Glademaster said:
Oh my god thank you for saying that. I'm so tired of Escapists spouting off that JRPGs aren't real RPGs and thus must be hated on principle. So many people seem to believe that playing purely for gameplay instead of an experience is the only correct way to do games. People have gotten into this zone of thinking wherein any game is automatically made worse if it loses interactivity in cut scenes as if they're afraid the pure bred master race of games is mixing with those dirty movie types. Are we still so obsessed with labels that we can't let a definition evolve a little without freaking out?
"JRPG" is just a genre. It tells you the type of game, what to expect. We all understand how definitions change over time and we all get what a JRPG is, so who the fuck cares if it's not a technically accurate description, that doesn't change the experience. JRPGs don't follow the traditional sense of the RPG, but then neither do most modern WRPGs. Most JRPGs generally have little to no character customization, and people seem to misunderstand that such a feature is not something you'd generally find in a JRPG. Complaining that JRPGs don't let you build your own character is like saying an FPS doesn't let you build your own character. It just doesn't make sense to complain about a feature that isn't synonymous with the genre in the first place. And all this apparently because of some misconception of what the "RPG" is supposed to mean that people can't get past.
OT: I've got favorites from both, though I'd probably lean towards JRPG because of Persona 4 and FFIX. I don't think either genre (especially JRPG) has made anything fantastic in years... minus The Witcher 2, which is fantastic x10.