After playing a few RPGs, you start to notice different style of play within them, especially in the battling. The most common varients are the ATB System and the CTB System (names coined by Squaresoft/SquareEnix), ATB meaning Active Time Battle, with the most prominent example being the system in FF7, and CTB meaning Conditional Turn Battle, being more akin to the Final Fantasies of old, and FFX. There are also different ones from that such as the Realtime Battle System(FF12) and the Linear Motion Battle System(Tales series), and others. Which on do you prefer???
I personally hate the ATB system, while it is more "realistic", most RPGs are about strategy and finding a way to take out a boss or enemy faster or a certain way, which all goes down the drain when the boss is mowing you down while you are trying to decide what to do. So I prefer the CTB system over anything else.
I personally hate the ATB system, while it is more "realistic", most RPGs are about strategy and finding a way to take out a boss or enemy faster or a certain way, which all goes down the drain when the boss is mowing you down while you are trying to decide what to do. So I prefer the CTB system over anything else.