's games, I have played Mass effect 1 and a bit of the sequel, Kotor 1 and 2, Dragon age: Origins and Baldur's gate 2 about half-way through.
I'd say Mass effect is the best choice as first game, simply becuase it is the most user-friendly. Sure, much of the combat boils down to little more then click-at-target-to-kill, but the story is what really drives the game.
Oh yeah, and one more thing. Whatever everyone else tells you; Don't. Play. Baldur's gate. As. Your. First. Bioware. Game!!!!!
Yeah, yeah, it's a great one and all, but it is also one of the least accessible games you are ever going to find becuase the mechanics of the game is so insanely illogical. For example, in order to have as good armor as possible, your armor stats is supposed to be as LOW as possible. What on earth is up with that??
Ugh, armor class was always the lower the better, until the more recent editions. New to d&d ? If so, it's not some insane concept to try and grasp. LOL
Wow, have games gotten so mindless that Baldurs is now looked as as this incredibly complex rpg ? LOL
As far as I know, most people play 3.5 or 4.0, so it's not like one would expect AC to be a lower-the-better sort of thing.
And it's not that games have become "mindless;" it's that game mechanics are different now. People worry more about timing their spells than the number they have per day. Fast paced, real-time combat means more emphasis on reflexes than numbers for AC. There's no need to be so pretentious about it.
That's why i like the traditional rpgs. Fully turn based combat, like Temple of Elemental is even better. More strategic and thoughtful, like a game of chess. And more true to real d&d. They obviously dumbed they're games down to appeal to more ppl who don't have the patience for real rpgs and learning everything about them. To me, that's part of the fun, figuring out the game.
Eh, Temple of Elemental Evil is pretty boring. It's like D&D without the roleplaying. Just...numbers. D&D shouldn't just be about strategy...play a turn based strategy game if you want that. It's about playing a role in a story in which you can make major choices that decide both your personality and the fate of the world around you. So I don't consider making gameplay simpler to really be a problem or "stupid." It's just necessary for a different style of gaming. As long as the story and choices are still there, I'm fine
Boring ? Boring to me is Oblivion/Skyrim combat (mashing the buttons until 'i win')
And btw, the old school Gygax modules were all about straight up dungeon crawling. If the combat is well done/tactical with good encounter design, it doesn't need to be story driven at all. Doesn't mean i don't like the Planescape type rpg. (i can enjoy both)
I do like turn based strategy games. Only ones like X-Com and Jagged Alliance 2 with rpg elements too though.
Oh, the combat in Oblivion (haven't played Skyrim yet) is boring, no question. But the storytelling is...well, actually it's boring too. But the exploration is fun. Still, I'm talking about roleplaying games like the Witcher and Deus Ex series. Games that involve a lot more
roleplaying than ToEE. I don't think you can fairly say that ToEE is better than those games because the combat is more complex...
Like i said, i can appreciate a game like ToEE for the great tactical combat, and i could appreciate a game like Planescape for the story/writing/dialog. ES games strength is the freedom and exploration. Different games for different tastes.
Well, I was mainly referring to your earlier statement about games being mindless these days. I wouldn't say The Witcher 2 is any less intelligent than Planescape Torment (well, it doesn't have as much rich dialogue as Planescape did, because of modern day demands for everything to be voice-acted, but if you read the in-game books and such, you can see that a lot of effort went into creating the world that the game takes place in).
I haven't played the Twitcher 2. I tried the first one for a little bit at a friends, and it seemed pretty cool except for that timing your clicks style combat crap. What the hell were they thinking with that anyway ?
I have no idea. It's neither meaningfully complex nor more streamlined gameplay. The combat in Witcher 2 is simpler, but it's a much less combat-driven game (none of those "get 20 evil dog skulls" quests). But anyways, if the new Bioware games have gotten you depressed at the state of RPGs, definitely play The Witcher 2.
Nice. Bioware isn't the only ones that contributed to the decline though. Maybe i'll give the Twitcher 2 a run down the line some. Still have a bunch of old school RPGs to get to.
Well, imo Bioware and Black Isle represented the best in old school RPGs, and Black Isle became the mediocre Obsidian, while Bioware soldiered on. So the decline in roleplaying in Bioware games is more significant than the lack of roleplaying in, say, Bethseda games.
Btw, what other old school RPGs are there that have good stories besides the BG series, Planescape, Fallout series, and Arcanum? Also, I don't mean to be a graphics whore, but I can't really play games that look worse than those games...at that point I'd rather just go text-based >_>