Poll: Which ME Final Boss was Worse? (spoilers)

Recommended Videos

Casual Shinji

Should've gone before we left.
Legacy
Jul 18, 2009
20,519
5,335
118
The boss in ME2 looked kinda cool and creepy, but that whole segment that smacked of "boss fight because it's the end of the game".

ME1 actually leads up to the confrontation with Saren, making the ultimate pay off of defeating him more rewarding.

But both kinda sucked.
 

Simeon Ivanov

New member
Jun 2, 2011
824
0
0
ME1's Frogman Saren was pretty fucking bad ... He wasn't a hard boss, he was just annoying and took forever to kill and kept jumping around the place. And usually my weapon bugged out and wouldn't cool down. And my teammates died A LOT! So Frogman Saren was one of the worst final bosses I've ever beaten.

ME2's Terminator wasn't all that great or challenging, but it was way more epic and satisfactory. To break the tubes and hear him scream like a little ***** was pretty satisfying. And I do love to kill big things

Overall - Frogger Sarren. He wasn't exciting, he wasn't epic, he wasn't hard ... he was just "that annoying thing I have to do before I finish the game"

However the BEST boss fight would probably have to be either the Shadow Broker, or the Asari Spectre ... I'll go with the Asari.
 

Rangerboy87

New member
Jul 1, 2011
182
0
0
gbemery said:
Rangerboy87 said:
I imagined I was fighting a giant Terminator, which would be SWEET!!!
Great now I know where Bioware is going to go with the origin of the Reapers....Skynet built them and sent them back to conquer the galaxy and cleanse it of any John Conners they find.


OT: Depends on what you mean by worse...as in toughest or most boring?
Maybe that's the twist, Shepard was born John Conner. His name was changed to protect him from being hunted. And the reapers in ME2 figured out who he was and sent the collectors to kill him.

Worse can be either. Which do you feel was worse and why? Or did both suck? Or were both awesome? It's really a question of which you hated more.

Javarock said:
Please tell me I wasn't the only one who was tricked by the thread name?
I apologize if my thread has been misleading. I wasn't intending it to be that way. This is my first thread, so I figured I would mess a few things up. Again, sorry to anyone who has been confused with the thread.
 

gbemery

New member
Jun 27, 2009
907
0
0
Rangerboy87 said:
gbemery said:
Rangerboy87 said:
I imagined I was fighting a giant Terminator, which would be SWEET!!!
Great now I know where Bioware is going to go with the origin of the Reapers....Skynet built them and sent them back to conquer the galaxy and cleanse it of any John Conners they find.


OT: Depends on what you mean by worse...as in toughest or most boring?
Maybe that's the twist, Shepard was born John Conner. His name was changed to protect him from being hunted. And the reapers in ME2 figured out who he was and sent the collectors to kill him.

Worse can be either. Which do you feel was worse and why? Or did both suck? Or were both awesome? It's really a question of which you hated more.
HA! We just spoiled Mass Effect 3's ending for everyone now. I swear though if that is even the slightest bit what the actual ending of Mass Effect 3 is like first I will be like "holy shit I pretty much guessed this" and then I'm going to take a trip to Bioware HQ and kick sooo many people square in the nuts....and twats too... I don't want to be accused of being sexist now.

Anyway on to the OT:
In that case I would say thats a tough question...I didn't like the whack-a-mole play style of the last boss fight in ME2, but it over all was more fun and actually 'challenging' since you had to deal with the reaper and the others coming in on your flanks. But ME1's boss fight with Saren was interesting but annoying when he turned into the mech and would skitter towards you like a robotic dog that wanted to insta-kill hump your leg. Even his fight seemed repetitive with the like....I think 3 spots he jumped to before he tried to hump your leg. Even though his resurrection wasn't completely unexpected since on the first play through I got him to shoot himself and I immediately thought "hmmm that was too damn easy I bet his ass rises from the dead.

In all I liked ME1's boss fight for the story connection wise, but I liked ME2's boss fight for the gameplay and challenge.
 

Richardplex

New member
Jun 22, 2011
1,731
0
0
Caine Master said:
I can't say I liked any of the bosses in Mass Effect 1 or 2.

Saren- The character is cool, but fighting him is annoying

Baby Reaper- To me it was just a big robot. It had no character, so I didn't care about it.

Shadow Broker- Ok, he wasn't to bad but still not that great.
You missed the Asari Spectre, she was pretty cool. I thought of the Shadow Broker as a start, a hope that in ME3, there will be good bosses, if any.

OT: Mass Effect 1's boss wasn't anticlimactic, because it had the sovereign fight at the same time going on, and it felt awesome, even if just dicking about with lift made the fight easy as hell. Mass Effect 2's suicide mission was amazing, from the start, right until just before the end, then the Human Reaper happened, and it was anticlimactic. But after it died, the rest of Suicide Mission was awesome again.

So, Mass Effect 2's boss, because it ruined what was almost a perfect end mission.
 

MarsProbe

Circuitboard Seahorse
Dec 13, 2008
2,372
0
0
I preferred ME2's final boss - even if fighting it on Insanity for the first time was a bit of a nightmare. It was a good fight though I thought - compared to the boss in the first game. Once Saren started his whole leaping from wall to ceiling to wall stage, the entire fight followed the routine of waiting for him to jump, bring up the command wheel to activate squad powers and attacking once he stops moving for a bit, then repeating until one of us died.

Good way to break up the flow of a boss fight, that.
 

Princess Rose

New member
Jul 10, 2011
399
0
0
Rangerboy87 said:
As for ME1, the entire ending was terrible. I thought Robo-Saren was a horrible boss fight. I think a space battle with Sovereign would've been much cooler. Just talk Saren into shooting himself and then go blow up Sovereign.
Well, technically "robo Saren" was Sovereign - he assumed Direct Control of Saren's corpse.

Actually, I found robo Saren pretty difficult. Those hopper Geth always game me trouble, and Saren was pretty much a Super Hopper. Well, maybe difficult is the wrong word - frustrating. He never really hurt me, but I could barely hurt him either. Plus he kept overheating my weapon.

However, the real terror of the "robo Saren" battle is how horrible the Reaper modifications were. He was worse than a husk - he was something truly awful and terrifying. Particularly considering that Cerberus used Reaper Implant Tech as the basis for Project Lazarus. Makes you wonder if Shepard is going to end up like robo Saren someday.

The Human Reaper was certainly a more impressive battle. The Human Reaper looked a bit goofy with its three eyes, but those arms... yikes!

So yeah, I liked them both. Thought they were both well handled, and were terrifying in different ways. Saren was more the horror of dehumanization (or deturianization - whatever) whereas the Human Reaper was, well, a fucking Reaper. Even if only a baby one.

Speaking of which, here's hoping that the final boss fight of ME3 is a full Reaper. I seriously want to kill Harbinger with my shotgun. ^^
 

sshakespeare

New member
Jul 5, 2010
71
0
0
2 was worse
- human reaper is a stupid idea, Robo Saren wasnt a particulaly difficult battle but it makes a lot more sense for saren to turn husk than a for them to make a human reaper
- shoot it in the glowy bits, its not a flash game (as disapointing as the final boss in crysis)
- the collector attacks, there is no challenging combat in this game this attempt to make it harder just failed miserably

to be fair i am a little biased in that i just couldnt stand ME , give me ME1 anyday
 

Rangerboy87

New member
Jul 1, 2011
182
0
0
Princess Rose said:
Well, technically "robo Saren" was Sovereign - he assumed Direct Control of Saren's corpse.

Actually, I found robo Saren pretty difficult. Those hopper Geth always game me trouble, and Saren was pretty much a Super Hopper. Well, maybe difficult is the wrong word - frustrating. He never really hurt me, but I could barely hurt him either. Plus he kept overheating my weapon.

However, the real terror of the "robo Saren" battle is how horrible the Reaper modifications were. He was worse than a husk - he was something truly awful and terrifying. Particularly considering that Cerberus used Reaper Implant Tech as the basis for Project Lazarus. Makes you wonder if Shepard is going to end up like robo Saren someday.^^
That could work as a boss towards the end. Maybe TIM "assumes control" of Shepard (possibly as a consequence of giving him the collector base) and your two squadmates have to fight Shepard to cause TIM to release control. Or maybe they distract TIM while you control your other squadmates who sneak into TIM's base and kick him in the manhood.
 
Dec 27, 2010
814
0
0
Both were terrible, ME1 for the fight, ME2 because MY FUCKING FAVORITE CHARACTERS DIED IN BLOODY CUTSCENES!!!!! *cough Sorry, that happens everytime I think of ME.
 

scorptatious

The Resident Team ICO Fanboy
May 14, 2009
7,405
0
0
I found ME1's final boss a bit better. I found it to be a bit more climactic than the second one's. Sure, you have enemies attacking you throughout the second game's final fight, but it was still somewhat lackluster.

Thankfully though, the rest of ME2 was fantastic.
 

Fidelias

New member
Nov 30, 2009
1,406
0
0
I liked the Saren boss fight better. I like it when it's the protagonist against his mortal enemy, in a battle to the death. No mechs, or missiles, or giant spaceships getting in the way. It makes it feel more personal. I actually felt like I wanted to kill the son-of-a-*****. Of course, when he got taken control of it wasn't as good, but I still thought it was okay.

I didn't mind ME2's boss fight that much, I just didn't like how they expected you to be so awed by the sight of a baby terminator.

But then again, I play a lot of Mechwarrior, so the sight of an incomplete Atlas doesn't scare me (much).
 

evilneko

Fall in line!
Jun 16, 2011
2,218
49
53
I hated the final battle of ME2. It was...quite frankly...boring. Saren in the first game was a PITA.
 

Caine Master

New member
Jul 16, 2011
60
0
0
Richardplex said:
Caine Master said:
I can't say I liked any of the bosses in Mass Effect 1 or 2.

Saren- The character is cool, but fighting him is annoying

Baby Reaper- To me it was just a big robot. It had no character, so I didn't care about it.

Shadow Broker- Ok, he wasn't to bad but still not that great.
You missed the Asari Spectre, she was pretty cool. I thought of the Shadow Broker as a start, a hope that in ME3, there will be good bosses, if any.
I can't believe I forgot about her. She was pretty good, I just didn't like her shockwave xD
 

draconiansundae

New member
Sep 14, 2010
170
0
0
Omnific One said:
Both weren't that great, but ME1's was better. Partially because depending on how you play it conversation-wise, you only have to fight half the battle. So much more dynamic.

However, both of the Lair of the Shadowbroker bosses were far better than either of the end game ones.
This. Killing that crazy yahg and the asari spectre made me me feel so much more badass than either of the ridiculously anti-climactic final boss fights. Though, the Saren fight was better than the half-finished humanoid reaper imo.
 

brodie21

New member
Apr 6, 2009
1,598
0
0
i dislike the idea of a final boss because so often developers make it extremely well armored or having a lot of health instead of making it challenging to beat. so instead of having an enemy that is challenging to beat on a skill level we have an enemy that sits there while you unload the contents of every armory within 20 miles of it
 

Rangerboy87

New member
Jul 1, 2011
182
0
0
brodie21 said:
i dislike the idea of a final boss because so often developers make it extremely well armored or having a lot of health instead of making it challenging to beat. so instead of having an enemy that is challenging to beat on a skill level we have an enemy that sits there while you unload the contents of every armory within 20 miles of it
You have a point there. Part of the challenge for me was running out of ammo while fighting it. That was part of the challenge of the suicide mission: limited ammo; something that wasnt an issue in ME1