Poll: Which Fallout faction is best for humanity?

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AMAZED

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Dec 6, 2010
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I think if the NCR adapted the follower of the apocalypse to their government without changing their structure or function that could work
 

JPArbiter

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Oct 14, 2010
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NCR is at least TRYING to build a unified nation, though their methods are a little to "Manifest destiny" for my taste. at this point I am really not convinced ANY faction represented in Fallout 3 or New Vegas have humanities best interests at least as part of their broader tenants
 

370999

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May 17, 2010
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Mighty Caesar!

Nah the NCR, they are flawed and do bad things but out of the lot they are the best. the brotherhood hoards tech but doesn't really actually do anything that creates a society. Which as Veronica points out if why they have a pretty poor reputation.

As for House, I am always a bit amazed at how many people trust him completely. Pratically all the information about Houses's plans come fron House. Unlike the NCR or even the Legion who have other people to take over the reins, House is just about you living in his police state. Yes he is a genius and it is quite possibel you would live richly, but only a very small number of people would. and honestly I can see it resulting in a situation where the poor and the desperate of theMojave wasteland become so hungry and hateful that the storm the capital by sheer weight of numbers.
 

Albel Huxley

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Aug 6, 2008
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Follow the teachings of the two Vault Dweller's, the Courier, and of the path of the Chosen One.

All will be reviled
 

Moonlight Butterfly

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Mar 16, 2011
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The NCR have the right idea just not the reach or resources. They need to absorb other factions if they are going to be able to manage the amount of land they need too. Otherwise they are going to be stretched too thin. Being accepting of local ''rulers'' and also tribes would work well for them. The alliance with the rangers was a good move.

Although horribly boring I think they have the best strategy for getting the country back on its feet. The fact they are also accepting of ghouls bodes well for them.

The Brotherhood have suffered from thier own isolationism and mistrust as Veronica clearly points out. It's also obvious in Fallout 3.

Ceasar's Legion is self destructive. Building a society out of abused slaves is never a good move. They have all the brutality of ancient rome but none of the culture. Doomed to fail I think.
 

Moromillas

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May 25, 2010
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Ultratwinkie said:
Moromillas said:
Ultratwinkie said:
Moromillas said:
Ultratwinkie said:
Moromillas said:
o_O .... NCR are the bad guys.... Apocalypse and Boomers had the right idea. Work together to improve the conditions for the people, and blast anyone that tries to steal your stuff.
How the hell are the NCR the bad guys? The followers are the one two punch of the NCR. The NCR rebuilds infrastructure, and the followers teach the populace how to use the rebuilt machinery.
They didn't come to the Mojave to improve relations, or even trade. They came with their military to annex the region and siphon all the resources they can get their hands on (which is why they went and took the dam). More Raiders, shoot on sight.
Except they need those resources to expand. California cannot supply all the resources itself, hell the art of war states that if you can get your resources from anywhere other than your homeland then you do it. Its all part of reconstruction, but on a cheapskate budget.
Yep, and to get those resources, they gotta steal 'em. That means; More Raiders, shoot on sight.
Harvesting resources isn't the same as stealing them. Stealing resources would imply someone owns it, and no one does. There are independent towns, but the benefits NCR brings practically forces towns to join because trading with an educated civilization requires education as well. What is better?
Nope, it belonged to the tribes of the Strip, under Mr. House.
 
May 4, 2009
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As one of Mr. House's most valued employees, I welcome our missile luanching robotic overlords. I'd be interested in a side story that follows the House questline into the future of New Vegas.
 

Nerfherder17

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May 16, 2011
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NCR because they seem less likely to become totalitarian leaders, and seem like they'd be fair. brotherhood and Enclave are too controlling and driven by power and greed. House seems like a good enough guy but society would be based almost entirely financial gain and profit.
Anarchy would be good as far as evolution is concerned, but only really for people ruthless enough to fight, fend for themselves and get ahead enough to survive, in other word's, leaves little room for goodwill, society etc.
 

SyphonX

Coffee Bandit
Mar 22, 2009
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None.

NCR is not the best. NCR is for the typical Americans.

The likes of the NCR is the reason why you are roaming a nuclear wasteland.

I still have yet to complete this game, or get into it really far. I spend a looooot of tiiiime exploring eveeerry siinnglee facet of the wasteland. I had a good 100+ hour save under my belt, working on "The House Always Wins" and the 'Wildcard' missions, and then my HDD blew, destroying my large and delicate mods configuration, and my saves along with it. I'll probably get into it again sometime this summer.

Bethesda games are a testament to the ultimate replay value in gaming.
 

fates_puppet13

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Dec 20, 2010
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they're all designed to be either comically flawed or "the bad guys"

i choose rapture....

ok not really
i think the brotherhood of steel are the best
out of the previously stated groups to run a country

but something about the isolated settlements really shines to me
 

Vredesbyrd67

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Apr 20, 2009
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Personally, I think anarchy is the best choice for the Fallout world. The Brotherhood of Steel is a self-interested oligarchy, the Enclave is a fascist dictatorship waiting to happen, House IS a fascist dictator, the Legion's nothing more than an over-sized street gang that takes larping WAY too seriously, the Followers of the Apocalypse are too limp-wristed and naive to govern anybody but themselves, and as for the NCR...I just...don't understand their appeal.

Sure, they're a well-organized, mostly benevolent source of order with considerable military force to protect the wastelands from threats like the Legion, but if you ask me, that's all they're good for. Their ranks are gilded with corruption. They encroach on "unclaimed" territories and impose their laws on people who either don't want to be governed or don't care one way or another. They rationalize this by saying it's in the name of order, justice and safety, but they only take care of their own people first- Wastelanders second. They do the same thing the Legion does, just bureaucratically. Fuck, sometimes they're just as bad if not worse than the Legion. They regard gangs as animals to be either tamed or euthanized, as demonstrated in the standoff quest between the NCR and the Khans. Before them, sure there was anarchy, yes there was chaos- but it was all relatively manageable, and forced Wastelanders to look after themselves. That made them stronger, smarter people. That's what a post-apocalyptic world needs: the hardening of the remaining members of society to ensure its preservation, while simultaneously building a zeitgeist of de facto cooperation not reliant on an official entity like the NCR.
 

Moromillas

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May 25, 2010
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Ultratwinkie said:
Moromillas said:
Ultratwinkie said:
Moromillas said:
Ultratwinkie said:
Moromillas said:
Ultratwinkie said:
Moromillas said:
o_O .... NCR are the bad guys.... Apocalypse and Boomers had the right idea. Work together to improve the conditions for the people, and blast anyone that tries to steal your stuff.
How the hell are the NCR the bad guys? The followers are the one two punch of the NCR. The NCR rebuilds infrastructure, and the followers teach the populace how to use the rebuilt machinery.
They didn't come to the Mojave to improve relations, or even trade. They came with their military to annex the region and siphon all the resources they can get their hands on (which is why they went and took the dam). More Raiders, shoot on sight.
Except they need those resources to expand. California cannot supply all the resources itself, hell the art of war states that if you can get your resources from anywhere other than your homeland then you do it. Its all part of reconstruction, but on a cheapskate budget.
Yep, and to get those resources, they gotta steal 'em. That means; More Raiders, shoot on sight.
Harvesting resources isn't the same as stealing them. Stealing resources would imply someone owns it, and no one does. There are independent towns, but the benefits NCR brings practically forces towns to join because trading with an educated civilization requires education as well. What is better?
Nope, it belonged to the tribes of the Strip, under Mr. House.
Actually the strip belongs to Mr. House, but everything else is up for grabs. The gold and silver mines are not claimed, the only resources that are claimed is the Hoover Dam.

Vegas is one town, it doesn't encompass all of Nevada. Rarely does an independent town take advantage of a resource, and its only when supported by government can it be truly used.
So basically it's ok for the bigger kid to take the little kids lunch, because, well, he's bigger. Of course the kid was gonna eat it, and yes it's his. Why are you wanting to debate this? Actually, please don't answer that, I'm kinda sick of it.