Poll: Which one do you prefer, Oblivion or Fallout 3?

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A random person

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I liked Fallout 3 better because of the post-apocalyptic 50's sci-fi setting, having guns as weapons along with general combat changes (including VATS), finding the map and location more interesting, and lack of authorities/jail.
 

thewhiterave

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Recently I have had the luxury to play both Oblivion and Fallout 3 within days of each other. Based on this, I favor Fallout 3.

The story line of the Elder Scrolls series has always felt a little...strung out to me. And by that I mean there is a lot of traveling you have to do before you get to the next plot element. The quick travel system improves this a lot, but it is still a bit strung out.

"Fallout 3 is essentially the same!" Correct, but there is just something about Fallout that I enjoy more. This is opinion.

In Oblivion, killing enemies seems to take forever. Swordplay seems too chunky and unpredictable, and even with spells I have to wait until the enemy is standing still before I cast; otherwise I won't hit it.

In Fallout the V.A.T.S. system allowed me to see how likely I was to hit the target, a nice touch. Some might argue that it made the game too easy, but I found it to be a very useful element in battles with multiple opponents.

That is just a bit of my opinion on these games. TL;DR: I like Fallout 3 better.
 

Danielsmells

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Apr 24, 2010
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Fallout 3, for the sole reason I feel I'm now more prepared to survive a post-apocalyptic wasteland, and that's more likely.
 

Kolosus

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Apr 22, 2009
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Wow, that is one tough question.

But i think i will go with Fallout 3 since i enjoyed the 5 DLC's for the game, more than i enjoyed Shivering isles for Oblivion
 

Rainheart

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I got Oblivion on my birthday and I was totally hyped for it. I started playing and it didn't got boring for a relatively long period of time. The modding community is marvelous and is actually able to expand the time you invest into the game by a great deal.
Then again I found myself bored after a month or two, even with all those mods, the beautiful buildings I owned and the scenery I discovered with my horse just wasn't enough to grab my attention anymore. I realized, that I really hate the actual combat and the world + story just did stand up to other games, even at that time.

Then I played Fallout 3. I never played a Fallout game before, so maybe I am not the one to judge, but I really liked that game. I didn't invest as much time into it as I did with Oblivion, but I truly played it for a couple of weeks and my overall enjoyment of the game was - I think - by far greater than my experience with Oblivion. The combat in Oblivion just did not feel natural for me. It's just swinging swords, while the swords of your enemy and your own sword don not interact at all. That is just disappointing.
While VATS got way too easy over time, it's the better combat system for me, because it is actually more reminiscent of my opinion of what a RPG combat system should be like - if you don't want to go into the Dark Messiah Ego-Perspective Swordplay or even further.
I do not think Fallout 3 really has a highground in the actual storytelling. Both games rely heavily on atmosphere and the world they are set in and to me Fallout 3 was the one game, that was fresh and original in that matter, while Oblivion lacked the breathing living Fantasy dream world I imagined it to be in my head. But maybe that is my mistake.
 

Resurrectionist

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Feb 17, 2010
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Both are epic.
All being equal -
Fallout 3 has Trophies/Achievements;
providing motivation to complete all the side quests...
ES IV does not.

Vote goes to FO3.
 

Mucinex-D

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Eclectic Dreck said:
Mucinex-D said:
Fallout 3 the first time through was amazing... but it has no replay value. It has WAY less game time than oblivion (without buying all the ad-dons which I don't feel like spending 50 dollars on). Also the class customization in oblivion was much better. With Fallout 3 you got "big guns, small guns, or laser guns" but all were pretty much the same thing.. guns... So as for replay value I would say Oblivion. As for a fun time playing through just once they are tied.
To be fair, in oblivion you have blades and blunt and all you ever did is hit people with them. You could also use Bows.

There really wasn't any more variation in types of weapons. Sure there were hundreds of weapons but they could be easily categorized into: Longbow, Shortbow, Dagger, Shortsword, Longsword, 2 Handed Sword, 1 Handed Axe, 2 Handed Axe, 1 Handed Club, 2 Handed Club (in comparision to fallout's Handgun, submachine gun, assault rifle, sniper rifle, shotgun, rocket launcher, mines, grenades, large automatic weapons).

Don't get me wrong, I really liked oblivion. It's just that, in retrospect, I prefered the actual game of Fallout (that is to say the mechanics involved in playing the game) to what I was presented in Oblivion. Oblivion is a game where one can spend days and days just goofing off. Fallout is a much more compact, more refined experience. There isn't as much to do (or even as much that's worth doing), but what's present is often quality. Much of the content in Oblivion involves walking to a dungeon and killing a guy or finding an item.

That said, because of the way the item structure is handled in Oblivion, the pursuit of awesome magical items often provided the motivation to wander the world. In Fallout 3, I'm not sure what drove this urge beyond simply wanting to see what was over the next rise.
Well you kind of proved many of my points in your post, but it's all really a matter of opinion. I like Oblivion for its openness, abundance of quests, and many different quest lines. Fallout 3, while having a great quest and story line, only really had one. Any of the other "quest lines" were extremely short. While I concede in your point of just walking in and killing a guy for a quest, while it may be small and easy, the rewards are often much greater than that of Fallout 3. Fallout 3 took what was great about Oblivion and put it into a shorter more compact game, but improved on many of Oblivions problems.

Both are very good games but in the end you could go back and play Oblivion the day after beating it and it would be fun, go back and play Fallout 3 after just beating it at you will have it beaten again in 10-20 hours or so (or sooner).

Also about the whole variation thing you missed my point a bit. In Oblivion true the different kinds of weapons can be compared to the different kinds of guns in Fallout 3, but my thinking is that while they are similar in that respect you could think of it like this:

Fallout 3-
big guns, small guns, laser guns, etc. are all really the same weapon... a gun, and let's face it the melee system in fallout 3 sucks.

You could play through using small guns. Next big guns. Next laser guns.... but in the end you're using the same type of weapon each time through. Fallout 3 didn't really have a good stealth system (Though I did love maxing stealth and small guns and sniping).

Oblivion-
Swords, Axes, Maces, etc. all really the same weapon... like the guns in fallout 3.
Bows
Magic (Including many different kinds of magic that create more fun ways of messing with people (My personal favorite is hitting someone with the rage ability and causing widespread riots in the imperial city)).

You could play through as an archer. Next time around a stealth character. Next time around a Destruction Magic user.

So in the end I still find class customization give much more variety in Oblivion. But this is just my opinion, you have every right to disagree with it.

edit:
Though the atmosphere in Fallout 3 is MUCH better than Oblivion. It's easy to get into the game.
 

adderseal

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Fallout 3, the world is much more interesting and truly absorbing, anyone who's done the Dulwich building will know what I'm on about here, it completely freaked me out...which is another good thing about FO3, the fact that there were all these things lying around waiting to be discovered without them being actual quests. I really liked that. The storyline was better too.
Oblivion is a great game too, and I'll often have urges to play it but more often than not I'll put on Fallout 3 instead.
 

VGCATZ

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Fallout 3 wins for me. It wasn't responsible for me becoming a recluse in second year of college due to a WoW-like quest addiction. It was those damn gates opening up everywhere in the countryside. You just can't walk past and allow demons to wander freely without going inside and trying to kill as many as possible, as well as leaving when you've maxed the loot you can carry out. It's just not right.
 

Tinneh

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dommyuk said:
I prefered Oblivion. I enjoyed having scenerey that wasn't completely colored dystopian grey and brown. I didn't like enemies that could snipe me with mini guns and the only way I could hit something was by using VATS which didn't take alot skill and got quite repetitive. I also found that Oblivion just felt alot more epic, with all the mountains and the sky in Shivering Isles. I never really got the epic feeling in Fallout 3, except the bit with the giant robot, everything just felt too samey.
Communism is the disease and America is the cure!

I've never played Oblivion, and Fallout has Vault Boy. Fallout 3 wins.
 

CowboyfromHell666

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I honestly prefer them both evenly. Both games have strengths and weaknesses of course, and bot are quite interesting and unique. I've actually been switching off between both games as of late.
 

Misterian

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Now, Fallout 3 had pretty much everything I wanted out of a good game, flexible objectives, good voice acting, cinematic combat, a variety of places to explore, and an awesome immersive experiance. that's what madeFallout 3 the best game I ever played in my entire life.

Oblivion, well, all I can say is that is can a f*** load of quests, alot more than Fallout 3, but that's about it.
 

Jazzyjazz2323

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Fallout 3 because bethesda made oblivion way to easy and boring, in my very humble opinion, compared to the elder scrolls 3. Basically not enough freedom and constant hand holding by the developers
 

unoleian

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thewhiterave said:
In Oblivion, killing enemies seems to take forever. Swordplay seems too chunky and unpredictable, and even with spells I have to wait until the enemy is standing still before I cast; otherwise I won't hit it.

In Fallout the V.A.T.S. system allowed me to see how likely I was to hit the target, a nice touch. Some might argue that it made the game too easy, but I found it to be a very useful element in battles with multiple opponents.
I am of the exact same opinion on both counts, but I thought the sword battles were actually quite fun in the early levels, especially when I first picked Oblivion up. They do turn into pretty long slugfests in the higher levels, though. Touch-based magic is a great combo with melee, I thought.

Fallout 3 did have some critters with some pretty ridiculous HP, as well. Overlords, Albinos, and especially Reavers can sponge some pretty serious amounts of ammunition...
Good thing V.A.T.S. was there to allow a little time to think and thin the herd, so good on that. Offers up some pretty dramatic kills every now and then, too.

But overall I preferred Fallout 3. I have higher hopes of what they can do in addressing Oblivion's generic dungeons and levelled-monster/ loot issues if and when they announce another Elderscrolls.
 

rt052192

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Oblivion has the longer main questline along with the other factions which beat the random side quests from Fallout. Also, the DLC for Oblivion was much more consistent and worthwhile in my opinion. Also, I'm a sucker for the Oblivion plotline/setting. Apocalyptic Wasteland is badass, but there is just something about a knight in shining armor that excites me.
 

thenoblitt

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im saying oblivion because it was just so much larger then fallout, i spent 150 hours on oblivion and still didnt finish it, i only spent 40 hours on fallout 3 and i finished all of the sidequests and explored almost every building and town
 

MajorKris

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I say Oblivion. The Replay-value for me was much greater.

(I'm probably one of the few people out there who doesn't care for Fallout 3)