Poll: which is the best online shooter

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Arcticflame

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Indigo_Dingo said:
Arcticflame said:
Tf2. Tf2. Tf2. Tf2. Tf2. Tf2. Tf2. Oh and Tf2.

Yeah, I really think team fortress 2 craps all over other online shooters.
Until Resistance 2 comes out. And if you try to challenge, I have two words - Psy Ops
I don't think you can accurately say that it will be the best when it comes out. So Nope.

And psy ops? Not sure what you mean by that, unless you mean that old game psi ops, which.. I would also not agree with.
 

kamstew

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uhhhhhhhhhhhhhhhhhhhh COD is given waaaaay too much credit it realy isnt that great i mean would be on a top 5 but not the best and gears is waaaay too buggy and untested to be even on the list so COD: half the levels have bad desine(spelling) its extremely unrealistic for a game that so many people would argue is realistic. their are so many better games to play i dont know whhy so many people think this is soo great
 

fix-the-spade

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The lack of anything by Valve is both puzzling and disappointing, just guessing, but you don't play Pc much do you.


Counter Strike: Source
Day of Defeat: Source
Team Fortress 2

Valve's Source engine games are pretty much the go to for online shooters. Best player base, most servers, best mod community, best performance, best balance, best achievements, fewest bugs, fastest bug fixes, variable but rapidly improving stats tracking.
 

Eldritch Warlord

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Codgo said:
fix-the-spade said:
The lack of anything by Valve is both puzzling and disappointing, just guessing, but you don't play Pc much do you.


Counter Strike: Source
Day of Defeat: Source
Team Fortress 2

Valve's Source engine games are pretty much the go to for online shooters. Best player base, most servers, best mod community, best performance, best balance, best achievements, fewest bugs, fastest bug fixes, variable but rapidly improving stats tracking.
That nicely put a bullet up the other options butts.
Well, Halo 2 and 3 have all but those first three beat. Think about it, how many times have you failed really bad in Team Fortress 2 because the other team either had three or more engineers holding a choke point or glitched out of the map to gain a huge advantage?

With Halo everyone has the same abilities and all of them have effective counters and there are almost no glitches that can hugely impact competitive play and there's only a few very specific and rare bugs that have an effect on gameplay.

Valve is still one of the best online shooter developers but Bungie gives them good competition.
 

countrysteaksauce

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Decoy Doctorpus said:
Title change: What is the best online shooter 'for consoles'
QFT
Seriously, how can you consider which is "best" when you're missing the one platform where the genre really excels.
 

Eldritch Warlord

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Let's not start an argument Codgo. I just said that Team Fortress 2 has flaws that Halo (any Halo) doesn't.

And for the love of God don't say Halo is just Deathmatch with a few gimmicks and game modes. Halo is the most varied multiplayer shooter on the market. With Halo any gametype (all eight of them, with the various variations) can be played on any map (far more than Team Fortress 2 has, plus variations) with any number of players and any number of teams (within the game's limits) or as a free-for-all (with some gametypes). And with all Halo maps there is nowhere where holding one point will prevent access to the rest of the map.

And you of course know that Team Fortress 2 doesn't have those features. Plus the 360 version of Team Fortress 2 has no new content and almsot none of the glitches or bugs the game shipped with have been fixed.

They are both excellent shooters, Team Fortress 2 offers a greater variety of gameplay options and strategies while Halo 3 offers better balance and level design. But these are related to the fundamental differences between them and are not related to overall quality.

I know I sound like I'm just saying TF2 sucks and Halo 3 rocks but you said the opposite and I'm offering opposing argument. I really love both (honest). Plus I'm not gonna just stand by when you say TF2 is nearly flawless and call Halo deathmatch with gimmicks. It's just not true (neither of those).
 

Eldritch Warlord

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So Codgo, I guess Valve can do no wrong and anything other than what you believe is incorrect.

Excuse me for pointing out actual falsities in your arguments and opening you up to the possibility that TF2 has some fundamental flaws that only a full-scale mod could fix.

Don't let me stop you from worshipping at the altar of a game company that can't be bothered to do a little extra work making their own ports or setting reasonable development schedules.

And don't overinterpret what I say. Game A has flaws not present in Game B, does not mean Game B is flawless.

I definitly can't stand arguing against a game with "the fans love it undeservingly" and other flawed arguments.

If you have some psychological need to put in the last word just quote this and say "point taken," or "calm down," or something. I specifically said I don't want to argue about this so don't just repeat the same tired bs and selective perceptions that Halo can't seem to rid itself of just so that you can feel "productive."
 

Arcticflame

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Eldritch Warlord said:
Plus I'm not gonna just stand by when you say TF2 is nearly flawless and call Halo deathmatch with gimmicks. It's just not true (neither of those).
That's odd, my friends, and most gamers I speak with, a large portion of which identify themselves as halo gamers, all tell me halo 3 IS deathmatch with gimmicks.

That doesn't make it a bad game, it's just stating what the multiplayer is like.
 

Eldritch Warlord

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Codgo said:
What are you blabbing on about? More like a minor and temporary server plug-in you nubcake.

I'm not worshipping Valve, far from it. They all make mistakes and no game is perfect, i just find the game to be the current best online shooter to play. I never said Halo was really bad but it does dip in and out of mediocrity like a fatman dipping chicken nuggets into BBQ sauce.

Its not the case that Valve can't be bothered its the more the fact that they don't have the small army of developers that Bungie has. The severe restrictions and limitations of the online services of the consoles have been factor when it comes to the updates. If they had the creative freedom they do with Steam then the console community would be a far more jolly place.

So until the next Battlefield, Unreal Tornament.. or maybe even Left 4 Dead, TF2 its my fav.

Its not really any psychological need, i just enjoying getting a fanboy hot under the collar.
Alright then, I'll numerically label your groups:

1 - Team Fortress 2 is built around fundamentally flawed concepts: a class-based team shooter having largely linear maps with only one gametype. No matter how good they make the game the classes will never be perfectly balanced and the maps will come down to a few near-perfect strategies that can only be beat by a few other strategies. Don't argue against this because you'll be lying. Yes, in TF2 the classes are well balanced and the few maps are interesting and distinct. This game will no doubt maintain a sizeable hardcore following for years (maybe even until TF3) but so will any online shooter of any repute. Now don't take this wrong, I love TF2 and can definitly see why you'd prefer it, it's fresh and distinctive but it is held back because it is flawed at its core. Not to say Halo isn't, its distinction is vehicles and balancing them against infantry is definitly never gonna be perfect, nor will balance in asymetrical maps or with a variety of weapons but every shooter has those.

2 - Do you see your hypocrisy? If not I'll explain, mediocre is a synonym for the phrase "sort of bad." Halo is far from mediocre, its just that you don't care for it. Your opinion has no real bearing on how good a game is, just how good it is for you. It's the opinion of the majority that counts. If you don't like a game that's fine, just don't try to explain why before you thought it through. Good analogy though, somewhat entertaining, but you might've wanted to say something peculiar to a fatman like dipping peanut buttery toast in chocolate sauce (which is good stuff by the way, pb and chocolate on toast).

3 - Oh none of that, even when Bungie was a small developer it never took them ten years to make something and they sure as hell never announced anything unless they were a matter of 2 or 3 years (or less) from done. And Valve does nothing for The Orange Box on consoles, at all. They let other companies port it and let other companies manage the updates. So yeah, it sure isn't Valve's fault because Valve considers the "consoletards" beneath their elite efforts (or something). I'm sure that if they have no problem spending a decade to make one game then they shouldn't have a problem "wasting" a few months extra on porting their own stuff. Yes, Bungie did lisence out the ports of Halo and Halo 2 to PC, but they supported them by adding new maps and new features to those ports.

4 - You are of course aware that both Battlefield and Unreal Tourney have installments newer than TF2?

5 - Troll

Now that I took care of that, let's stop the fighting. I like Halo and TF2, you just like TF2. Like I said before, if you want the last word just say "OK" or "Shut up" or something similarily brief.
 

Eldritch Warlord

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Arcticflame said:
Eldritch Warlord said:
Plus I'm not gonna just stand by when you say TF2 is nearly flawless and call Halo deathmatch with gimmicks. It's just not true (neither of those).
That's odd, my friends, and most gamers I speak with, a large portion of which identify themselves as halo gamers, all tell me halo 3 IS deathmatch with gimmicks.

That doesn't make it a bad game, it's just stating what the multiplayer is like.
Well if that's the case all shooter are deathmatch with gimmicks (even those that only have CTF or territories like Shadowrun and TF2). Perhaps they mean deathmatch is much more commonly played than other gametypes?

EDIT: I'm not angry or argumentative, just saying it like it is.
 

Birras

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My favorite to play online would probably have to be CoD4, but as of the ones I can Currently play (can't play CoD4 online because I lack Xbox live and I'm not going to buy the same game twice to play online.) is a free game called Combat Arms made by Nexon, creators of MapleStory. Really, Combat Arms has a similar feel to that of CS combined with Blockbuster. The Blockbuster element comes from the fact that you don't actually 'buy' new equipment, but rent it in 1,7,30,or 90 day intervals. Altough this might not sound so bad, about 300 money a day for an AK-74u, once you add up two-four weapons, explosives, helmet, gas mask, modifications for your weapons, and lighter/heavier armor, your stuck with several thousand moneys a day, and considering you get about 67 moneys per match, you've got some serious playing to do. Despite this, though, there is nothing more fun than climbing up a staircase, tossing a mine or two behind you, and waiting for the game to show that you got a multi-kill using land mines.