Ok i get that i forgot to add The DooM guy and his giant compensation BFG, but i was mostly going for space marines that actually has a Story. all i see the DooM guy donig is killing tons of dudes with a chainsaw <also im suprised no one hasn't said issac clark from dead space>tehbeard said:You missed out the marine from DOOM (1993)
Hell yeah.Doug said:And big ass cigars, judging from the Starcraft 2 trailer![]()
All units countCantFaketheFunk said:Hell yeah.Doug said:And big ass cigars, judging from the Starcraft 2 trailer![]()
Also, are we JUST counting the Marine units in SC? Or do Firebats, Ghosts, Medics, Marauders and Reapers count too?
Per the cannon it would seem that Space Marines are nigh unkillable super soldiers, capable of facing off against odds that would rout an army many times their size.GruntOwner said:The Space Marines are not overpowered. Warhammer 40K in its entirety is overpowered, but for the setting, space marines are not overpowered.Doug said:Starcraft, because those Marines aren't insanely overpowered like in 40K, heh.
Firebats definitely count as they are specialised marines. Medics too, maybe. The Ghosts are the pyschic SpecOps so probably don't count. Marauders and Reapers I'm guessing do count too.CantFaketheFunk said:Hell yeah.Doug said:And big ass cigars, judging from the Starcraft 2 trailer![]()
Also, are we JUST counting the Marine units in SC? Or do Firebats, Ghosts, Medics, Marauders and Reapers count too?
now imagine on top of that- a phsychic mind so well trained it can use the pure power of hatred to kill someone, a soul so pure that it cannot be touched by any daemonic power or being. also, some of the oldest and best weapons made by humankind: weapons made of a crystal that will burn with the phsychic energy of the user, blessed bullets made of silver and hammers that can release the power of thunder. imagine all this and you have the gey knights. the greatest fighting force the imperium has in the war against chaos.Cpt_Oblivious said:For the Emperor!
40k owns purely with it's style. Everythings going to shit but we're still trying.
I also love the 40k architecture & lore.
My local store's description is 7.5 foot tall Arnold Schwarzeneggers covered in Powerful armour with bloody huge guns and robot fists that're like being punched in the face with a land rover going at 70mph.Assassinator said:Let me give you an example then:Inverse Skies said:I guess I'll say Halo, because I don't know Warhammer well enough and I never liked the marines from Starcraft that much.
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Yes, they're that awesome. Huge 8 feet (or 7?) genetically modified super humans with 4 lungs and 2 hearts, and they spit acid. They win this without any form of competition.
The marines from WH40k started in the 80s. Doom was released in 93. WH40K were the first.DragonChi said:the Marine from Doom was the first. so hes my pick.
Actually, they used to spit acid. But it might have been removed from the fluff. If only I could remember where the hell I read it. But as I said, they probably don't do it anymore.Ryuzaki said:They do not spit acid, that implant organ is generally not used. I actually don't know any chapter that uses it. They do have implants that allow them to resist almost any poison; others that allow there blood to clot almost instantly to any wound, a reinforced skeleton, an implant that allows there armour to become a second skin and a few more implants or genetic enhancements that I can't remember.Assassinator said:Let me give you an example then:Inverse Skies said:I guess I'll say Halo, because I don't know Warhammer well enough and I never liked the marines from Starcraft that much.
Yes, they're that awesome. Huge 8 feet (or 7?) genetically modified super humans with 4 lungs and 2 hearts, and they spit acid. They win this without any form of competition.![]()
If you're taking about Chaos Marines, then it's quite likely that some of them do, but it sounds like your just taking about loyalist marines.
Been reading Soul Drinkers then?ward. said:Yes they do, all marines are given every organ. It's just that some of the longer lasting chapters have had the quality of certain organs degrade over the years.Ryuzaki said:They do not spit acid
All the marines on medusa V could spit acid, for example.
Interestingly enough, that was rogue trader era 40k fluff that got expanded on (pretty heavily).Bretty said:The Starcraft Marines (from what I remember of the IP, and it has been a LONG time since I looked) are convicts who's only chance at freedom was to fight?
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My vote goes to 40ks marines, I mean they can kill you, eat your brains and then just know where your mates are hiding.
Read my whole post and the ones after it, you can see that we already discussed this. There is an implant organ that allows them to spit acid called the Betcher's Gland, but it is not commonly used anymore. A chapter that does apparently still use it is the Iron Snakes Chapter.teh_gunslinger said:Actually, they used to spit acid. But it might have been removed from the fluff. If only I could remember where the hell I read it. But as I said, they probably don't do it anymore.Ryuzaki said:They do not spit acid, that implant organ is generally not used. I actually don't know any chapter that uses it. They do have implants that allow them to resist almost any poison; others that allow there blood to clot almost instantly to any wound, a reinforced skeleton, an implant that allows there armour to become a second skin and a few more implants or genetic enhancements that I can't remember.Assassinator said:Let me give you an example then:Inverse Skies said:I guess I'll say Halo, because I don't know Warhammer well enough and I never liked the marines from Starcraft that much.
Yes, they're that awesome. Huge 8 feet (or 7?) genetically modified super humans with 4 lungs and 2 hearts, and they spit acid. They win this without any form of competition.![]()
If you're taking about Chaos Marines, then it's quite likely that some of them do, but it sounds like your just taking about loyalist marines.