Arcticflame said:What the heck do you mean by "largely linear" anyway? I am rather confused by that.
Because in Resistance 2 (I assume that's what he's talking about i didn't read the whole post) INTEL WILL CAPTURE YOU.
Arcticflame said:What the heck do you mean by "largely linear" anyway? I am rather confused by that.
These are the reasons COD4 is better:Eldritch Warlord said:And someone really needs to explain the massive appeal of Cod4 to me. I've assumed it's sort of like "The plebeian prefers Halo, I must distance myself from such filth. Ah, what's this then? Call of Duty 4?" And similar statments relating to elitism and Yahtzee worship.
It might not have won outright.(although it gets my vote). what we need here is a new poll minus resistance and GRAW, and add tf2 and css/cs1.6! My humble opinion anyways.Lord Krunk said:TF2 invisibly won a competition it wasn't invited to. Hilarious, really.
I would agree with that, maybe add on Quake Wars and Unreal Tournaments3cur1tr0n said:It might not have won outright.(although it gets my vote). what we need here is a new poll minus resistance and GRAW, and add tf2 and css/cs1.6! My humble opinion anyways.Lord Krunk said:TF2 invisibly won a competition it wasn't invited to. Hilarious, really.
Yes UT3 is beautiful and fast as can be. Havent played quake wars but have only heard good things.new poll should be:Goenitz said:I would agree with that, maybe add on Quake Wars and Unreal Tournaments3cur1tr0n said:It might not have won outright.(although it gets my vote). what we need here is a new poll minus resistance and GRAW, and add tf2 and css/cs1.6! My humble opinion anyways.Lord Krunk said:TF2 invisibly won a competition it wasn't invited to. Hilarious, really.
OKRob Sharona said:These are the reasons COD4 is better:Eldritch Warlord said:And someone really needs to explain the massive appeal of Cod4 to me. I've assumed it's sort of like "The plebeian prefers Halo, I must distance myself from such filth. Ah, what's this then? Call of Duty 4?" And similar statments relating to elitism and Yahtzee worship.
1) It's faster
2) No floaty jumping shit
3) Maps are 400 times more interesting
4) Graphics are better
5) Controls more responsive
Those are fact. I also think space is lame. That's an opinion.
I'll assume CP = Capture Point and TC = Team Control (am I right?) which are essentially 1-sided and 2-sided versions of each other. What is Cart?Arcticflame said:There are multiple gametypes, CTF, CP, TC, and Cart (don't know the abbrev for that one).1 - Team Fortress 2 is built around fundamentally flawed concepts: a class-based team shooter having largely linear maps with only one gametype. No matter how good they make the game the classes will never be perfectly balanced and the maps will come down to a few near-perfect strategies that can only be beat by a few other strategies. Don't argue against this because you'll be lying.
What the heck do you mean by "largely linear" anyway? I am rather confused by that.
If having something that is overpowered makes a multiplayer game deeply flawed, then just about every multiplayer game in existance is flawed. The Halo series has overpowered weapons and vehicals. So does UT. So does CS. It's extremely hard to balance a multiplayer game, especially if you are striving for variety in how you play it.Eldritch Warlord said:I'm just saying that the whole concept of a class-based shooter is flawed because some classes will always be overpowering.
Everyone is identical in tf2 too, you can choose which class to be.Eldritch Warlord said:You're absolutly right Joeshie.
It's just that when you make everyone identicle at least they spawn in perfectly balanced. I never meant to say TF2 is bad, or any other class-based shooter for that matter, just that it is far from perfect.
CP = Capture point, TC = Territory control, CP is a push map with multiple points, each unlocking after you get the last point, and the other team also going for the same points.I'll assume CP = Capture Point and TC = Team Control (am I right?) which are essentially 1-sided and 2-sided versions of each other. What is Cart?
Eldritch Warlord said:Well, Halo 2 and 3 have all but those first three beat. Think about it, how many times have you failed really bad in Team Fortress 2 because the other team either had three or more engineers holding a choke point or glitched out of the map to gain a huge advantage?
With Halo everyone has the same abilities and all of them have effective counters and there are almost no glitches that can hugely impact competitive play and there's only a few very specific and rare bugs that have an effect on gameplay.
Valve is still one of the best online shooter developers but Bungie gives them good competition.
Sorry but Halo has the glitched spots and what not also. Also they only have a difference with weapons and thats it.Eldritch Warlord said:Let's not start an argument Codgo. I just said that Team Fortress 2 has flaws that Halo (any Halo) doesn't.
And for the love of God don't say Halo is just Deathmatch with a few gimmicks and game modes. Halo is the most varied multiplayer shooter on the market. With Halo any gametype (all eight of them, with the various variations) can be played on any map (far more than Team Fortress 2 has, plus variations) with any number of players and any number of teams (within the game's limits) or as a free-for-all (with some gametypes). And with all Halo maps there is nowhere where holding one point will prevent access to the rest of the map.
And you of course know that Team Fortress 2 doesn't have those features. Plus the 360 version of Team Fortress 2 has no new content and almsot none of the glitches or bugs the game shipped with have been fixed.
They are both excellent shooters, Team Fortress 2 offers a greater variety of gameplay options and strategies while Halo 3 offers better balance and level design. But these are related to the fundamental differences between them and are not related to overall quality.
I know I sound like I'm just saying TF2 sucks and Halo 3 rocks but you said the opposite and I'm offering opposing argument. I really love both (honest). Plus I'm not gonna just stand by when you say TF2 is nearly flawless and call Halo deathmatch with gimmicks. It's just not true (neither of those).